godot/scene
yg2f 5e3a4c13da fixes cubemap ressource editor bug
this fixes the cubemap ressource editor bug described in issue #908.

some other littles fixes will be required to allow the Environment
ressource to create and load Cubemap Ressources more easily
2015-01-10 15:11:44 +01:00
..
2d Changes to 2D physics engine 2015-01-05 18:37:12 -03:00
3d Merge branch 'master' of https://github.com/okamstudio/godot 2015-01-03 16:53:39 -03:00
animation -fixed NODE_OUT error in animtreeplayer #1078 2015-01-02 12:52:51 -03:00
audio -refresh play options in property when setting samplelibrary (#1016) 2015-01-02 14:32:05 -03:00
gui Fixes to GraphEdit: 2015-01-08 00:41:34 -03:00
io Bug Fixes 2014-11-02 11:31:01 -03:00
main Add Stop pause mode implementation 2014-12-28 00:29:12 +08:00
resources fixes cubemap ressource editor bug 2015-01-10 15:11:44 +01:00
register_scene_types.cpp -Completely removed EmptyControl (but added fallback), closes #1017 2015-01-03 17:24:16 -03:00
register_scene_types.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
scene_string_names.cpp Fixes to GraphEdit: 2015-01-08 00:41:34 -03:00
scene_string_names.h Fixes to GraphEdit: 2015-01-08 00:41:34 -03:00
SCsub Build System Changes 2014-10-07 01:31:49 -03:00