..
fileserver
style: Fix PEP8 whitespace issues in Python files
2016-11-02 22:28:28 +01:00
icons
style: Various other PEP8 fixes in Python files
2016-11-02 22:30:34 +01:00
io_plugins
Fix crash when select target path on import 3d scene window
2016-11-15 08:44:53 +01:00
plugins
TextureRegionEditor: Fix mouse wheel scroll speed.
2017-01-12 19:15:27 +01:00
SCsub
style: Various other PEP8 fixes in Python files
2016-11-02 22:30:34 +01:00
animation_editor.cpp
AnimationEditor: zoom using ctrl+wheel
2016-10-09 17:21:26 +02:00
animation_editor.h
Show a warning that an animation must be selected in order to edit it. Avoid copying/pasting if no anim selected. Closes #5799
2016-07-22 09:42:12 -03:00
array_property_edit.cpp
Add missing license headers in our source files ( #5255 )
2016-06-18 14:46:12 +02:00
array_property_edit.h
Add missing license headers in our source files ( #5255 )
2016-06-18 14:46:12 +02:00
asset_library_editor_plugin.cpp
Add thread support to HTTPRequest, changed assetlib to use it.
2016-07-24 16:09:43 -03:00
asset_library_editor_plugin.h
Downloaded templates from project manager can now be installed.
2016-07-11 21:34:50 -03:00
call_dialog.cpp
i18n: Second pass at proofreading
2016-05-21 01:27:27 +02:00
call_dialog.h
remove trailing whitespace
2016-03-09 00:00:52 +01:00
code_editor.cpp
Make text column numbers one-based
2016-10-17 20:44:47 +02:00
code_editor.h
Fix non-visible col number in text editor
2016-07-24 17:12:11 +02:00
connections_dialog.cpp
ConnectionDialog: Don't allow connecting to a Node without a script if target method is invalid.
2016-10-09 17:34:12 +02:00
connections_dialog.h
ConnectionsDock: Double click to create and go to signal connection
2016-06-12 01:05:54 +02:00
create_dialog.cpp
Hide editor types from create node dialog, closes #3263
2016-07-21 10:16:30 -03:00
create_dialog.h
Changed import workflow
2016-05-27 14:19:11 -03:00
dependency_editor.cpp
Remove unused variables (fourth pass) + dead code
2016-07-08 16:47:55 +02:00
dependency_editor.h
Add missing license headers in our source files ( #5255 )
2016-06-18 14:46:12 +02:00
doc_code_font.h
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doc_font.h
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doc_title_font.h
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editor_asset_installer.cpp
Fix crash on asset lib install
2016-07-10 17:19:29 -03:00
editor_asset_installer.h
Add missing license headers in our source files ( #5255 )
2016-06-18 14:46:12 +02:00
editor_autoload_settings.cpp
Fix Orphan StringName on EditorAutoloadSettings class
2016-07-14 12:08:40 -03:00
editor_autoload_settings.h
Fix Orphan StringName on EditorAutoloadSettings class
2016-07-14 12:08:40 -03:00
editor_data.cpp
Prevent to add node to selection when node is not inside tree
2016-09-01 08:45:15 +02:00
editor_data.h
save the editor state of the right scene instead of current
2016-07-08 13:54:44 -03:00
editor_dir_dialog.cpp
Fix crash when select target path on import 3d scene window
2016-11-15 08:44:53 +01:00
editor_dir_dialog.h
-Do not ask about overwriting when opening a script in the wizard, but still show complaint about existing. Closes #4545
2016-06-18 19:32:52 -03:00
editor_file_dialog.cpp
Fix typo in file dialog shortcut
2016-06-28 11:22:31 -03:00
editor_file_dialog.h
-Added ability to disable overwrite warning on file dialog, fixes #4545
2016-06-20 00:38:13 -03:00
editor_file_system.cpp
Turn some prints to error logs, remove others
2016-07-24 00:02:19 +02:00
editor_file_system.h
Added proper resource preview cache invalidation, fixes #5342
2016-07-03 13:16:10 -03:00
editor_fonts.cpp
-added missing .inc files
2016-06-17 01:13:23 -03:00
editor_fonts.h
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editor_help.cpp
Fix help page title indentation
2016-08-01 16:30:09 +08:00
editor_help.h
deselect in help when click somewhere
2016-06-04 03:11:34 +09:00
editor_icons.h
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editor_import_export.cpp
Fixed error using the same atlas rect for all images, closes #4139
2016-06-21 20:51:41 -03:00
editor_import_export.h
Changed import workflow
2016-05-27 14:19:11 -03:00
editor_initialize_ssl.cpp
Add missing license headers in our source files ( #5255 )
2016-06-18 14:46:12 +02:00
editor_initialize_ssl.h
Add missing license headers in our source files ( #5255 )
2016-06-18 14:46:12 +02:00
editor_log.cpp
Fixed localization in file dialogs
2016-06-07 22:48:16 +03:00
editor_log.h
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editor_name_dialog.cpp
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editor_name_dialog.h
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editor_node.cpp
editor_node: add an option to stop the update spinner from spinning, fixes #6653
2016-10-09 17:41:04 +02:00
editor_node.h
editor_node: add an option to stop the update spinner from spinning, fixes #6653
2016-10-09 17:41:04 +02:00
editor_path.cpp
Removed unused variables (second pass) + dead code
2016-07-07 23:15:59 +02:00
editor_path.h
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editor_plugin.cpp
Add a function to plugin get the main screen parent
2016-10-09 17:12:15 +02:00
editor_plugin.h
Add a function to plugin get the main screen parent
2016-10-09 17:12:15 +02:00
editor_plugin_settings.cpp
Add missing license headers in our source files ( #5255 )
2016-06-18 14:46:12 +02:00
editor_plugin_settings.h
Drop empty files that are not used anywhere
2016-06-18 19:46:30 +02:00
editor_profiler.cpp
Update profiler curves on item toggled, closes #5680
2016-07-21 18:02:43 -03:00
editor_profiler.h
fixed compilation bug
2016-05-21 23:20:49 -03:00
editor_reimport_dialog.cpp
i18n: Second pass at proofreading
2016-05-21 01:27:27 +02:00
editor_reimport_dialog.h
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editor_resource_preview.cpp
Cleaned up preview generation thread, fixes #5499
2016-07-09 11:20:40 -03:00
editor_resource_preview.h
Fix the +1 button to insert keyframes in Sprite and Sprite3D, closes #5422
2016-07-06 23:46:04 -03:00
editor_run.cpp
Improve debug focus behavior
2016-10-09 17:29:59 +02:00
editor_run.h
Improve debug focus behavior
2016-10-09 17:29:59 +02:00
editor_run_native.cpp
Export immediately if only one device present
2016-11-15 08:35:01 +01:00
editor_run_native.h
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editor_run_script.cpp
Add missing license headers in our source files ( #5255 )
2016-06-18 14:46:12 +02:00
editor_run_script.h
Add missing license headers in our source files ( #5255 )
2016-06-18 14:46:12 +02:00
editor_scale.cpp
make hdpi manually configurable in project settings
2016-06-05 18:43:56 -03:00
editor_scale.h
make hdpi manually configurable in project settings
2016-06-05 18:43:56 -03:00
editor_settings.cpp
Fix resetting to default value in EditorSettings
2016-11-15 08:36:53 +01:00
editor_settings.h
Added add_property_info function to Globals and EditorSettings classes
2016-09-01 08:40:49 +02:00
editor_sub_scene.cpp
i18n: Proofreading of all strings
2016-05-21 00:21:57 +02:00
editor_sub_scene.h
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editor_themes.cpp
Move hardcoded theme colors from editor_node into editor_themes
2016-09-18 23:13:46 +02:00
editor_themes.h
Clean up editor theme creation
2016-06-18 13:32:03 +08:00
file_type_cache.cpp
Modified editor strings to be translatable in the future
2016-05-03 22:25:37 -03:00
file_type_cache.h
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filesystem_dock.cpp
Remove dead code in FileSystemDock
2016-10-31 00:02:12 +01:00
filesystem_dock.h
Better editor settings for the FileSystem dock
2016-09-01 08:40:23 +02:00
groups_editor.cpp
do not allow removal of groups that come from instanced/inherited scene, closes #5505
2016-07-07 20:50:42 -03:00
groups_editor.h
Created a NodeDock with signals and groups
2016-06-04 13:19:08 -03:00
inspector_dock.cpp
Add missing license headers in our source files ( #5255 )
2016-06-18 14:46:12 +02:00
inspector_dock.h
Add missing license headers in our source files ( #5255 )
2016-06-18 14:46:12 +02:00
multi_node_edit.cpp
fixes #6695 - MultiNodeEdit edit path in exported NodePath
2016-10-09 17:40:03 +02:00
multi_node_edit.h
-Setting script in multi node edit works, closes #4442
2016-06-19 10:13:26 -03:00
node_dock.cpp
Created a NodeDock with signals and groups
2016-06-04 13:19:08 -03:00
node_dock.h
Created a NodeDock with signals and groups
2016-06-04 13:19:08 -03:00
output_strings.cpp
Removed unused variables (second pass) + dead code
2016-07-07 23:15:59 +02:00
output_strings.h
remove trailing whitespace
2016-03-09 00:00:52 +01:00
pane_drag.cpp
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pane_drag.h
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progress_dialog.cpp
-Some fixes to OSX retina scaling for window functions
2016-05-30 00:28:29 -03:00
progress_dialog.h
-Made editor support SSL certs by default (embedded them)
2016-03-12 10:46:38 -03:00
project_export.cpp
Check keystore field when export Android release apk
2017-01-12 19:15:27 +01:00
project_export.h
Check keystore field when export Android release apk
2017-01-12 19:15:27 +01:00
project_manager.cpp
Fix crash on project importing by dragging a folder.
2017-01-12 19:15:27 +01:00
project_manager.h
Select newly created or imported project automatically
2016-11-15 08:34:32 +01:00
project_settings.cpp
Show last added action on Input Map and implement InputEvent "=="
2016-09-01 08:45:37 +02:00
project_settings.h
Show last added action on Input Map and implement InputEvent "=="
2016-09-01 08:45:37 +02:00
property_editor.cpp
Possibility to write node path by hand in exported NodePath variable ( #3486 )
2016-10-17 20:48:10 +02:00
property_editor.h
Check keystore field when export Android release apk
2017-01-12 19:15:27 +01:00
pvrtc_compress.cpp
i18n: Second pass at proofreading
2016-05-21 01:27:27 +02:00
pvrtc_compress.h
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quick_open.cpp
Improve quick open sorting
2016-07-06 19:29:15 -03:00
quick_open.h
Improve quick open sorting
2016-07-06 19:29:15 -03:00
register_exporters.h
remove trailing whitespace
2016-05-21 15:29:25 +02:00
reparent_dialog.cpp
i18n: Second pass at proofreading
2016-05-21 01:27:27 +02:00
reparent_dialog.h
remove trailing whitespace
2016-03-09 00:00:52 +01:00
resources_dock.cpp
Removed support for saving paths as relative, closes #5728
2016-07-22 10:39:46 -03:00
resources_dock.h
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run_settings_dialog.cpp
i18n: Second pass at proofreading
2016-05-21 01:27:27 +02:00
run_settings_dialog.h
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scene_tree_dock.cpp
Prevent to make UndoRedo for duplicate if no selected node
2016-11-15 08:29:56 +01:00
scene_tree_dock.h
Ability to drag script files from Filesystem dock to SceneTree dock.
2016-10-31 07:55:03 +01:00
scene_tree_editor.cpp
Show selected node in Scene dock when parent node is folded
2017-01-12 19:15:27 +01:00
scene_tree_editor.h
Ability to drag script files from Filesystem dock to SceneTree dock.
2016-10-31 07:55:03 +01:00
script_create_dialog.cpp
-Added ability to disable overwrite warning on file dialog, fixes #4545
2016-06-20 00:38:13 -03:00
script_create_dialog.h
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script_editor_debugger.cpp
Improve debug focus behavior
2016-10-09 17:29:59 +02:00
script_editor_debugger.h
Ability to reload scripts on running game
2016-06-01 20:31:42 -03:00
settings_config_dialog.cpp
Fix Editor Settings dialog range editing by dragging and using the slider
2016-07-18 18:46:16 -03:00
settings_config_dialog.h
Fix Editor Settings dialog range editing by dragging and using the slider
2016-07-18 18:46:16 -03:00
spatial_editor_gizmos.cpp
Fix EditorSpatialGizmo virtual functions not being called
2016-07-09 13:10:13 -03:00
spatial_editor_gizmos.h
Added listener spatial node.
2016-03-20 02:10:04 +00:00