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SCsub
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audio_listener_3d_gizmo_plugin.cpp
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…
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audio_listener_3d_gizmo_plugin.h
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…
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audio_stream_player_3d_gizmo_plugin.cpp
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Prompt require editor restart to user when gizmo color changed
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2023-10-06 15:02:03 +08:00 |
audio_stream_player_3d_gizmo_plugin.h
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…
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camera_3d_gizmo_plugin.cpp
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Prompt require editor restart to user when gizmo color changed
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2023-10-06 15:02:03 +08:00 |
camera_3d_gizmo_plugin.h
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…
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collision_object_3d_gizmo_plugin.cpp
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Use same colors for editor and running project for collision/path debug
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2024-04-21 00:58:08 +02:00 |
collision_object_3d_gizmo_plugin.h
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…
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collision_polygon_3d_gizmo_plugin.cpp
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Use same colors for editor and running project for collision/path debug
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2024-04-21 00:58:08 +02:00 |
collision_polygon_3d_gizmo_plugin.h
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…
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collision_shape_3d_gizmo_plugin.cpp
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Use same colors for editor and running project for collision/path debug
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2024-04-21 00:58:08 +02:00 |
collision_shape_3d_gizmo_plugin.h
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…
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cpu_particles_3d_gizmo_plugin.cpp
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Custom ("visiblity") AABB support for CPUParticles
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2024-02-15 22:37:07 -08:00 |
cpu_particles_3d_gizmo_plugin.h
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…
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decal_gizmo_plugin.cpp
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Prompt require editor restart to user when gizmo color changed
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2023-10-06 15:02:03 +08:00 |
decal_gizmo_plugin.h
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…
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fog_volume_gizmo_plugin.cpp
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Use 3D editor gizmo helper for FogVolume to allow dragging individual faces
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2024-03-09 18:03:01 +01:00 |
fog_volume_gizmo_plugin.h
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Use 3D editor gizmo helper for FogVolume to allow dragging individual faces
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2024-03-09 18:03:01 +01:00 |
geometry_instance_3d_gizmo_plugin.cpp
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Add Gizmo to display 3D custom AABB
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2024-04-19 02:31:30 +03:00 |
geometry_instance_3d_gizmo_plugin.h
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Add Gizmo to display 3D custom AABB
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2024-04-19 02:31:30 +03:00 |
gizmo_3d_helper.cpp
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Fix grid snapping for box shape gizmos
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2023-10-13 17:34:59 +02:00 |
gizmo_3d_helper.h
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…
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gpu_particles_3d_gizmo_plugin.cpp
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Simplify the GPUParticles3D editor gizmo to improve readability
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2024-04-26 22:29:26 +02:00 |
gpu_particles_3d_gizmo_plugin.h
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Simplify the GPUParticles3D editor gizmo to improve readability
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2024-04-26 22:29:26 +02:00 |
gpu_particles_collision_3d_gizmo_plugin.cpp
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Prompt require editor restart to user when gizmo color changed
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2023-10-06 15:02:03 +08:00 |
gpu_particles_collision_3d_gizmo_plugin.h
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…
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joint_3d_gizmo_plugin.cpp
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Reduce and prevent unnecessary random-access to `List`
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2024-05-04 16:08:55 +02:00 |
joint_3d_gizmo_plugin.h
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…
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label_3d_gizmo_plugin.cpp
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…
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label_3d_gizmo_plugin.h
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…
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light_3d_gizmo_plugin.cpp
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…
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light_3d_gizmo_plugin.h
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…
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lightmap_gi_gizmo_plugin.cpp
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Prompt require editor restart to user when gizmo color changed
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2023-10-06 15:02:03 +08:00 |
lightmap_gi_gizmo_plugin.h
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…
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lightmap_probe_gizmo_plugin.cpp
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Prompt require editor restart to user when gizmo color changed
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2023-10-06 15:02:03 +08:00 |
lightmap_probe_gizmo_plugin.h
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…
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marker_3d_gizmo_plugin.cpp
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…
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marker_3d_gizmo_plugin.h
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…
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mesh_instance_3d_gizmo_plugin.cpp
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…
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mesh_instance_3d_gizmo_plugin.h
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…
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navigation_link_3d_gizmo_plugin.cpp
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[Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)`
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2024-05-02 10:31:13 +02:00 |
navigation_link_3d_gizmo_plugin.h
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…
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navigation_region_3d_gizmo_plugin.cpp
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[Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)`
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2024-05-02 10:31:13 +02:00 |
navigation_region_3d_gizmo_plugin.h
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…
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occluder_instance_3d_gizmo_plugin.cpp
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[Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)`
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2024-05-02 10:31:13 +02:00 |
occluder_instance_3d_gizmo_plugin.h
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…
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physics_bone_3d_gizmo_plugin.cpp
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Skeleton3D: Add SkeletonModifier / Deprecate Override / Separate PB
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2024-04-05 01:28:26 +09:00 |
physics_bone_3d_gizmo_plugin.h
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…
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ray_cast_3d_gizmo_plugin.cpp
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Use same colors for editor and running project for collision/path debug
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2024-04-21 00:58:08 +02:00 |
ray_cast_3d_gizmo_plugin.h
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…
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reflection_probe_gizmo_plugin.cpp
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Prompt require editor restart to user when gizmo color changed
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2023-10-06 15:02:03 +08:00 |
reflection_probe_gizmo_plugin.h
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…
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shape_cast_3d_gizmo_plugin.cpp
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Use same colors for editor and running project for collision/path debug
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2024-04-21 00:58:08 +02:00 |
shape_cast_3d_gizmo_plugin.h
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…
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soft_body_3d_gizmo_plugin.cpp
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Use same colors for editor and running project for collision/path debug
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2024-04-21 00:58:08 +02:00 |
soft_body_3d_gizmo_plugin.h
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…
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spring_arm_3d_gizmo_plugin.cpp
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Use same colors for editor and running project for collision/path debug
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2024-04-21 00:58:08 +02:00 |
spring_arm_3d_gizmo_plugin.h
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…
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sprite_base_3d_gizmo_plugin.cpp
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Make gizmo plugin handle SpriteBase3D instead of Sprite3D
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2023-10-06 11:03:44 +02:00 |
sprite_base_3d_gizmo_plugin.h
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Make gizmo plugin handle SpriteBase3D instead of Sprite3D
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2023-10-06 11:03:44 +02:00 |
vehicle_body_3d_gizmo_plugin.cpp
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Use same colors for editor and running project for collision/path debug
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2024-04-21 00:58:08 +02:00 |
vehicle_body_3d_gizmo_plugin.h
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…
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visible_on_screen_notifier_3d_gizmo_plugin.cpp
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Prompt require editor restart to user when gizmo color changed
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2023-10-06 15:02:03 +08:00 |
visible_on_screen_notifier_3d_gizmo_plugin.h
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…
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voxel_gi_gizmo_plugin.cpp
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Prompt require editor restart to user when gizmo color changed
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2023-10-06 15:02:03 +08:00 |
voxel_gi_gizmo_plugin.h
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