godot/modules/mono/editor
Rémi Verschelde 90019676b0 Code quality: Fix header guards consistency
Adds `header_guards.sh` bash script, used in CI to validate future
changes. Can be run locally to fix invalid header guards.
2022-07-25 11:17:40 +02:00
..
Godot.NET.Sdk Rename OSX to macOS and iPhoneOS to iOS. 2022-07-21 09:37:52 +03:00
GodotTools Rename directory for export templates from templates to export_templates 2022-07-22 12:35:43 -05:00
script_templates Fix EditorScenePostImport templates for C# 2022-06-16 19:29:59 +02:00
bindings_generator.cpp Implement Vector4, Vector4i, Projection 2022-07-23 14:00:01 +02:00
bindings_generator.h Implement Vector4, Vector4i, Projection 2022-07-23 14:00:01 +02:00
code_completion.cpp Add a new HashMap implementation 2022-05-12 11:21:29 +02:00
code_completion.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
editor_internal_calls.cpp Rename directory for export templates from templates to export_templates 2022-07-22 12:35:43 -05:00
editor_internal_calls.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
godotsharp_export.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
godotsharp_export.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00