godot/scene
Daniel J. Ramirez 70c9979cce Double click on scene tree element to focus currently selected node
In 3D it will focus in the first viewport
Enable double click for trees
2016-08-27 17:15:49 -05:00
..
2d prevent bug due to scripts not working in editor and notifier sending signals to it. 2016-08-08 19:04:12 -03:00
3d Stop baking process if there is no geometry in the BakedLightInstance. 2016-07-25 21:45:20 -05:00
animation Merge pull request #5352 from m4nu3lf/master 2016-07-10 13:40:56 -03:00
audio only call finished signal when it really finishes, closes #5222 2016-06-29 18:46:43 -03:00
gui Double click on scene tree element to focus currently selected node 2016-08-27 17:15:49 -05:00
io First version of Profiler 2016-05-21 21:18:16 -03:00
main -High Level protocol optimization (should be smaller) 2016-08-22 01:19:24 -03:00
resources More visual script work 2016-08-25 17:45:20 -03:00
register_scene_types.cpp Added an easy API to yield to a specific time by doing: 2016-08-06 21:39:50 -03:00
register_scene_types.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
scene_string_names.cpp Changed import workflow 2016-05-27 14:19:11 -03:00
scene_string_names.h Changed import workflow 2016-05-27 14:19:11 -03:00
SCsub Cosmetic fixes to SCons buildsystem 2015-11-01 20:53:26 +01:00