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forward_clustered
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Tweak render timestamp names for explicitness and consistency
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2022-03-04 08:46:12 +01:00 |
forward_mobile
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Tweak render timestamp names for explicitness and consistency
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2022-03-04 08:46:12 +01:00 |
shaders
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Revert "Fix particle trail glitch"
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2022-03-01 20:16:10 +01:00 |
SCsub
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Create mobile renderer
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2021-05-03 21:54:11 +10:00 |
cluster_builder_rd.cpp
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Tweak render timestamp names for explicitness and consistency
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2022-03-04 08:46:12 +01:00 |
cluster_builder_rd.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
effects_rd.cpp
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Fix typo in SSR roughness quality enum value names
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2022-02-28 01:06:26 +01:00 |
effects_rd.h
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Implementing OpenXR driver
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2022-02-23 12:02:24 +01:00 |
pipeline_cache_rd.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
pipeline_cache_rd.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
renderer_canvas_render_rd.cpp
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Merge pull request #54489 from briansemrau/texture-delete-update
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2022-01-19 10:10:54 +01:00 |
renderer_canvas_render_rd.h
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Merge pull request #54489 from briansemrau/texture-delete-update
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2022-01-19 10:10:54 +01:00 |
renderer_compositor_rd.cpp
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[Windows] Fix Vulkan driver crash on sub-window minimization.
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2022-02-17 13:34:08 +02:00 |
renderer_compositor_rd.h
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Revert "Add new scaling modes for splash screen"
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2022-01-19 16:09:52 +01:00 |
renderer_scene_environment_rd.cpp
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add support for glow maps
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2022-01-20 16:47:25 +01:00 |
renderer_scene_environment_rd.h
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Merge pull request #39965 from Calinou/tweak-sdfgi-defaults
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2022-02-10 17:31:54 +01:00 |
renderer_scene_gi_rd.cpp
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Tweak render timestamp names for explicitness and consistency
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2022-03-04 08:46:12 +01:00 |
renderer_scene_gi_rd.h
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Merge pull request #54677 from Calinou/voxelgi-default-low-quality
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2022-02-10 17:35:52 +01:00 |
renderer_scene_render_rd.cpp
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Merge pull request #58734 from Calinou/tweak-render-timestamp-names
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2022-03-04 20:43:08 +01:00 |
renderer_scene_render_rd.h
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Fix typo in SSR roughness quality enum value names
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2022-02-28 01:06:26 +01:00 |
renderer_scene_sky_rd.cpp
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Use prefiltered radiance
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2022-02-16 21:37:18 -08:00 |
renderer_scene_sky_rd.h
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Revert "Fix default sky process mode not being Real-Time"
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2022-02-17 23:13:10 -08:00 |
renderer_storage_rd.cpp
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Implement distance fade properties in OmniLight3D and SpotLight3D
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2022-02-25 15:17:35 +01:00 |
renderer_storage_rd.h
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Implement distance fade properties in OmniLight3D and SpotLight3D
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2022-02-25 15:17:35 +01:00 |
shader_rd.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
shader_rd.h
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Style: Remove inconsistently used `@author` docstrings
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2022-01-04 20:42:50 +01:00 |