godot/scene
Ignacio Etcheverry 1a53c4d3c2 Confirm code completion with numpad key ENTER
(cherry picked from commit e9f9e00bd9)
2016-09-01 08:38:34 +02:00
..
2d prevent bug due to scripts not working in editor and notifier sending signals to it. 2016-08-09 00:13:31 +02:00
3d Stop baking process if there is no geometry in the BakedLightInstance. 2016-07-25 21:45:20 -05:00
animation Merge pull request #5352 from m4nu3lf/master 2016-07-10 13:40:56 -03:00
audio only call finished signal when it really finishes, closes #5222 2016-06-29 18:46:43 -03:00
gui Confirm code completion with numpad key ENTER 2016-09-01 08:38:34 +02:00
io First version of Profiler 2016-05-21 21:18:16 -03:00
main UI navigation via JOYSTICK_MOTION. 2016-07-30 12:39:16 +02:00
resources DynamicFont caches now accounts for texture flags 2016-08-02 15:36:11 +01:00
SCsub Cosmetic fixes to SCons buildsystem 2015-11-01 20:53:26 +01:00
register_scene_types.cpp put text formats for resources and scenes as priority 2016-07-19 21:40:05 -03:00
register_scene_types.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
scene_string_names.cpp Changed import workflow 2016-05-27 14:19:11 -03:00
scene_string_names.h Changed import workflow 2016-05-27 14:19:11 -03:00