godot/editor
Pablo Dobarro cfacd9c057 Fix offset in Viewport drag movement
The initial offset was using the mouse position when the threshold
was reached instead of the initial click position. This was adding
the drag threshold distance as an extra offset to the final
transformation.

Now the offset is calculated from the initial click position.
2021-11-27 01:32:02 +01:00
..
debugger Added `reset_size` method to `Control` and `Window` classes 2021-11-22 16:55:21 +03:00
fileserver Rename `instance()`->`instantiate()` when it's a verb 2021-06-19 20:49:18 -06:00
icons Use a different icon for eased keyframes in the animation editor 2021-11-15 13:16:21 +01:00
import Merge pull request #55238 from Giwayume/bugfix/atlas_cutoff_edge_master 2021-11-24 08:01:47 +01:00
plugins Fix offset in Viewport drag movement 2021-11-27 01:32:02 +01:00
translations i18n: Sync editor translations with Weblate 2021-11-19 09:55:09 +01:00
SCsub i18n: Sync classref translations with Weblate 2021-11-03 15:06:09 +01:00
action_map_editor.cpp Rename `remove()` to `remove_at()` when removing by index 2021-11-23 18:58:57 -07:00
action_map_editor.h Allow mouse button event detection in Action Map Editor 2021-09-20 18:16:30 +02:00
animation_bezier_editor.cpp Make bezier handle type a property of keyframes, update interface 2021-11-16 09:26:35 -05:00
animation_bezier_editor.h Make bezier handle type a property of keyframes, update interface 2021-11-16 09:26:35 -05:00
animation_track_editor.cpp Make bezier handle type a property of keyframes, update interface 2021-11-16 09:26:35 -05:00
animation_track_editor.h reimplement ping-pong 2021-11-03 13:39:33 +09:00
animation_track_editor_plugins.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
animation_track_editor_plugins.h Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
array_property_edit.cpp
array_property_edit.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
audio_stream_preview.cpp Use range iterators for `Map` 2021-09-30 15:09:12 -06:00
audio_stream_preview.h Implement Range Iterators 2021-07-08 23:27:27 -03:00
code_editor.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
code_editor.h Remove unimplemented methods 2021-10-21 18:44:25 +01:00
connections_dialog.cpp Rename `remove()` to `remove_at()` when removing by index 2021-11-23 18:58:57 -07:00
connections_dialog.h Documentation search fixes 2021-06-16 09:43:34 -07:00
create_dialog.cpp Rename `remove()` to `remove_at()` when removing by index 2021-11-23 18:58:57 -07:00
create_dialog.h
dependency_editor.cpp Added `reset_size` method to `Control` and `Window` classes 2021-11-22 16:55:21 +03:00
dependency_editor.h
dictionary_property_edit.cpp
dictionary_property_edit.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
doc_tools.cpp Modules: Make sure to include modules_enabled.gen.h where needed 2021-11-12 13:42:58 +01:00
doc_tools.h
editor_about.cpp clang-format: Disable alignment of operands, too unreliable 2021-10-28 15:19:35 +02:00
editor_about.h
editor_asset_installer.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
editor_asset_installer.h Automatically display the installer after downloading an asset 2021-07-12 11:47:43 +02:00
editor_atlas_packer.cpp Rename `instance()`->`instantiate()` when it's a verb 2021-06-19 20:49:18 -06:00
editor_atlas_packer.h
editor_audio_buses.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
editor_audio_buses.h Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
editor_autoload_settings.cpp Improve various texts 2021-11-23 12:20:57 +01:00
editor_autoload_settings.h Display an error message in settings when autoload name is invalid 2021-09-14 13:04:00 +02:00
editor_builders.py Use maximum zlib compression when generating editor translation headers 2021-10-29 19:07:48 +02:00
editor_command_palette.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
editor_command_palette.h Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
editor_data.cpp Rename `remove()` to `remove_at()` when removing by index 2021-11-23 18:58:57 -07:00
editor_data.h Remove unimplemented methods 2021-10-21 18:44:25 +01:00
editor_dir_dialog.cpp Set dialog folder icon color 2021-09-27 19:33:15 +01:00
editor_dir_dialog.h Core: Move DirAccess and FileAccess to `core/io` 2021-06-11 14:52:39 +02:00
editor_export.cpp Rename `remove()` to `remove_at()` when removing by index 2021-11-23 18:58:57 -07:00
editor_export.h Add path to functions that return iporter options 2021-11-14 14:06:10 -03:00
editor_feature_profile.cpp Use range iterators for `Map` 2021-09-30 15:09:12 -06:00
editor_feature_profile.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
editor_file_dialog.cpp Rename `remove()` to `remove_at()` when removing by index 2021-11-23 18:58:57 -07:00
editor_file_dialog.h Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
editor_file_system.cpp Rename `remove()` to `remove_at()` when removing by index 2021-11-23 18:58:57 -07:00
editor_file_system.h Add TextFile support across the editor 2021-09-30 13:29:29 +01:00
editor_folding.cpp Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
editor_folding.h
editor_fonts.cpp Ignore empty Font resources as theme override. 2021-10-25 14:05:37 +03:00
editor_fonts.h
editor_help.cpp Add [theme_item] tag to editor help 2021-11-18 15:32:23 +01:00
editor_help.h Move the docs for constructors and operators out of methods section 2021-10-29 12:34:57 -05:00
editor_help_search.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
editor_help_search.h Move the docs for constructors and operators out of methods section 2021-10-29 12:34:57 -05:00
editor_inspector.cpp Rename `remove()` to `remove_at()` when removing by index 2021-11-23 18:58:57 -07:00
editor_inspector.h Fix EditorInspectorPlugin virtual bindings and add parse_group callback 2021-11-10 17:56:59 +03:00
editor_layouts_dialog.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
editor_layouts_dialog.h
editor_log.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
editor_log.h Implement toast notifications in the editor 2021-10-14 13:30:54 +02:00
editor_native_shader_source_visualizer.cpp Rename readonly to editable 2021-08-12 09:29:58 +01:00
editor_native_shader_source_visualizer.h
editor_node.cpp Rename `remove()` to `remove_at()` when removing by index 2021-11-23 18:58:57 -07:00
editor_node.h Allow creating .gitignore and .gitattributes when creating a new project 2021-11-12 21:27:31 -06:00
editor_path.cpp Use const references where possible for List range iterators 2021-07-25 12:22:25 +02:00
editor_path.h Remove unimplemented methods 2021-10-21 18:44:25 +01:00
editor_paths.cpp Make the project data directory customizable. 2021-10-11 14:40:14 -07:00
editor_paths.h Provide a getter for the project data directory. 2021-09-15 12:52:03 -07:00
editor_plugin.cpp Add scene Post-Import Plugin support. 2021-10-15 09:12:04 -03:00
editor_plugin.h Add scene Post-Import Plugin support. 2021-10-15 09:12:04 -03:00
editor_plugin_settings.cpp Remove colon from column titles 2021-07-29 22:01:07 +08:00
editor_plugin_settings.h
editor_properties.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
editor_properties.h Fix EditorInspectorPlugin virtual bindings and add parse_group callback 2021-11-10 17:56:59 +03:00
editor_properties_array_dict.cpp Rename `remove()` to `remove_at()` when removing by index 2021-11-23 18:58:57 -07:00
editor_properties_array_dict.h Add the ability to reorder arrays from the inspector 2021-07-11 16:09:39 -06:00
editor_resource_picker.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
editor_resource_picker.h Infer shader type based on edited node 2021-11-03 15:27:38 +01:00
editor_resource_preview.cpp Add GLES2 2D renderer + Linux display manager 2021-10-30 02:05:48 +02:00
editor_resource_preview.h Add GLES2 2D renderer + Linux display manager 2021-10-30 02:05:48 +02:00
editor_run.cpp Rename `remove()` to `remove_at()` when removing by index 2021-11-23 18:58:57 -07:00
editor_run.h
editor_run_native.cpp Use range iterators for `Map` 2021-09-30 15:09:12 -06:00
editor_run_native.h Implemented advanced features of DAP 2021-08-31 15:17:58 +01:00
editor_run_script.cpp Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
editor_run_script.h Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
editor_scale.cpp
editor_scale.h
editor_sectioned_inspector.cpp Use C++ iterators for Lists in many situations 2021-07-23 17:38:28 -04:00
editor_sectioned_inspector.h
editor_settings.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
editor_settings.h Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
editor_spin_slider.cpp Added `reset_size` method to `Control` and `Window` classes 2021-11-22 16:55:21 +03:00
editor_spin_slider.h Make EditorSpinSlider wait for text on key_up/down 2021-10-26 18:00:16 -04:00
editor_themes.cpp Modules: Make sure to include modules_enabled.gen.h where needed 2021-11-12 13:42:58 +01:00
editor_themes.h
editor_toaster.cpp Fix incorrect encoding (Latin-1 instead of UTF-8) used in `_error_handler` functions. 2021-11-08 23:45:08 +02:00
editor_toaster.h Implement toast notifications in the editor 2021-10-14 13:30:54 +02:00
editor_translation_parser.cpp Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
editor_translation_parser.h Replace BIND_VMETHOD by new GDVIRTUAL syntax 2021-08-22 08:23:58 -03:00
editor_vcs_interface.cpp Allow creating .gitignore and .gitattributes when creating a new project 2021-11-12 21:27:31 -06:00
editor_vcs_interface.h Allow creating .gitignore and .gitattributes when creating a new project 2021-11-12 21:27:31 -06:00
editor_zoom_widget.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
editor_zoom_widget.h Improve 2D editor zoom logic 2021-07-10 17:32:40 +02:00
export_template_manager.cpp Make some buttons in editor use the lighter version of the TabMenu icon 2021-09-25 15:30:11 -03:00
export_template_manager.h Addes ability to load build sources from file. 2021-07-15 10:14:08 -03:00
filesystem_dock.cpp Rename `remove()` to `remove_at()` when removing by index 2021-11-23 18:58:57 -07:00
filesystem_dock.h Remove unimplemented methods 2021-10-21 18:44:25 +01:00
find_in_files.cpp Small formatting fixes in Find in Files 2021-10-27 16:13:49 +02:00
find_in_files.h Documentation search fixes 2021-06-16 09:43:34 -07:00
groups_editor.cpp Added ability to copy group name 2021-10-21 03:56:08 -04:00
groups_editor.h Remove unimplemented methods 2021-10-21 18:44:25 +01:00
import_defaults_editor.cpp Add path to functions that return iporter options 2021-11-14 14:06:10 -03:00
import_defaults_editor.h
import_dock.cpp Add path to functions that return iporter options 2021-11-14 14:06:10 -03:00
import_dock.h Add path to functions that return iporter options 2021-11-14 14:06:10 -03:00
inspector_dock.cpp Fixed animation insertion in SkeletonEditor 2021-10-23 16:50:00 +09:00
inspector_dock.h Added confirmation dialog for making subresources unique. 2021-09-16 10:39:31 +10:00
localization_editor.cpp Rename `remove()` to `remove_at()` when removing by index 2021-11-23 18:58:57 -07:00
localization_editor.h
multi_node_edit.cpp MultiNodeEdit Fix setting NodePath 2021-08-22 17:17:30 +02:00
multi_node_edit.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
node_dock.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
node_dock.h
plugin_config_dialog.cpp Modules: Make sure to include modules_enabled.gen.h where needed 2021-11-12 13:42:58 +01:00
plugin_config_dialog.h Fix plugin create dialog subfolder and script field validity checks 2021-10-17 23:42:04 +02:00
pot_generator.cpp Make some enhancements to the POT generation 2021-09-02 11:12:54 -03:00
pot_generator.h Core: Move DirAccess and FileAccess to `core/io` 2021-06-11 14:52:39 +02:00
progress_dialog.cpp Use range iterators for `Map` 2021-09-30 15:09:12 -06:00
progress_dialog.h
project_export.cpp Improved some editor checkboxes 2021-11-21 21:29:34 +01:00
project_export.h Core: Move DirAccess and FileAccess to `core/io` 2021-06-11 14:52:39 +02:00
project_manager.cpp Move logic for saving project features to ProjectSettings save_custom 2021-11-25 03:08:05 -06:00
project_manager.h Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
project_settings_editor.cpp Make platform feature tag names lowercase 2021-08-31 20:34:44 +02:00
project_settings_editor.h Remove unimplemented methods 2021-10-21 18:44:25 +01:00
property_editor.cpp Added `reset_size` method to `Control` and `Window` classes 2021-11-22 16:55:21 +03:00
property_editor.h Update usabilaty of the CustomPropertyEditor 2021-11-04 16:42:08 +01:00
property_selector.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
property_selector.h
quick_open.cpp Use "enum class" for input enums 2021-11-12 15:37:54 -06:00
quick_open.h
register_exporters.h
rename_dialog.cpp Modules: Make sure to include modules_enabled.gen.h where needed 2021-11-12 13:42:58 +01:00
rename_dialog.h Modules: Make sure to include modules_enabled.gen.h where needed 2021-11-12 13:42:58 +01:00
reparent_dialog.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
reparent_dialog.h Remove unimplemented methods 2021-10-21 18:44:25 +01:00
scene_tree_dock.cpp Added `reset_size` method to `Control` and `Window` classes 2021-11-22 16:55:21 +03:00
scene_tree_dock.h Modules: Make sure to include modules_enabled.gen.h where needed 2021-11-12 13:42:58 +01:00
scene_tree_editor.cpp Merge pull request #52962 from mujpao/fix-right-click-sub-nodes 2021-10-07 23:14:07 +02:00
scene_tree_editor.h Remove unimplemented methods 2021-10-21 18:44:25 +01:00
script_create_dialog.cpp Allow to name built-in scripts upon creation 2021-11-04 02:34:35 +01:00
script_create_dialog.h Allow to name built-in scripts upon creation 2021-11-04 02:34:35 +01:00
settings_config_dialog.cpp Rename `remove()` to `remove_at()` when removing by index 2021-11-23 18:58:57 -07:00
settings_config_dialog.h Allow shortcuts to have any number of bindings. Updated UI as required. 2021-10-01 18:04:28 +10:00
shader_create_dialog.cpp Infer shader type based on edited node 2021-11-03 15:27:38 +01:00
shader_create_dialog.h Infer shader type based on edited node 2021-11-03 15:27:38 +01:00
shader_globals_editor.cpp Merge pull request #50648 from foxydevloper/remove-weird-prints 2021-07-20 17:23:39 +02:00
shader_globals_editor.h