godot/editor
Rémi Verschelde 9d7945250e Merge pull request #10649 from akien-mga/code-error-always-show
Code editor: Don't play hide and seek with error label
2017-08-26 18:23:42 +02:00
..
collada Updated function argument names 2017-08-12 15:12:49 -04:00
doc DocData: Fix extraneous space in XML tag without enum hint 2017-08-25 20:25:23 +02:00
fileserver Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
icons Fixed build for Visual Studio 2017-08-21 23:52:55 -04:00
import -Massive clean up to gizmos 2017-08-26 00:47:28 -03:00
io_plugins Cleanup tons of obsolete commented out code 2017-08-26 17:47:57 +02:00
plugins Cleanup tons of obsolete commented out code 2017-08-26 17:47:57 +02:00
translations Fix i18n bug in GridMap string 2017-08-25 20:55:33 +02:00
SCsub Fix Zlib license not extracted 2017-07-18 08:02:56 +07:00
animation_editor.cpp Convert Object::cast_to() to the static version 2017-08-24 23:08:24 +02:00
animation_editor.h Updated function argument names 2017-08-12 15:12:49 -04:00
array_property_edit.cpp Convert Object::cast_to() to the static version 2017-08-24 23:08:24 +02:00
array_property_edit.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
call_dialog.cpp Replace GUI anchor type by a float between 0 and 1 2017-08-13 21:20:13 +02:00
call_dialog.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
code_editor.cpp Cleanup tons of obsolete commented out code 2017-08-26 17:47:57 +02:00
code_editor.h -Code completion for enumerations 2017-08-24 00:06:56 -03:00
connections_dialog.cpp Editor: Add some more translatable strings. 2017-08-25 18:49:45 +02:00
connections_dialog.h Update script signals in real-time when script changes. Fixes #8980 2017-08-18 16:44:03 -03:00
create_dialog.cpp Merge pull request #8968 from noshyaar/pr-bug2 2017-05-28 09:29:51 +02:00
create_dialog.h Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
dependency_editor.cpp Convert Object::cast_to() to the static version 2017-08-24 23:08:24 +02:00
dependency_editor.h Updated function argument names 2017-08-12 15:12:49 -04:00
doc_code_font.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
doc_font.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
doc_title_font.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_about.cpp Label: update min size when regenerate wordcache 2017-07-25 17:06:16 +07:00
editor_about.h Move About dialog to editor_about.cpp 2017-07-23 00:14:44 +07:00
editor_asset_installer.cpp Editor: Add some more translatable strings. 2017-08-25 18:49:45 +02:00
editor_asset_installer.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_audio_buses.cpp Node: Add debug info to add_child reparenting check 2017-08-26 18:14:42 +02:00
editor_audio_buses.h EditorAudioBus: Rename delete_popup, disable delete for Master 2017-08-26 21:42:28 +07:00
editor_autoload_settings.cpp Convert Object::cast_to() to the static version 2017-08-24 23:08:24 +02:00
editor_autoload_settings.h Updated function argument names 2017-08-12 15:12:49 -04:00
editor_data.cpp Convert Object::cast_to() to the static version 2017-08-24 23:08:24 +02:00
editor_data.h Convert Object::cast_to() to the static version 2017-08-24 23:08:24 +02:00
editor_dir_dialog.cpp Editor: Add some more translatable strings. 2017-08-25 18:49:45 +02:00
editor_dir_dialog.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_export.cpp Merge pull request #10351 from neikeq/enums-are-for-the-weak 2017-08-21 19:56:08 -03:00
editor_export.h Merge pull request #10307 from Rubonnek/update-argument-names 2017-08-16 17:17:56 +02:00
editor_file_dialog.cpp Editor: Add some more translatable strings. 2017-08-25 18:49:45 +02:00
editor_file_dialog.h Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
editor_file_system.cpp Several improvements and fixes to import system. Might fix many issues opened, but have to check in detail.. 2017-08-17 17:18:50 -03:00
editor_file_system.h Several improvements and fixes to import system. Might fix many issues opened, but have to check in detail.. 2017-08-17 17:18:50 -03:00
editor_fonts.cpp BuildSystem: generated files have .gen.extension 2017-06-25 07:55:01 +07:00
editor_fonts.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_help.cpp Changed MethodBind API to request information from methods. It's much claner now. 2017-08-23 19:11:11 -03:00
editor_help.h Changed MethodBind API to request information from methods. It's much claner now. 2017-08-23 19:11:11 -03:00
editor_initialize_ssl.cpp BuildSystem: generated files have .gen.extension 2017-06-25 07:55:01 +07:00
editor_initialize_ssl.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_log.cpp Merge pull request #10164 from djrm/pr_theme_fixes 2017-08-10 10:46:05 +02:00
editor_log.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_name_dialog.cpp Replace GUI anchor type by a float between 0 and 1 2017-08-13 21:20:13 +02:00
editor_name_dialog.h Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
editor_node.cpp Cleanup tons of obsolete commented out code 2017-08-26 17:47:57 +02:00
editor_node.h Cleanup tons of obsolete commented out code 2017-08-26 17:47:57 +02:00
editor_path.cpp Convert Object::cast_to() to the static version 2017-08-24 23:08:24 +02:00
editor_path.h Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
editor_plugin.cpp -Split EditorPlugin into EditorPlugin and EditorInterface 2017-08-26 10:33:07 -03:00
editor_plugin.h -Split EditorPlugin into EditorPlugin and EditorInterface 2017-08-26 10:33:07 -03:00
editor_plugin_settings.cpp Several ui improvements (mostly margins) 2017-08-08 11:44:37 -05:00
editor_plugin_settings.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_profiler.cpp Several ui improvements (mostly margins) 2017-08-08 11:44:37 -05:00
editor_profiler.h Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
editor_reimport_dialog.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_reimport_dialog.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_resource_preview.cpp Fix bug where not all previews are shown, closes #9895 2017-08-24 23:40:53 -03:00
editor_resource_preview.h Updated function argument names 2017-08-12 15:12:49 -04:00
editor_run.cpp Fixes for new two-dash long command line arguments 2017-08-21 08:09:22 +02:00
editor_run.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_run_native.cpp Editor: Add some more translatable strings. 2017-08-25 18:49:45 +02:00
editor_run_native.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_run_script.cpp -Split EditorPlugin into EditorPlugin and EditorInterface 2017-08-26 10:33:07 -03:00
editor_run_script.h -Split EditorPlugin into EditorPlugin and EditorInterface 2017-08-26 10:33:07 -03:00
editor_scale.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_scale.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_settings.cpp Cleanup tons of obsolete commented out code 2017-08-26 17:47:57 +02:00
editor_settings.h -Massive clean up to gizmos 2017-08-26 00:47:28 -03:00
editor_sub_scene.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_sub_scene.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_themes.cpp Merge pull request #10551 from djrm/pr_editor_fixes 2017-08-23 00:05:27 +02:00
editor_themes.h Added pure vector theme, with dark icons variation 2017-08-20 13:53:09 -05:00
export_template_manager.cpp Removed unnecessary assignments 2017-08-21 15:15:55 -04:00
export_template_manager.h Add a few missing copyright headers 2017-04-28 20:16:30 +02:00
file_type_cache.cpp Style: Apply clang-format on all files 2017-07-30 22:53:40 +02:00
file_type_cache.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
filesystem_dock.cpp Editor: Add some more translatable strings. 2017-08-25 18:49:45 +02:00
filesystem_dock.h Updated function argument names 2017-08-12 15:12:49 -04:00
groups_editor.cpp Convert Object::cast_to() to the static version 2017-08-24 23:08:24 +02:00
groups_editor.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
import_dock.cpp -Ability to set default import presets for type 2017-07-23 18:50:25 -03:00
import_dock.h -Ability to set default import presets for type 2017-07-23 18:50:25 -03:00
inspector_dock.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
inspector_dock.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
multi_node_edit.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
multi_node_edit.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
node_dock.cpp Update script signals in real-time when script changes. Fixes #8980 2017-08-18 16:44:03 -03:00
node_dock.h Update script signals in real-time when script changes. Fixes #8980 2017-08-18 16:44:03 -03:00
output_strings.cpp Replace GUI anchor type by a float between 0 and 1 2017-08-13 21:20:13 +02:00
output_strings.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
pane_drag.cpp Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
pane_drag.h Multiple 3D viewports are not operational. 2017-06-11 11:29:51 -03:00
progress_dialog.cpp Fix progress dialog's bars overflowing. 2017-08-17 10:59:21 +02:00
progress_dialog.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
project_export.cpp Editor: Add some more translatable strings. 2017-08-25 18:49:45 +02:00
project_export.h -Renamed GlobalConfig to ProjectSettings, makes more sense. 2017-07-19 17:06:03 -03:00
project_manager.cpp Editor: Add some more translatable strings. 2017-08-25 18:49:45 +02:00
project_manager.h Cleanup tons of obsolete commented out code 2017-08-26 17:47:57 +02:00
project_settings_editor.cpp Cleanup tons of obsolete commented out code 2017-08-26 17:47:57 +02:00
project_settings_editor.h Cleanup tons of obsolete commented out code 2017-08-26 17:47:57 +02:00
property_editor.cpp Cleanup tons of obsolete commented out code 2017-08-26 17:47:57 +02:00
property_editor.h Cleanup tons of obsolete commented out code 2017-08-26 17:47:57 +02:00
property_selector.cpp Convert Object::cast_to() to the static version 2017-08-24 23:08:24 +02:00
property_selector.h Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
pvrtc_compress.cpp Removal of Image from Variant, converted to a Resource. 2017-05-17 07:37:45 -03:00
pvrtc_compress.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
quick_open.cpp Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
quick_open.h Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
register_exporters.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
reparent_dialog.cpp Rename [gs]et_pos to [gs]et_position for Controls 2017-04-10 08:27:34 +02:00
reparent_dialog.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
run_settings_dialog.cpp Editor: Add some more translatable strings. 2017-08-25 18:49:45 +02:00
run_settings_dialog.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
scene_tree_dock.cpp Cleanup tons of obsolete commented out code 2017-08-26 17:47:57 +02:00
scene_tree_dock.h Cleanup tons of obsolete commented out code 2017-08-26 17:47:57 +02:00
scene_tree_editor.cpp Editor: Add some more translatable strings. 2017-08-25 18:49:45 +02:00
scene_tree_editor.h Updated function argument names 2017-08-12 15:12:49 -04:00
script_create_dialog.cpp Removed unnecessary assignments 2017-08-21 15:15:55 -04:00
script_create_dialog.h Updated function argument names 2017-08-12 15:12:49 -04:00
script_editor_debugger.cpp Convert Object::cast_to() to the static version 2017-08-24 23:08:24 +02:00
script_editor_debugger.h Ability to set script debugger reason text context. 2017-08-22 14:18:41 -05:00
settings_config_dialog.cpp Convert Object::cast_to() to the static version 2017-08-24 23:08:24 +02:00
settings_config_dialog.h Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
spatial_editor_gizmos.cpp Cleanup tons of obsolete commented out code 2017-08-26 17:47:57 +02:00
spatial_editor_gizmos.h -Massive clean up to gizmos 2017-08-26 00:47:28 -03:00