godot/tools/editor
Juan Linietsky 54571e94ac Fixes to import plugin, closes #5318 2016-06-30 22:37:25 -03:00
..
fileserver Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
icons Revert "Added toggle for loop interpolation based on adolson's code" 2016-06-26 23:45:18 +02:00
io_plugins Fixes to import plugin, closes #5318 2016-06-30 22:37:25 -03:00
plugins Properly show the sample and play it back, also closes #5288 2016-06-30 18:29:47 -03:00
SCsub -Made editor support SSL certs by default (embedded them) 2016-03-12 10:46:38 -03:00
animation_editor.cpp Revert "Added toggle for loop interpolation based on adolson's code" 2016-06-26 23:45:18 +02:00
animation_editor.h Revert "Added toggle for loop interpolation based on adolson's code" 2016-06-26 23:45:18 +02:00
array_property_edit.cpp Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
array_property_edit.h Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
asset_library_editor_plugin.cpp assetlib: Connect to the API using SSL 2016-06-29 19:16:20 +02:00
asset_library_editor_plugin.h Fix project manager category list, small enchancements as well 2016-06-21 17:10:02 +03:00
call_dialog.cpp i18n: Second pass at proofreading 2016-05-21 01:27:27 +02:00
call_dialog.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
code_editor.cpp TextEdit: Change font size with Ctrl+Mouse Wheel Up/Down 2016-06-18 18:47:11 +02:00
code_editor.h TextEdit: Change font size with Ctrl+Mouse Wheel Up/Down 2016-06-18 18:47:11 +02:00
connections_dialog.cpp i18n: Improve a couple English strings 2016-06-20 08:08:23 +02:00
connections_dialog.h ConnectionsDock: Double click to create and go to signal connection 2016-06-12 01:05:54 +02:00
create_dialog.cpp Add subsequence search to tools 2016-06-12 14:53:03 -03:00
create_dialog.h Changed import workflow 2016-05-27 14:19:11 -03:00
dependency_editor.cpp Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
dependency_editor.h Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
doc_code_font.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
doc_font.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
doc_title_font.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
editor_asset_installer.cpp Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
editor_asset_installer.h Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
editor_data.cpp Editor properly reloads scenes if they changed on disk or were reimported 2016-06-28 18:53:31 -03:00
editor_data.h Drop empty files that are not used anywhere 2016-06-18 19:46:30 +02:00
editor_dir_dialog.cpp Fix some bugs in diraccess, closes #5288 2016-06-30 18:23:39 -03:00
editor_dir_dialog.h -Do not ask about overwriting when opening a script in the wizard, but still show complaint about existing. Closes #4545 2016-06-18 19:32:52 -03:00
editor_file_dialog.cpp Fix typo in file dialog shortcut 2016-06-28 11:22:31 -03:00
editor_file_dialog.h -Added ability to disable overwrite warning on file dialog, fixes #4545 2016-06-20 00:38:13 -03:00
editor_file_system.cpp Fixed bug in instance state ordering, closes #3904 2016-06-28 09:47:03 -03:00
editor_file_system.h Changed import workflow 2016-05-27 14:19:11 -03:00
editor_fonts.cpp -added missing .inc files 2016-06-17 01:13:23 -03:00
editor_fonts.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
editor_help.cpp Add subsequence search to tools 2016-06-12 14:53:03 -03:00
editor_help.h deselect in help when click somewhere 2016-06-04 03:11:34 +09:00
editor_icons.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
editor_import_export.cpp Fixed error using the same atlas rect for all images, closes #4139 2016-06-21 20:51:41 -03:00
editor_import_export.h Changed import workflow 2016-05-27 14:19:11 -03:00
editor_initialize_ssl.cpp Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
editor_initialize_ssl.h Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
editor_log.cpp Fixed localization in file dialogs 2016-06-07 22:48:16 +03:00
editor_log.h -Massive editor dialog cleanup 2016-01-17 20:03:57 -03:00
editor_name_dialog.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
editor_name_dialog.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
editor_node.cpp Fix main(2D, 3D, Script) panel not updated when start up and select from tool button 2016-06-29 14:49:03 +09:00
editor_node.h Editor properly reloads scenes if they changed on disk or were reimported 2016-06-28 18:53:31 -03:00
editor_path.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
editor_path.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
editor_plugin.cpp -Improve resource previews 2016-05-23 17:11:49 -03:00
editor_plugin.h -Improve resource previews 2016-05-23 17:11:49 -03:00
editor_plugin_settings.cpp Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
editor_plugin_settings.h Drop empty files that are not used anywhere 2016-06-18 19:46:30 +02:00
editor_profiler.cpp i18n: Fix typo and sync template 2016-05-28 12:46:17 +02:00
editor_profiler.h fixed compilation bug 2016-05-21 23:20:49 -03:00
editor_reimport_dialog.cpp i18n: Second pass at proofreading 2016-05-21 01:27:27 +02:00
editor_reimport_dialog.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
editor_resource_preview.cpp Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
editor_resource_preview.h Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
editor_run.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
editor_run.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
editor_run_native.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
editor_run_native.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
editor_run_script.cpp Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
editor_run_script.h Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
editor_scale.cpp make hdpi manually configurable in project settings 2016-06-05 18:43:56 -03:00
editor_scale.h make hdpi manually configurable in project settings 2016-06-05 18:43:56 -03:00
editor_settings.cpp Fix network IP setting change 2016-06-24 15:40:00 +09:00
editor_settings.h make sure editor forgets removed settings, closes #5010 2016-06-11 21:16:14 -03:00
editor_sub_scene.cpp i18n: Proofreading of all strings 2016-05-21 00:21:57 +02:00
editor_sub_scene.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
editor_themes.cpp Clean up editor theme creation 2016-06-18 13:32:03 +08:00
editor_themes.h Clean up editor theme creation 2016-06-18 13:32:03 +08:00
file_type_cache.cpp Modified editor strings to be translatable in the future 2016-05-03 22:25:37 -03:00
file_type_cache.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
groups_editor.cpp Created a NodeDock with signals and groups 2016-06-04 13:19:08 -03:00
groups_editor.h Created a NodeDock with signals and groups 2016-06-04 13:19:08 -03:00
import_settings.cpp i18n: Second pass at proofreading 2016-05-21 01:27:27 +02:00
import_settings.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
inspector_dock.cpp Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
inspector_dock.h Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
multi_node_edit.cpp -Setting script in multi node edit works, closes #4442 2016-06-19 10:13:26 -03:00
multi_node_edit.h -Setting script in multi node edit works, closes #4442 2016-06-19 10:13:26 -03:00
node_dock.cpp Created a NodeDock with signals and groups 2016-06-04 13:19:08 -03:00
node_dock.h Created a NodeDock with signals and groups 2016-06-04 13:19:08 -03:00
output_strings.cpp remove trailing whitespace 2016-03-09 00:00:52 +01:00
output_strings.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
pane_drag.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
pane_drag.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
progress_dialog.cpp -Some fixes to OSX retina scaling for window functions 2016-05-30 00:28:29 -03:00
progress_dialog.h -Made editor support SSL certs by default (embedded them) 2016-03-12 10:46:38 -03:00
project_export.cpp Drop empty files that are not used anywhere 2016-06-18 19:46:30 +02:00
project_export.h Move export GUI debug toggle to export settings window 2016-04-28 16:13:26 +02:00
project_manager.cpp remove the warning of instances in use at Project manager exit 2016-06-28 22:07:24 +09:00
project_manager.h Clean up editor theme creation 2016-06-18 13:32:03 +08:00
project_settings.cpp Merge pull request #4824 from 29jm/pr-3481 2016-06-06 20:46:10 -03:00
project_settings.h Drop empty files that are not used anywhere 2016-06-18 19:46:30 +02:00
property_editor.cpp -Setting script in multi node edit works, closes #4442 2016-06-19 10:13:26 -03:00
property_editor.h Changed import workflow 2016-05-27 14:19:11 -03:00
pvrtc_compress.cpp i18n: Second pass at proofreading 2016-05-21 01:27:27 +02:00
pvrtc_compress.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
quick_open.cpp Add subsequence search to tools 2016-06-12 14:53:03 -03:00
quick_open.h Quick open now can open multiple scenes and scripts 2016-01-08 08:27:34 -03:00
register_exporters.h remove trailing whitespace 2016-05-21 15:29:25 +02:00
reparent_dialog.cpp i18n: Second pass at proofreading 2016-05-21 01:27:27 +02:00
reparent_dialog.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
resources_dock.cpp Modified editor strings to be translatable in the future 2016-05-03 22:25:37 -03:00
resources_dock.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
run_settings_dialog.cpp i18n: Second pass at proofreading 2016-05-21 01:27:27 +02:00
run_settings_dialog.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
scene_tree_dock.cpp Figured out a way to fix event propagation for shortcuts and some other cases so they properly stop shortcuts if a modal window is open, closes #4848 2016-06-27 20:14:59 -03:00
scene_tree_dock.h Created a NodeDock with signals and groups 2016-06-04 13:19:08 -03:00
scene_tree_editor.cpp Change method of storing folding, solves problems with inheritance, closes #3395 2016-06-28 13:10:15 -03:00
scene_tree_editor.h Adds the ability to draw parent-children relationship lines in scene tree editor 2016-06-15 18:10:19 +01:00
scenes_dock.cpp Fix issue when switching between FileSystem and other editor docks. #5384 2016-06-26 19:21:40 -03:00
scenes_dock.h Add a "copy path" item to the filesystem dock context menu. 2016-06-06 17:20:03 +02:00
script_create_dialog.cpp -Added ability to disable overwrite warning on file dialog, fixes #4545 2016-06-20 00:38:13 -03:00
script_create_dialog.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
script_editor_debugger.cpp remove (for now) the next/prev instance buttons in debugger, closes #4993 2016-06-11 21:40:51 -03:00
script_editor_debugger.h Ability to reload scripts on running game 2016-06-01 20:31:42 -03:00
settings_config_dialog.cpp -customizable shortcuts in editor 2016-06-04 21:31:47 -03:00
settings_config_dialog.h -customizable shortcuts in editor 2016-06-04 21:31:47 -03:00
spatial_editor_gizmos.cpp Merge pull request #4101 from SaracenOne/listener 2016-06-06 22:13:23 -03:00
spatial_editor_gizmos.h Added listener spatial node. 2016-03-20 02:10:04 +00:00