godot/tools/editor/plugins
Juan Linietsky b9326e3f2b Properly show the sample and play it back, also closes #5288 2016-06-30 18:29:47 -03:00
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SCsub
animation_player_editor_plugin.cpp Allow animation name to be clipped, closes #5246 2016-06-29 20:11:14 -03:00
animation_player_editor_plugin.h -Added trigger mode to tracks, useful for properties that work as triggers, such as playing a sample, an animation, etc. 2016-06-19 01:43:02 -03:00
animation_tree_editor_plugin.cpp i18n: Proofreading of all strings 2016-05-21 00:21:57 +02:00
animation_tree_editor_plugin.h i18n: Proofreading of all strings 2016-05-21 00:21:57 +02:00
baked_light_baker.cpp Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
baked_light_baker.h Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
baked_light_baker_cmpxchg.cpp Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
baked_light_editor_plugin.cpp Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
baked_light_editor_plugin.h Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
camera_editor_plugin.cpp Modified editor strings to be translatable in the future 2016-05-03 22:25:37 -03:00
camera_editor_plugin.h
canvas_item_editor_plugin.cpp Ability to rotate controls using tool, closes #3800 2016-06-27 10:47:51 -03:00
canvas_item_editor_plugin.h CanvasItemEditorPlugin: Avoid selecting items from instanced scenes 2016-04-07 13:08:18 +02:00
collision_polygon_2d_editor_plugin.cpp Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
collision_polygon_2d_editor_plugin.h Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
collision_polygon_editor_plugin.cpp i18n: Second pass at proofreading 2016-05-21 01:27:27 +02:00
collision_polygon_editor_plugin.h
collision_shape_2d_editor_plugin.cpp Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
collision_shape_2d_editor_plugin.h Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
color_ramp_editor_plugin.cpp Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
color_ramp_editor_plugin.h Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
cube_grid_theme_editor_plugin.cpp i18n: Use %d instead of %i in vformat 2016-05-21 16:34:56 +02:00
cube_grid_theme_editor_plugin.h
editor_preview_plugins.cpp do not crash when generating preview of very large sound files, fixes #4123 2016-06-20 22:38:31 -03:00
editor_preview_plugins.h Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
item_list_editor_plugin.cpp i18n: Use %d instead of %i in vformat 2016-05-21 16:34:56 +02:00
item_list_editor_plugin.h
light_occluder_2d_editor_plugin.cpp Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
light_occluder_2d_editor_plugin.h Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
material_editor_plugin.cpp -Some fixes to OSX retina scaling for window functions 2016-05-30 00:28:29 -03:00
material_editor_plugin.h -Improve resource previews 2016-05-23 17:11:49 -03:00
mesh_editor_plugin.cpp Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
mesh_editor_plugin.h Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
mesh_instance_editor_plugin.cpp Don't create outlines from dummy meshes. Fixes #4718 2016-06-20 20:03:16 -03:00
mesh_instance_editor_plugin.h -Improve resource previews 2016-05-23 17:11:49 -03:00
multimesh_editor_plugin.cpp i18n: Second pass at proofreading 2016-05-21 01:27:27 +02:00
multimesh_editor_plugin.h
navigation_polygon_editor_plugin.cpp Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
navigation_polygon_editor_plugin.h Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
particles_2d_editor_plugin.cpp i18n: Proofreading of all strings 2016-05-21 00:21:57 +02:00
particles_2d_editor_plugin.h
particles_editor_plugin.cpp i18n: Proofreading of all strings 2016-05-21 00:21:57 +02:00
particles_editor_plugin.h
path_2d_editor_plugin.cpp Visible path editor icons, fixes #5228 2016-06-15 15:26:52 -05:00
path_2d_editor_plugin.h
path_editor_plugin.cpp Visible path editor icons, fixes #5228 2016-06-15 15:26:52 -05:00
path_editor_plugin.h
polygon_2d_editor_plugin.cpp Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
polygon_2d_editor_plugin.h Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
resource_preloader_editor_plugin.cpp i18n: Second pass at proofreading 2016-05-21 01:27:27 +02:00
resource_preloader_editor_plugin.h New reworked AnimatedSprite! 2016-05-14 23:48:45 -03:00
rich_text_editor_plugin.cpp i18n: Proofreading of all strings 2016-05-21 00:21:57 +02:00
rich_text_editor_plugin.h i18n: Proofreading of all strings 2016-05-21 00:21:57 +02:00
sample_editor_plugin.cpp Properly show the sample and play it back, also closes #5288 2016-06-30 18:29:47 -03:00
sample_editor_plugin.h
sample_library_editor_plugin.cpp SampleLibraryEditor: Initialize "is_playing" variable 2016-06-03 20:07:46 +02:00
sample_library_editor_plugin.h New reworked AnimatedSprite! 2016-05-14 23:48:45 -03:00
sample_player_editor_plugin.cpp i18n: Don't make print_line calls translatable 2016-05-04 15:28:37 +02:00
sample_player_editor_plugin.h
script_editor_plugin.cpp Shortcuts for script switching in script Mode 2016-06-26 10:21:02 -05:00
script_editor_plugin.h Shortcuts for script switching in script Mode 2016-06-26 10:21:02 -05:00
shader_editor_plugin.cpp Added code completion existing color setting 2016-06-21 17:34:38 +01:00
shader_editor_plugin.h ScriptEditor/ShaderEditor: Replace find/replace dialog with a bar 2016-05-29 14:26:19 +02:00
shader_graph_editor_plugin.cpp Fixed signal connection prints when moving docks, issue 5498 2016-06-30 15:12:14 +01:00
shader_graph_editor_plugin.h Drop fully commented-out files 2016-06-18 20:23:49 +02:00
spatial_editor_plugin.cpp Renamed Trackpad Hint to Emulate 3 Button Mouse. (#5258) 2016-06-21 12:16:06 +02:00
spatial_editor_plugin.h
sprite_frames_editor_plugin.cpp AnimatedSprite and AnimatedSprite 3D adapt the name of the current animation if the one in SpriteFrames is removed/added or renamed. Closes #5152 2016-06-29 17:51:55 -03:00
sprite_frames_editor_plugin.h New reworked AnimatedSprite! 2016-05-14 23:48:45 -03:00
stream_editor_plugin.cpp
stream_editor_plugin.h i18n: Proofreading of all strings 2016-05-21 00:21:57 +02:00
style_box_editor_plugin.cpp Modified editor strings to be translatable in the future 2016-05-03 22:25:37 -03:00
style_box_editor_plugin.h
texture_editor_plugin.cpp -Improve resource previews 2016-05-23 17:11:49 -03:00
texture_editor_plugin.h -Improve resource previews 2016-05-23 17:11:49 -03:00
texture_region_editor_plugin.cpp Initialize missing variables. Fixes #5461 2016-06-28 23:51:13 -03:00
texture_region_editor_plugin.h Modify margins with mouse input 2016-06-20 17:06:19 -03:00
theme_editor_plugin.cpp -Improved theme editor, when a new class is added, the members are created empty, closes #4619 2016-06-20 11:33:51 -03:00
theme_editor_plugin.h -Improved theme editor, when a new class is added, the members are created empty, closes #4619 2016-06-20 11:33:51 -03:00
tile_map_editor_plugin.cpp Add tile index prefixes in tile map editor plugin. #5420 2016-06-28 20:14:30 -03:00
tile_map_editor_plugin.h Add a slider for zooming TileMap preview icons. 2016-05-24 20:36:53 +02:00
tile_set_editor_plugin.cpp i18n: Proofreading of all strings 2016-05-21 00:21:57 +02:00
tile_set_editor_plugin.h