godot/platform/android
reduz 21637dfc25 Remove VARIANT_ARG* macros
* Very old macros from the time Godot was created.
* Limited arguments to 5 (then later changed to 8) in many places.
* They were replaced by C++11 Variadic Templates.
* Renamed methods that take argument pointers to have a "p" suffix. This was used in some places and not in others, so made it standard.
* Also added a dereference check for Variant*. Helped catch a couple of bugs.
2022-03-09 18:39:13 +01:00
..
api Remove VARIANT_ARG* macros 2022-03-09 18:39:13 +01:00
export Rename StreamTexture* to CompressedTexture* 2022-03-05 16:43:38 +01:00
java Remove unused GDNative code 2022-03-09 13:59:03 +01:00
plugin Remove VARIANT_ARG* macros 2022-03-09 18:39:13 +01:00
vulkan Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
android_input_handler.cpp Style: Cleanup single-line blocks, semicolons, dead code 2022-02-16 14:06:29 +01:00
android_input_handler.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
android_keys_utils.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
android_keys_utils.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
audio_driver_opensl.cpp Style: Cleanup single-line blocks, semicolons, dead code 2022-02-16 14:06:29 +01:00
audio_driver_opensl.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
detect.py Misc build system fixes 2021-12-10 12:14:27 -06:00
dir_access_jandroid.cpp Style: Cleanup single-line blocks, semicolons, dead code 2022-02-16 14:06:29 +01:00
dir_access_jandroid.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
display_server_android.cpp Fix typos with codespell 2022-02-10 12:30:19 +01:00
display_server_android.h Merge pull request #57335 from jordigcs/display-refresh-rate 2022-02-04 11:51:07 +01:00
file_access_android.cpp Style: Cleanup single-line blocks, semicolons, dead code 2022-02-16 14:06:29 +01:00
file_access_android.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
java_class_wrapper.cpp Remove VARIANT_ARG* macros 2022-03-09 18:39:13 +01:00
java_godot_io_wrapper.cpp Style: Cleanup single-line blocks, semicolons, dead code 2022-02-16 14:06:29 +01:00
java_godot_io_wrapper.h Add screen_get_refresh_rate to DisplayServer 2022-02-03 21:50:32 -06:00
java_godot_lib_jni.cpp Remove VARIANT_ARG* macros 2022-03-09 18:39:13 +01:00
java_godot_lib_jni.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
java_godot_view_wrapper.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
java_godot_view_wrapper.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
java_godot_wrapper.cpp Style: Cleanup single-line blocks, semicolons, dead code 2022-02-16 14:06:29 +01:00
java_godot_wrapper.h Add DisplayServer.clipboard_has() to check clipboard content 2022-01-19 23:44:20 +08:00
jni_utils.cpp Style: Cleanup single-line blocks, semicolons, dead code 2022-02-16 14:06:29 +01:00
jni_utils.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
logo.png Add logo attribution for Android, HTML5 and Linux platform icons 2021-09-11 19:34:10 +02:00
net_socket_android.cpp Style: Cleanup single-line blocks, semicolons, dead code 2022-02-16 14:06:29 +01:00
net_socket_android.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
os_android.cpp Style: Cleanup single-line blocks, semicolons, dead code 2022-02-16 14:06:29 +01:00
os_android.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
platform_config.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
README.md Add logo attribution for Android, HTML5 and Linux platform icons 2021-09-11 19:34:10 +02:00
run_icon.png Optimize images losslessly using oxipng -o6 --strip all --zopfli 2018-06-28 19:17:41 +02:00
SCsub Include the godot_plugin_jni.cpp file into the platform/android/SCsub file 2022-01-26 14:50:56 -08:00
string_android.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
thread_jandroid.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
thread_jandroid.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00

Android platform port

This folder contains the Java and C++ (JNI) code for the Android platform port, using Gradle as a build system.

Artwork license

logo.png and run_icon.png are licensed under Creative Commons Attribution 3.0 Unported per the Android logo usage guidelines:

The Android robot is reproduced or modified from work created and shared by Google and used according to terms described in the Creative Commons 3.0 Attribution License.