.. |
default_theme
|
Synchronize parameter names in definition and declaration
|
2017-08-16 17:22:23 +02:00 |
animation.cpp
|
Synchronize parameter names in definition and declaration
|
2017-08-16 17:22:23 +02:00 |
animation.h
|
Synchronize parameter names in definition and declaration
|
2017-08-16 17:22:23 +02:00 |
audio_stream_resampled.cpp
|
-Renamed GlobalConfig to ProjectSettings, makes more sense.
|
2017-07-19 17:06:03 -03:00 |
audio_stream_resampled.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
audio_stream_sample.cpp
|
Lots of work on Audio & Physics engine:
|
2017-07-15 08:32:34 -03:00 |
audio_stream_sample.h
|
Reworked translation system
|
2017-06-28 17:01:35 -03:00 |
bit_mask.cpp
|
Removes type information from method binds
|
2017-08-10 07:17:50 +02:00 |
bit_mask.h
|
Fix two typos from previous commit
|
2017-05-17 18:45:56 +02:00 |
bounds.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
bounds.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
box_shape.cpp
|
renamed all Rect3.pos to Rect3.position
|
2017-06-09 15:54:02 +02:00 |
box_shape.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
canvas.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
canvas.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
capsule_shape_2d.cpp
|
renamed all Rect2.pos to Rect2.position
|
2017-06-04 02:09:17 +02:00 |
capsule_shape_2d.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
capsule_shape.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
capsule_shape.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
circle_shape_2d.cpp
|
renamed all Rect2.pos to Rect2.position
|
2017-06-04 02:09:17 +02:00 |
circle_shape_2d.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
color_ramp.cpp
|
Fixes method definitions with extra number of arguments
|
2017-08-10 07:17:51 +02:00 |
color_ramp.h
|
Synchronize parameter names in definition and declaration
|
2017-08-16 17:22:23 +02:00 |
concave_polygon_shape_2d.cpp
|
renamed all Rect2.pos to Rect2.position
|
2017-06-04 02:09:17 +02:00 |
concave_polygon_shape_2d.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
concave_polygon_shape.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
concave_polygon_shape.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
convex_polygon_shape_2d.cpp
|
renamed all Rect2.pos to Rect2.position
|
2017-06-04 02:09:17 +02:00 |
convex_polygon_shape_2d.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
convex_polygon_shape.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
convex_polygon_shape.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
curve.cpp
|
Add object type hint for docs
|
2017-07-19 02:03:34 +07:00 |
curve.h
|
Synchronize parameter names in definition and declaration
|
2017-08-16 17:22:23 +02:00 |
dynamic_font_stb.cpp
|
Add closest_power_of_2 func and implement mix_rate/latency on OS X
|
2017-08-17 19:51:13 -03:00 |
dynamic_font_stb.h
|
Move other lone thirdparty files to thirdparty/misc
|
2017-04-28 21:19:25 +02:00 |
dynamic_font.cpp
|
Add closest_power_of_2 func and implement mix_rate/latency on OS X
|
2017-08-17 19:51:13 -03:00 |
dynamic_font.h
|
Synchronize parameter names in definition and declaration
|
2017-08-16 17:22:23 +02:00 |
environment.cpp
|
Fix console warning: Condition !env is true
|
2017-08-14 14:48:35 +03:00 |
environment.h
|
Synchronize parameter names in definition and declaration
|
2017-08-16 17:22:23 +02:00 |
font.cpp
|
Synchronize parameter names in definition and declaration
|
2017-08-16 17:22:23 +02:00 |
font.h
|
Rename Godot-specific resource extensions
|
2017-06-15 21:35:20 -03:00 |
gibberish_stream.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
gibberish_stream.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
material.cpp
|
Oops, fixed wrong color masking problem. Closes #10149
|
2017-08-17 18:33:59 -03:00 |
material.h
|
Synchronize parameter names in definition and declaration
|
2017-08-16 17:22:23 +02:00 |
mesh_data_tool.cpp
|
Fixes method definitions with extra number of arguments
|
2017-08-10 07:17:51 +02:00 |
mesh_data_tool.h
|
-Added proper access to depth texture from shader
|
2017-06-07 18:20:04 -03:00 |
mesh_library.cpp
|
Removes type information from method binds
|
2017-08-10 07:17:50 +02:00 |
mesh_library.h
|
Rename Godot-specific resource extensions
|
2017-06-15 21:35:20 -03:00 |
mesh.cpp
|
Removes type information from method binds
|
2017-08-10 07:17:50 +02:00 |
mesh.h
|
Synchronize parameter names in definition and declaration
|
2017-08-16 17:22:23 +02:00 |
multimesh.cpp
|
Removes type information from method binds
|
2017-08-10 07:17:50 +02:00 |
multimesh.h
|
Rename Godot-specific resource extensions
|
2017-06-15 21:35:20 -03:00 |
packed_scene.cpp
|
Make sure local to scene resources are initialized after loading all nodes, fixes #9438
|
2017-08-18 08:26:41 -03:00 |
packed_scene.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
plane_shape.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
plane_shape.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
polygon_path_finder.cpp
|
renamed all Rect2.pos to Rect2.position
|
2017-06-04 02:09:17 +02:00 |
polygon_path_finder.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
primitive_meshes.cpp
|
Removed unnecessary assignments
|
2017-08-21 15:15:55 -04:00 |
primitive_meshes.h
|
-Ability to set default import presets for type
|
2017-07-23 18:50:25 -03:00 |
ray_shape.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
ray_shape.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
rectangle_shape_2d.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
rectangle_shape_2d.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
room.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
room.h
|
Synchronize parameter names in definition and declaration
|
2017-08-16 17:22:23 +02:00 |
scene_format_text.cpp
|
Synchronize parameter names in definition and declaration
|
2017-08-16 17:22:23 +02:00 |
scene_format_text.h
|
Reworked translation system
|
2017-06-28 17:01:35 -03:00 |
SCsub
|
Move other lone thirdparty files to thirdparty/misc
|
2017-04-28 21:19:25 +02:00 |
segment_shape_2d.cpp
|
renamed all Rect2.pos to Rect2.position
|
2017-06-04 02:09:17 +02:00 |
segment_shape_2d.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
shader_graph.cpp
|
Removes type information from method binds
|
2017-08-10 07:17:50 +02:00 |
shader_graph.h
|
Rename Godot-specific resource extensions
|
2017-06-15 21:35:20 -03:00 |
shader.cpp
|
Removes type information from method binds
|
2017-08-10 07:17:50 +02:00 |
shader.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
shape_2d.cpp
|
Removes type information from method binds
|
2017-08-10 07:17:50 +02:00 |
shape_2d.h
|
Synchronize parameter names in definition and declaration
|
2017-08-16 17:22:23 +02:00 |
shape_line_2d.cpp
|
renamed all Rect2.pos to Rect2.position
|
2017-06-04 02:09:17 +02:00 |
shape_line_2d.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
shape.cpp
|
-Fixed SCREEN_TEXTURE and other related 2D shader parameters.
|
2017-06-26 22:58:46 -03:00 |
shape.h
|
Rename Godot-specific resource extensions
|
2017-06-15 21:35:20 -03:00 |
sky_box.cpp
|
ProceduralSky now regenerates in a thread (the second time, first does not), closes #9138
|
2017-08-18 19:16:32 -03:00 |
sky_box.h
|
ProceduralSky now regenerates in a thread (the second time, first does not), closes #9138
|
2017-08-18 19:16:32 -03:00 |
space_2d.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
space_2d.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
sphere_shape.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
sphere_shape.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
style_box.cpp
|
Merge pull request #10444 from toger5/styleBoxFlat_corner_detail_value_limitation
|
2017-08-19 17:56:48 +02:00 |
style_box.h
|
Merge pull request #10265 from leezh/patchnine_stylebox
|
2017-08-16 18:16:23 +02:00 |
surface_tool.cpp
|
Synchronize parameter names in definition and declaration
|
2017-08-16 17:22:23 +02:00 |
surface_tool.h
|
Synchronize parameter names in definition and declaration
|
2017-08-16 17:22:23 +02:00 |
texture.cpp
|
Removes type information from method binds
|
2017-08-10 07:17:50 +02:00 |
texture.h
|
Style: Apply clang-format on all files
|
2017-07-30 22:53:40 +02:00 |
theme.cpp
|
styleBoxFlat removed light, dark color entirely
|
2017-08-15 20:11:36 +02:00 |
theme.h
|
Synchronize parameter names in definition and declaration
|
2017-08-16 17:22:23 +02:00 |
tile_set.cpp
|
Fixes method definitions with extra number of arguments
|
2017-08-10 07:17:51 +02:00 |
tile_set.h
|
Synchronize parameter names in definition and declaration
|
2017-08-16 17:22:23 +02:00 |
video_stream.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
video_stream.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
world_2d.cpp
|
Removes type information from method binds
|
2017-08-10 07:17:50 +02:00 |
world_2d.h
|
-Renamed GlobalConfig to ProjectSettings, makes more sense.
|
2017-07-19 17:06:03 -03:00 |
world.cpp
|
Removes type information from method binds
|
2017-08-10 07:17:50 +02:00 |
world.h
|
Lots of work on Audio & Physics engine:
|
2017-07-15 08:32:34 -03:00 |