godot/scene/resources
Rindbee 22edef14c3 Fix PackedScene::get_last_modified_time() always returns 0
The variables operated by `PackedScene::set_last_modified_time()`
and `PackedScene::get_last_modified_time()` are different.
2023-07-09 17:01:41 +08:00
..
default_theme CI: Update static checks to black 23.3.0 2023-06-19 23:33:02 +02:00
animation_library.cpp
animation_library.h
animation.cpp
animation.h
audio_stream_polyphonic.cpp
audio_stream_polyphonic.h
audio_stream_wav.cpp
audio_stream_wav.h
bit_map.cpp
bit_map.h
bone_map.cpp
bone_map.h
box_shape_3d.cpp
box_shape_3d.h
camera_attributes.cpp
camera_attributes.h
canvas_item_material.cpp
canvas_item_material.h
capsule_shape_2d.cpp
capsule_shape_2d.h
capsule_shape_3d.cpp
capsule_shape_3d.h
circle_shape_2d.cpp
circle_shape_2d.h
concave_polygon_shape_2d.cpp
concave_polygon_shape_2d.h
concave_polygon_shape_3d.cpp
concave_polygon_shape_3d.h
convex_polygon_shape_2d.cpp
convex_polygon_shape_2d.h
convex_polygon_shape_3d.cpp
convex_polygon_shape_3d.h
curve.cpp Use emit_changed() consistently 2023-06-02 22:45:18 +02:00
curve.h Overhaul the Curve Editor 2023-05-28 14:17:51 +02:00
cylinder_shape_3d.cpp
cylinder_shape_3d.h
environment.cpp
environment.h
fog_material.cpp
fog_material.h
font.cpp Fix: Incorrect property names in FontFile::_get_property_list(). 2023-07-01 07:57:47 -05:00
font.h [TextServer] Add support for retrieving OpenType name strings. 2023-05-22 18:08:34 +03:00
gradient.cpp Merge pull request from KoBeWi/emit_changed() 2023-06-10 12:11:25 +02:00
gradient.h Add Linear SRGB and OKLab color spaces to Gradient. 2023-05-26 16:18:01 -03:00
height_map_shape_3d.cpp
height_map_shape_3d.h
immediate_mesh.cpp
immediate_mesh.h
importer_mesh.cpp Merge pull request from RedworkDE/avoid-localvector-copy 2023-06-20 00:01:55 +02:00
importer_mesh.h
label_settings.cpp
label_settings.h
material.cpp Take eye offset into account for depth in StandardMaterial3D 2023-07-06 21:13:46 +10:00
material.h Hash ORM flag in BaseMaterial to differentiate between ORM and Standard materials 2023-06-07 09:31:34 -07:00
mesh_data_tool.cpp
mesh_data_tool.h
mesh_library.cpp
mesh_library.h
mesh.cpp Use NULL instead of COND checks when appropriate 2023-06-10 08:56:30 +02:00
mesh.h
multimesh.cpp
multimesh.h
navigation_mesh_source_geometry_data_3d.cpp Fix potential crashes in navmesh bake geometry functions 2023-06-19 20:58:36 +02:00
navigation_mesh_source_geometry_data_3d.h Fix for threaded NavigationMesh baking under new thread guards 2023-06-14 01:53:37 +02:00
navigation_mesh.cpp
navigation_mesh.h Fix cell_height for navigation meshes 2023-06-13 23:24:32 +02:00
navigation_polygon.cpp Add NavigationPolygon cell_size property 2023-06-13 10:53:07 +02:00
navigation_polygon.h Fix cell_height for navigation meshes 2023-06-13 23:24:32 +02:00
packed_scene.cpp Fix index in loading of Array[Node] 2023-06-19 23:19:38 +02:00
packed_scene.h Fix PackedScene::get_last_modified_time() always returns 0 2023-07-09 17:01:41 +08:00
particle_process_material.cpp Add warnings and fallbacks for particles sub emitters when using the GL Compatibility rendering backend 2023-06-21 12:56:52 -07:00
particle_process_material.h
physics_material.cpp
physics_material.h
polygon_path_finder.cpp
polygon_path_finder.h
primitive_meshes.cpp Remove unnecessary Clipper lib includes 2023-05-24 23:57:08 +02:00
primitive_meshes.h Expose TextServer justification flags to Label, Label3D, TextMesh and RTL. Add flags to control last/single line justification. 2023-05-15 19:23:54 +03:00
rectangle_shape_2d.cpp
rectangle_shape_2d.h
resource_format_text.cpp Fix missing UID handling in Dependency Editor 2023-06-13 11:09:56 +02:00
resource_format_text.h
SCsub
segment_shape_2d.cpp
segment_shape_2d.h
separation_ray_shape_2d.cpp
separation_ray_shape_2d.h
separation_ray_shape_3d.cpp
separation_ray_shape_3d.h
shader_include.cpp Fix shader preprocessor cyclic include handling 2023-05-29 12:05:22 +03:00
shader_include.h
shader.cpp Fix shader preprocessor cyclic include handling 2023-05-29 12:05:22 +03:00
shader.h
shape_2d.cpp
shape_2d.h
shape_3d.cpp
shape_3d.h
skeleton_modification_2d_ccdik.cpp
skeleton_modification_2d_ccdik.h
skeleton_modification_2d_fabrik.cpp
skeleton_modification_2d_fabrik.h
skeleton_modification_2d_jiggle.cpp
skeleton_modification_2d_jiggle.h
skeleton_modification_2d_lookat.cpp
skeleton_modification_2d_lookat.h
skeleton_modification_2d_physicalbones.cpp Use NULL instead of COND checks when appropriate 2023-06-10 08:56:30 +02:00
skeleton_modification_2d_physicalbones.h
skeleton_modification_2d_stackholder.cpp
skeleton_modification_2d_stackholder.h
skeleton_modification_2d_twoboneik.cpp
skeleton_modification_2d_twoboneik.h
skeleton_modification_2d.cpp
skeleton_modification_2d.h
skeleton_modification_stack_2d.cpp
skeleton_modification_stack_2d.h
skeleton_profile.cpp
skeleton_profile.h
skin.cpp
skin.h
sky_material.cpp Fix issue 74259 by setting the sky cover property back to nil when it is reset in the editor. 2023-05-21 18:35:33 +01:00
sky_material.h
sky.cpp
sky.h
sphere_shape_3d.cpp
sphere_shape_3d.h
sprite_frames.cpp
sprite_frames.h
style_box.cpp Remove useless polygons from StyleBoxFlat drawing 2023-05-20 14:28:47 +02:00
style_box.h
surface_tool.cpp Fix parameters passing to add_triangle_fan method. 2023-06-08 17:45:26 +02:00
surface_tool.h Single Compilation Unit build. 2023-06-06 15:36:51 +01:00
syntax_highlighter.cpp
syntax_highlighter.h
text_file.cpp
text_file.h
text_line.cpp
text_line.h
text_paragraph.cpp Fix issues found by a static analyzer 2023-05-30 12:47:50 +03:00
text_paragraph.h Expose TextServer justification flags to Label, Label3D, TextMesh and RTL. Add flags to control last/single line justification. 2023-05-15 19:23:54 +03:00
texture.cpp Set correct RW locks in AnimatedTexture 2023-06-19 15:21:52 +02:00
texture.h
theme.cpp
theme.h
tile_set.cpp Fix crash with failed compatibility tiles 2023-06-28 15:11:10 +02:00
tile_set.h Fixes TileSet set as local to scene 2023-06-20 17:48:56 +02:00
video_stream.cpp
video_stream.h
visual_shader_nodes.cpp
visual_shader_nodes.h
visual_shader_particle_nodes.cpp
visual_shader_particle_nodes.h
visual_shader_sdf_nodes.cpp
visual_shader_sdf_nodes.h
visual_shader.cpp Remove uses of vformat() with no placeholders 2023-06-28 16:27:55 +02:00
visual_shader.h Merge pull request from RedworkDE/avoid-localvector-copy 2023-06-20 00:01:55 +02:00
world_2d.cpp Merge pull request from KoBeWi/TODO_is_now 2023-05-16 11:00:45 +02:00
world_2d.h
world_3d.cpp Fix cell_height for navigation meshes 2023-06-13 23:24:32 +02:00
world_3d.h
world_boundary_shape_2d.cpp Allow setting negative WorldBoundaryShape2D.distance through the editor 2023-06-14 14:54:00 +02:00
world_boundary_shape_2d.h
world_boundary_shape_3d.cpp
world_boundary_shape_3d.h