godot/scene/3d
PouleyKetchoupp 1560c8b5aa Fix test_move reporting collision when touching another body
Reporting rest collision information is needed for move_and_collide and
move_and_slide so floor detection can be done properly, but in the case
of just testing the motion for collision, it makes sense to return false
if the body is able to move all along the path without being stopped.

Updated the logic in test_move and clarified the documentation for
test_move and move_and_collide.
2021-11-10 11:07:32 -07:00
..
area.cpp Improve area/body_shape_entered/exited signals parameter names and doc 2021-10-15 11:28:17 -04:00
area.h Return RID instead of Object id in area-body_shape_entered-exited signals. 2021-05-19 10:51:59 +01:00
arvr_nodes.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
arvr_nodes.h Style: Remove redundant void argument lists 2021-05-04 16:40:33 +02:00
audio_stream_player_3d.cpp Tweak AudioStreamPlayer3D property hints for usability 2021-10-18 11:24:42 +02:00
audio_stream_player_3d.h Style: Replaces uses of 0/NULL by nullptr (C++11) 2021-05-04 16:30:23 +02:00
baked_lightmap.cpp Add BAKE_ERROR_NO_ROOT to BakedLightmap 2021-10-21 13:32:03 +02:00
baked_lightmap.h Add BAKE_ERROR_NO_ROOT to BakedLightmap 2021-10-21 13:32:03 +02:00
bone_attachment.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
bone_attachment.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
camera.cpp Display a editor gizmo icon for Listener 2021-09-16 23:37:12 +02:00
camera.h Display a editor gizmo icon for Listener 2021-09-16 23:37:12 +02:00
collision_object.cpp Merge pull request #54154 from bjauny/fix_areanotification 2021-10-27 20:38:55 +02:00
collision_object.h Support for 3D sync to physics 2021-06-08 16:28:58 -07:00
collision_polygon.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
collision_polygon.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
collision_shape.cpp Create CollisionObject debug shapes using VS 2021-05-09 18:30:27 +02:00
collision_shape.h Create CollisionObject debug shapes using VS 2021-05-09 18:30:27 +02:00
cpu_particles.cpp clang-format: Disable alignment of operands, too unreliable 2021-10-28 13:23:38 +02:00
cpu_particles.h Added ring emitter for 3D particles 2021-05-09 13:18:05 +02:00
cull_instance.cpp Portals - add autoplace priority setting to CullInstance 2021-07-28 17:23:20 +01:00
cull_instance.h Portals - add autoplace priority setting to CullInstance 2021-07-28 17:23:20 +01:00
gi_probe.cpp Fix accessing scene tree without checking: MeshInstance3D::create_debug_tangents, GIProbe::bake 2021-05-17 13:08:46 +02:00
gi_probe.h Style: Replaces uses of 0/NULL by nullptr (C++11) 2021-05-04 16:30:23 +02:00
immediate_geometry.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
immediate_geometry.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
interpolated_camera.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
interpolated_camera.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
light.cpp Display a editor gizmo icon for Listener 2021-09-16 23:37:12 +02:00
light.h Display a editor gizmo icon for Listener 2021-09-16 23:37:12 +02:00
lightmapper.cpp CPU lightmapper fixes. 2021-01-15 12:32:54 +01:00
lightmapper.h Fix editor getting stuck after baking lightmaps from a script 2021-09-12 01:01:29 +02:00
listener.cpp Display a editor gizmo icon for Listener 2021-09-16 23:37:12 +02:00
listener.h Display a editor gizmo icon for Listener 2021-09-16 23:37:12 +02:00
mesh_instance.cpp Optimize AABB calculation in software skinning 2021-09-28 10:11:04 -07:00
mesh_instance.h Portal occlusion culling 2021-07-14 11:43:23 +01:00
multimesh_instance.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
multimesh_instance.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
navigation_mesh.cpp Improve NavigationMesh typing, parameter validation and documentation 2021-08-11 18:18:27 +08:00
navigation_mesh.h Improve NavigationMesh typing, parameter validation and documentation 2021-08-11 18:18:27 +08:00
navigation.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
navigation.h Style: Replaces uses of 0/NULL by nullptr (C++11) 2021-05-04 16:30:23 +02:00
occluder.cpp Sphere occluders (portals and general use) 2021-08-17 09:02:06 +01:00
occluder.h Sphere occluders (portals and general use) 2021-08-17 09:02:06 +01:00
particles.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
particles.h Style: Set clang-format Standard to c++14 2021-05-04 14:45:15 +02:00
path.cpp Fix Path3D initial forward calculation 2021-08-07 12:40:14 +02:00
path.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
physics_body.cpp Fix test_move reporting collision when touching another body 2021-11-10 11:07:32 -07:00
physics_body.h Backport new methods for KinematicBody and KinematicCollision 2021-08-26 12:16:40 +08:00
physics_joint.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
physics_joint.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
portal.cpp Portals - add reason string to unload message 2021-09-24 14:00:24 +01:00
portal.h Portals - fix import of portal normal + small bug fixes 2021-09-02 10:39:47 +01:00
position_3d.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
position_3d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
proximity_group.cpp Use loop instead of recursion when clearing proximity groups 2021-10-10 12:27:51 +02:00
proximity_group.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
ray_cast.cpp Fix Raycast3D color update when not colliding anymore 2021-08-24 11:24:02 +02:00
ray_cast.h Add custom debug shape thickness and color options to RayCast 2021-06-19 06:01:25 +02:00
reflection_probe.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
reflection_probe.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
remote_transform.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
remote_transform.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
room_group.cpp Portals - add reason string to unload message 2021-09-24 14:00:24 +01:00
room_group.h Portals - Add configuration warnings for nodes 2021-07-15 08:01:42 +01:00
room_manager.cpp Portals - add reason string to unload message 2021-09-24 14:00:24 +01:00
room_manager.h Portals - add reason string to unload message 2021-09-24 14:00:24 +01:00
room.cpp Portals - add reason string to unload message 2021-09-24 14:00:24 +01:00
room.h Portals - add gizmo handles for editing portals and rooms 2021-08-06 07:53:22 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
skeleton.cpp Prevent being able to set bone's parent as itself 2021-09-21 22:06:03 +09:30
skeleton.h Fixes the SkeletonIK twisting issue by using the skeleton global pose without overrides 2021-05-06 20:11:21 -04:00
soft_body.cpp Fix SoftBody memory corruption when switching mesh at runtime 2021-10-20 10:52:38 -07:00
soft_body.h Fix SoftBody memory corruption when switching mesh at runtime 2021-10-20 10:52:38 -07:00
spatial_velocity_tracker.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
spatial_velocity_tracker.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
spatial.cpp clang-format: Various fixes to comments alignment from clang-format 13 2021-10-28 14:50:32 +02:00
spatial.h Portal occlusion culling 2021-07-14 11:43:23 +01:00
spring_arm.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
spring_arm.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
sprite_3d.cpp Fix rendering centered odd-size texture in AnimatedSprite/AnimatedSprite3D 2021-10-03 14:15:21 +02:00
sprite_3d.h Fix Octahedral/Split Stream Options 2021-08-17 16:11:47 -04:00
vehicle_body.cpp clang-format: Disable alignment of operands, too unreliable 2021-10-28 13:23:38 +02:00
vehicle_body.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
visibility_notifier.cpp Portal occlusion culling 2021-07-14 11:43:23 +01:00
visibility_notifier.h Portal occlusion culling 2021-07-14 11:43:23 +01:00
visual_instance.cpp Portal occlusion culling 2021-07-14 11:43:23 +01:00
visual_instance.h Portal occlusion culling 2021-07-14 11:43:23 +01:00
voxel_light_baker.cpp Disable GIProbe emission when disabled on a material 2021-05-17 20:24:33 +04:00
voxel_light_baker.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
world_environment.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
world_environment.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00