.. |
arvr
|
Refactored input, goes all via windows now.
|
2020-03-26 15:49:39 +01:00 |
audio
|
Remove unused classes and stray headers
|
2020-03-24 09:50:51 +01:00 |
camera
|
Texture refactor
|
2020-02-11 11:53:26 +01:00 |
physics
|
Refactor ScriptDebugger.
|
2020-03-08 12:36:39 +01:00 |
physics_2d
|
Refactor ScriptDebugger.
|
2020-03-08 12:36:39 +01:00 |
visual
|
Fix various -Wmaybe-uninitialized (#37352).
|
2020-03-27 13:57:20 +01:00 |
SCsub
|
Adding a new Camera Server implementation to Godot.
|
2019-06-15 21:30:32 +10:00 |
arvr_server.cpp
|
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
|
2020-02-25 12:55:53 +01:00 |
arvr_server.h
|
Style: Set clang-format Standard to Cpp11
|
2020-03-17 07:36:24 +01:00 |
audio_server.cpp
|
Refactor ScriptDebugger.
|
2020-03-08 12:36:39 +01:00 |
audio_server.h
|
Style: Set clang-format Standard to Cpp11
|
2020-03-17 07:36:24 +01:00 |
camera_server.cpp
|
Update copyright statements to 2020
|
2020-01-01 11:16:22 +01:00 |
camera_server.h
|
Style: Set clang-format Standard to Cpp11
|
2020-03-17 07:36:24 +01:00 |
display_server.cpp
|
Add macOS DisplayServer implementation.
|
2020-03-26 16:24:05 +01:00 |
display_server.h
|
Add macOS DisplayServer implementation.
|
2020-03-26 16:24:05 +01:00 |
navigation_2d_server.cpp
|
Added utility functions to the new NavigationServer:
|
2020-02-18 17:12:45 +01:00 |
navigation_2d_server.h
|
Fix various typos
|
2020-03-11 13:59:18 -04:00 |
navigation_server.cpp
|
Flushes commands just before the navigation server is destroyed
|
2020-02-26 09:42:51 +01:00 |
navigation_server.h
|
Fix various typos
|
2020-03-11 13:59:18 -04:00 |
physics_2d_server.cpp
|
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
|
2020-02-25 12:55:53 +01:00 |
physics_2d_server.h
|
ObjectID converted to a structure, fixes many bugs where used incorrectly as 32 bits.
|
2020-02-12 14:24:54 -03:00 |
physics_server.cpp
|
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
|
2020-02-25 12:55:53 +01:00 |
physics_server.h
|
ObjectID converted to a structure, fixes many bugs where used incorrectly as 32 bits.
|
2020-02-12 14:24:54 -03:00 |
register_server_types.cpp
|
Refactored Input, create DisplayServer and DisplayServerX11
|
2020-03-26 15:49:32 +01:00 |
register_server_types.h
|
Yay very basic 3D (only white) finally shows.
|
2020-02-11 11:59:27 +01:00 |
server_wrap_mt_common.h
|
Reimplement Mutex with C++'s <mutex>
|
2020-02-26 20:40:10 +01:00 |
visual_server.cpp
|
Fix various -Wmaybe-uninitialized (#37352).
|
2020-03-27 13:57:20 +01:00 |
visual_server.h
|
Open sub-windows as embedded if the OS does not support them
|
2020-03-26 15:49:43 +01:00 |