godot/drivers
Hugo Locurcio c7c8cc399c Fix debanding strength being affected by environment adjustments
(cherry picked from commit 6d0d9037cd)
2022-12-05 09:17:37 +08:00
..
alsa Make audio thread control flags safe 2022-08-30 11:16:44 +02:00
alsamidi Make audio thread control flags safe 2022-08-30 11:16:44 +02:00
coreaudio Code quality: Fix header guards consistency 2022-07-25 14:53:37 +02:00
coremidi Code quality: Fix header guards consistency 2022-07-25 14:53:37 +02:00
dummy Fix skeleton 2D stale bounding rect 2022-08-08 13:35:18 +02:00
gl_context SCons: Add explicit dependencies on thirdparty code in cloned env 2021-04-29 16:57:00 +02:00
gles2 Prevent drawing MultiMesh with zero instance count 2022-09-20 10:24:30 +02:00
gles3 Fix debanding strength being affected by environment adjustments 2022-12-05 09:17:37 +08:00
gles_common Batching - fix uninitialized color read 2022-09-09 14:28:58 +02:00
png Code quality: Fix header guards consistency 2022-07-25 14:53:37 +02:00
pulseaudio Make audio thread control flags safe 2022-08-30 11:16:44 +02:00
unix Fix Time.get_unix_time_from_system() not including msecs 2022-08-08 16:32:16 +02:00
wasapi Make audio thread control flags safe 2022-08-30 11:16:44 +02:00
windows Fix Windows list dir handle leak 2022-08-30 11:21:31 +02:00
winmidi Code quality: Fix header guards consistency 2022-07-25 14:53:37 +02:00
xaudio2 Make audio thread control flags safe 2022-08-30 11:16:44 +02:00
SCsub Unified GLES2 / GLES3 Batching 2020-10-16 10:34:47 +01:00
register_driver_types.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
register_driver_types.h Code quality: Fix header guards consistency 2022-07-25 14:53:37 +02:00