godot/core/math
2016-02-17 20:06:40 +01:00
..
aabb.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
aabb.h Correct octree's AABB intersect test, fixes #3576 and #3253 2016-02-17 20:06:40 +01:00
bezier_curve.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
bezier_curve.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
bsp_tree.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
bsp_tree.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
camera_matrix.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
camera_matrix.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
face3.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
face3.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
geometry.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
geometry.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
math_2d.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
math_2d.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
math_defs.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
math_defs.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
math_funcs.cpp Fixed the decimals function, it can't be perfect but it should be good enough. Closes #1955 2016-01-03 19:18:47 -03:00
math_funcs.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
matrix3.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
matrix3.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
octree.h Correct octree's AABB intersect test, fixes #3576 and #3253 2016-02-17 20:06:40 +01:00
plane.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
plane.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
quat.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
quat.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
quick_hull.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
quick_hull.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
SCsub Cosmetic fixes to SCons buildsystem 2015-11-01 20:53:26 +01:00
transform.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
transform.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
triangle_mesh.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
triangle_mesh.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
triangulate.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
triangulate.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
triangulator.cpp begin new serialization framework 2015-02-15 01:21:26 -03:00
triangulator.h begin new serialization framework 2015-02-15 01:21:26 -03:00
vector3.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
vector3.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00