godot/drivers/gles3
ArthasMenethil 14bd7d061f
Fix shader cache with transform feedback on some android devices
(cherry picked from commit d31d3e503e)
2024-03-11 15:00:44 +01:00
..
effects
environment
shaders Significantly improve the speed of shader compilation in compatibility backend 2024-03-11 15:00:44 +01:00
storage Make `RID_Owner<Texture>` threadsafe in `TextureStorage` for gles3 2024-03-11 15:00:44 +01:00
SCsub
rasterizer_canvas_gles3.cpp Disable scissor test after rendering batches in compatibility renderer 2024-01-24 16:38:29 +01:00
rasterizer_canvas_gles3.h
rasterizer_gles3.cpp
rasterizer_gles3.h
rasterizer_scene_gles3.cpp Store ArrayMesh path in RenderingServer for use in error messages 2024-03-11 15:00:43 +01:00
rasterizer_scene_gles3.h
shader_gles3.cpp Fix shader cache with transform feedback on some android devices 2024-03-11 15:00:44 +01:00
shader_gles3.h Add shader_cache_dir_valid check to _save_to_cache 2024-03-11 15:00:44 +01:00