godot/platform
Hugo Locurcio 74fc4410f4
Remove support for ARMv7 (32-bit) on iOS
All iOS devices since the iPhone 5S support ARMv8 (64-bit).

The last iOS version supported on ARMv7 devices is 10.x, which is
too old to run Godot 4.0 projects since the minimum supported
iOS version is 11.0.
2022-02-08 22:11:29 +01:00
..
android Merge pull request #57617 from bruvzg/char_cleanup 2022-02-04 13:06:38 +01:00
iphone Remove support for ARMv7 (32-bit) on iOS 2022-02-08 22:11:29 +01:00
javascript [HTML5] Implement JavaScript PWA update callbacks. 2022-02-06 18:53:50 +01:00
linuxbsd Merge pull request #57612 from maiself/improve-gamepad-detection 2022-02-08 15:22:31 +01:00
osx OSX: Pass `-mmacosx-version-min=11.0` instead of `11.00` 2022-02-08 16:20:13 +01:00
uwp Merge pull request #56012 from bruvzg/wt🤎4 2022-01-17 13:26:15 +01:00
windows [Windows] Fix fullscreen mode detection on window move/resize. 2022-02-08 10:36:57 +02:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
register_platform_apis.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00