godot/core/variant
Haoyu Qiu 1fb59d13c2 Fix font preview text color on light background 2021-12-18 00:34:28 +08:00
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array.cpp PackedByteArray, Array slice end exclusive, rename subarray to slice 2021-11-26 22:13:12 -06:00
array.h PackedByteArray, Array slice end exclusive, rename subarray to slice 2021-11-26 22:13:12 -06:00
binder_common.h align to horizontal_alignment, valign to vertical_alignment, related 2021-12-09 01:38:46 -06:00
callable.cpp Remove binds from Signal.connect 2021-09-24 17:07:33 +02:00
callable.h Remove binds from Signal.connect 2021-09-24 17:07:33 +02:00
callable_bind.cpp Implement properties arrays in the Inspector. 2021-09-07 09:51:28 +02:00
callable_bind.h
container_type_validate.h
dictionary.cpp Modify Dictionary::operator== to do real key/value comparison with recursive support (and add unittests) 2021-10-30 13:11:01 +02:00
dictionary.h Modify Dictionary::operator== to do real key/value comparison with recursive support (and add unittests) 2021-10-30 13:11:01 +02:00
method_ptrcall.h Implement NativeExtension pointer arguments 2021-08-23 19:58:40 -03:00
native_ptr.h Fix const pointers types in docs and extension API. 2021-09-29 16:04:20 +02:00
type_info.h clang-format: Disable alignment of operands, too unreliable 2021-10-28 15:19:35 +02:00
typed_array.h Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
variant.cpp Modify Dictionary::operator== to do real key/value comparison with recursive support (and add unittests) 2021-10-30 13:11:01 +02:00
variant.h Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
variant_call.cpp Fix font preview text color on light background 2021-12-18 00:34:28 +08:00
variant_construct.cpp Refactored Node3D rotation modes 2021-10-25 14:34:00 -03:00
variant_construct.h Make some variant internal functions public. 2021-06-17 19:59:28 -03:00
variant_destruct.cpp Improve extension system 2021-08-05 14:57:31 -03:00
variant_destruct.h Improve extension system 2021-08-05 14:57:31 -03:00
variant_internal.h Expose max_axis_index and max_axis_index for Vector2(i) 2021-12-02 23:45:41 -06:00
variant_op.cpp Add Variant `in` operator for any String/StringName operands 2021-10-06 22:07:32 -03:00
variant_op.h Add Variant `in` operator for any String/StringName operands 2021-10-06 22:07:32 -03:00
variant_parser.cpp Replace String comparisons with "", String() to is_empty() 2021-12-09 04:48:38 -06:00
variant_parser.h Modify Dictionary::operator== to do real key/value comparison with recursive support (and add unittests) 2021-10-30 13:11:01 +02:00
variant_setget.cpp Rename `remove()` to `remove_at()` when removing by index 2021-11-23 18:58:57 -07:00
variant_setget.h Make some variant internal functions public. 2021-06-17 19:59:28 -03:00
variant_utility.cpp Expose `randfn` to global scope 2021-11-17 14:29:19 +03:00