.. |
SCsub
|
style: Fix PEP8 whitespace issues in Python files
|
2016-11-01 00:35:16 +01:00 |
animated_sprite.cpp
|
Reduce unnecessary COW on Vector by make writing explicit
|
2018-07-26 00:54:16 +02:00 |
animated_sprite.h
|
Reduce unnecessary COW on Vector by make writing explicit
|
2018-07-26 00:54:16 +02:00 |
area_2d.cpp
|
Allow editing of some unbound properties when hinted (or no range hinted)
|
2018-05-16 09:13:41 -03:00 |
area_2d.h
|
Add missing copyright headers and fix formatting
|
2018-01-05 01:22:23 +01:00 |
audio_stream_player_2d.cpp
|
Fix possible bug with AudioStreamPlayer2D audio position
|
2018-07-10 22:57:50 -03:00 |
audio_stream_player_2d.h
|
Improved stream paused fade code
|
2018-07-09 21:58:33 -03:00 |
back_buffer_copy.cpp
|
Fixes the bad calculation of margin & anchors when child of Node2D
|
2018-06-07 21:25:15 +02:00 |
back_buffer_copy.h
|
Fixes the bad calculation of margin & anchors when child of Node2D
|
2018-06-07 21:25:15 +02:00 |
camera_2d.cpp
|
Fix Camera2D drag margin property is affected by zoom property #18912
|
2018-05-16 01:53:38 +02:00 |
camera_2d.h
|
Add missing copyright headers and fix formatting
|
2018-01-05 01:22:23 +01:00 |
canvas_item.cpp
|
Fix CanvasItem search for a CanvasLayer
|
2018-07-18 20:34:21 +02:00 |
canvas_item.h
|
Fixes the bad calculation of margin & anchors when child of Node2D
|
2018-06-07 21:25:15 +02:00 |
canvas_modulate.cpp
|
Add missing copyright headers and fix formatting
|
2018-01-05 01:22:23 +01:00 |
canvas_modulate.h
|
Add missing copyright headers and fix formatting
|
2018-01-05 01:22:23 +01:00 |
collision_object_2d.cpp
|
Reduce unnecessary COW on Vector by make writing explicit
|
2018-07-26 00:54:16 +02:00 |
collision_object_2d.h
|
Further fixes to KinematicBody2D API, support for sync motion in moving objects
|
2018-07-17 08:58:04 -03:00 |
collision_polygon_2d.cpp
|
Reduce unnecessary COW on Vector by make writing explicit
|
2018-07-26 00:54:16 +02:00 |
collision_polygon_2d.h
|
Remove the selection rect for nodes that do not require it
|
2018-04-03 22:04:19 +02:00 |
collision_shape_2d.cpp
|
Remove the selection rect for nodes that do not require it
|
2018-04-03 22:04:19 +02:00 |
collision_shape_2d.h
|
Remove the selection rect for nodes that do not require it
|
2018-04-03 22:04:19 +02:00 |
joints_2d.cpp
|
Changes to how node paths are selected from property, allowing setting a hint.
|
2018-06-27 20:50:25 -03:00 |
joints_2d.h
|
Add missing copyright headers and fix formatting
|
2018-01-05 01:22:23 +01:00 |
light_2d.cpp
|
Fixes the bad calculation of margin & anchors when child of Node2D
|
2018-06-07 21:25:15 +02:00 |
light_2d.h
|
Fixes the bad calculation of margin & anchors when child of Node2D
|
2018-06-07 21:25:15 +02:00 |
light_occluder_2d.cpp
|
Fix binding some core API methods only in tools builds
|
2018-04-29 19:49:26 +02:00 |
light_occluder_2d.h
|
Fix binding some core API methods only in tools builds
|
2018-04-29 19:49:26 +02:00 |
line_2d.cpp
|
Reduce unnecessary COW on Vector by make writing explicit
|
2018-07-26 00:54:16 +02:00 |
line_2d.h
|
Line2D texture stretch mode
|
2018-07-16 23:16:58 +02:00 |
line_builder.cpp
|
Removed unnecessary assignments
|
2018-07-24 09:51:03 +02:00 |
line_builder.h
|
[Core] Change math_2d includes to vector2 includes where relevant
|
2018-08-10 14:59:29 -05:00 |
mesh_instance_2d.cpp
|
Add missing copyright headers
|
2018-05-16 14:50:44 -03:00 |
mesh_instance_2d.h
|
Add missing copyright headers
|
2018-05-16 14:50:44 -03:00 |
navigation2d.cpp
|
Reduce unnecessary COW on Vector by make writing explicit
|
2018-07-26 00:54:16 +02:00 |
navigation2d.h
|
Add missing copyright headers and fix formatting
|
2018-01-05 01:22:23 +01:00 |
navigation_polygon.cpp
|
Reduce unnecessary COW on Vector by make writing explicit
|
2018-07-26 00:54:16 +02:00 |
navigation_polygon.h
|
Add missing copyright headers and fix formatting
|
2018-01-05 01:22:23 +01:00 |
node_2d.cpp
|
Lift 1440 limit in rotation_degrees hint range
|
2018-08-16 14:36:38 +02:00 |
node_2d.h
|
Remove the selection rect for nodes that do not require it
|
2018-04-03 22:04:19 +02:00 |
parallax_background.cpp
|
Add missing copyright headers and fix formatting
|
2018-01-05 01:22:23 +01:00 |
parallax_background.h
|
Add missing copyright headers and fix formatting
|
2018-01-05 01:22:23 +01:00 |
parallax_layer.cpp
|
Fixed some warnings found with Cppcheck.
|
2018-05-14 02:14:56 -03:00 |
parallax_layer.h
|
Add missing copyright headers and fix formatting
|
2018-01-05 01:22:23 +01:00 |
particles_2d.cpp
|
Allow editing of some unbound properties when hinted (or no range hinted)
|
2018-05-16 09:13:41 -03:00 |
particles_2d.h
|
Add missing copyright headers and fix formatting
|
2018-01-05 01:22:23 +01:00 |
path_2d.cpp
|
Allow editing of some unbound properties when hinted (or no range hinted)
|
2018-05-16 09:13:41 -03:00 |
path_2d.h
|
Remove the selection rect for nodes that do not require it
|
2018-04-03 22:04:19 +02:00 |
path_texture.cpp
|
Add missing copyright headers and fix formatting
|
2018-01-05 01:22:23 +01:00 |
path_texture.h
|
Add missing copyright headers and fix formatting
|
2018-01-05 01:22:23 +01:00 |
physics_body_2d.cpp
|
apply a threshold for floor angle, fixes #16037, fixes #15632
|
2018-08-10 13:07:52 -03:00 |
physics_body_2d.h
|
Modified RigidBody, PhysicsDirectBodyState, PhysicsServer, and their respective 2D counterparts to be more consistent and to include more useful methods.
|
2018-07-24 05:00:56 -04:00 |
polygon_2d.cpp
|
Lift 1440 limit in rotation_degrees hint range
|
2018-08-16 14:36:38 +02:00 |
polygon_2d.h
|
WIP Polygon2D weight editing
|
2018-05-02 11:01:12 -03:00 |
position_2d.cpp
|
Remove the selection rect for nodes that do not require it
|
2018-04-03 22:04:19 +02:00 |
position_2d.h
|
Remove the selection rect for nodes that do not require it
|
2018-04-03 22:04:19 +02:00 |
ray_cast_2d.cpp
|
Use internal physics processing for Nodes' internal logic
|
2018-04-11 09:28:14 +02:00 |
ray_cast_2d.h
|
Add missing copyright headers and fix formatting
|
2018-01-05 01:22:23 +01:00 |
remote_transform_2d.cpp
|
Changes to how node paths are selected from property, allowing setting a hint.
|
2018-06-27 20:50:25 -03:00 |
remote_transform_2d.h
|
Add missing copyright headers and fix formatting
|
2018-01-05 01:22:23 +01:00 |
screen_button.cpp
|
Fixes the bad calculation of margin & anchors when child of Node2D
|
2018-06-07 21:25:15 +02:00 |
screen_button.h
|
Fixes the bad calculation of margin & anchors when child of Node2D
|
2018-06-07 21:25:15 +02:00 |
skeleton_2d.cpp
|
Reduce unnecessary COW on Vector by make writing explicit
|
2018-07-26 00:54:16 +02:00 |
skeleton_2d.h
|
Style: Apply clang-format (5.0) to some missed files
|
2018-05-31 09:00:37 +02:00 |
sprite.cpp
|
Fixes the bad calculation of margin & anchors when child of Node2D
|
2018-06-07 21:25:15 +02:00 |
sprite.h
|
Fixes the bad calculation of margin & anchors when child of Node2D
|
2018-06-07 21:25:15 +02:00 |
tile_map.cpp
|
Merge pull request #20587 from groud/fix_2deditor_scrollable_zone
|
2018-08-13 09:03:34 +02:00 |
tile_map.h
|
Fixes bugs on the 2D editor scrollable area
|
2018-07-30 01:05:13 +02:00 |
visibility_notifier_2d.cpp
|
Remove the selection rect for nodes that do not require it
|
2018-04-03 22:04:19 +02:00 |
visibility_notifier_2d.h
|
Remove the selection rect for nodes that do not require it
|
2018-04-03 22:04:19 +02:00 |
y_sort.cpp
|
Add missing copyright headers and fix formatting
|
2018-01-05 01:22:23 +01:00 |
y_sort.h
|
Add missing copyright headers and fix formatting
|
2018-01-05 01:22:23 +01:00 |