godot/scene
Rémi Verschelde b5e4d63a0b
Merge pull request #48434 from nekomatata/friction-bounce-greater-than-1
Allow values > 1 for friction and bounce in PhysicsMaterial
2021-05-04 12:28:58 +02:00
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2d TileMap::world_to_map Ensure half offset is added according to the returned value 2021-05-02 23:34:51 +02:00
3d Fix documentation following implementation of particle trails 2021-05-01 13:12:31 +01:00
animation Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
audio Fixes small typos and grammar correction 2021-03-12 19:05:16 +05:30
debugger Fixes small typos and grammar correction 2021-03-12 19:05:16 +05:30
gui Merge pull request #48198 from KoalasinTraffic/fix-indent-left-line-selection 2021-05-03 20:26:16 +02:00
main Merge pull request #48182 from EricEzaM/PR/fix-viewport-not-updating-mouse-pos-on-click 2021-05-04 09:25:58 +02:00
resources Merge pull request #48434 from nekomatata/friction-bounce-greater-than-1 2021-05-04 12:28:58 +02:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2020-12-18 10:29:34 +01:00
register_scene_types.cpp Implement Particle Trails 2021-04-30 17:38:02 -03:00
register_scene_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_string_names.cpp Scene: Remove unused `mesh_materials` StringNames 2021-04-15 13:02:10 +02:00
scene_string_names.h Scene: Remove unused `mesh_materials` StringNames 2021-04-15 13:02:10 +02:00