godot/editor/plugins/tiles
2022-09-20 15:04:26 +02:00
..
atlas_merging_dialog.cpp Make Vector2i values paired with EDSCALE be just Vector2 2022-09-08 14:46:32 -03:00
atlas_merging_dialog.h Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
SCsub Rework the TileSet resource and TileMap nodes: 2021-05-07 18:06:17 +02:00
tile_atlas_view.cpp Add is_zero_approx methods to Vector2, 3, and 4 2022-09-02 00:29:50 -04:00
tile_atlas_view.h Rename CanvasItem.update() to queue_redraw() 2022-08-29 14:59:47 +02:00
tile_data_editors.cpp Remove / Replace old Navigation Debug Visualization 2022-09-07 18:30:35 +02:00
tile_data_editors.h Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
tile_map_editor.cpp Fix broken patterns on TileMap layer change 2022-09-10 16:45:51 +02:00
tile_map_editor.h Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
tile_proxies_manager_dialog.cpp Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
tile_proxies_manager_dialog.h Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
tile_set_atlas_source_editor.cpp Remove px unit from animation_separation in TileSet atlas editor (as it's tile-based, not pixel-based) 2022-09-20 15:04:26 +02:00
tile_set_atlas_source_editor.h Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
tile_set_editor.cpp Make Vector2i values paired with EDSCALE be just Vector2 2022-09-08 14:46:32 -03:00
tile_set_editor.h Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
tile_set_scenes_collection_source_editor.cpp Make Vector2i values paired with EDSCALE be just Vector2 2022-09-08 14:46:32 -03:00
tile_set_scenes_collection_source_editor.h Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
tiles_editor_plugin.cpp Rename CONNECT_ONESHOT TO CONNECT_ONE_SHOT 2022-09-06 19:00:33 +02:00
tiles_editor_plugin.h Merge pull request #58361 from V-Sekai/tileset_editor_selection 2022-07-28 17:31:21 +02:00