godot/scene
2016-01-01 10:45:24 -03:00
..
2d Make both lights and occluders stop working if hidden, fixes #2437 2016-01-01 10:45:24 -03:00
3d Add missing argument names in GDScript bindings 2015-12-28 02:13:05 +01:00
animation -fix function calls in animationtree, closes #2789 2015-12-16 08:34:57 -03:00
audio Add missing argument names in GDScript bindings 2015-12-28 02:13:05 +01:00
gui -fix range limit issue in Particles2D, closes #2411 2015-12-31 15:18:03 -03:00
io Cosmetic fixes to SCons buildsystem 2015-11-01 20:53:26 +01:00
main -fix loading of samples in mod, s3m and xm. Fixes #2553 2015-12-29 16:06:45 -03:00
resources Merge branch 'master' of https://github.com/godotengine/godot 2015-12-31 00:33:07 -03:00
register_scene_types.cpp -work in progress resourceparser and .tscn parser. Still non-functional 2015-11-24 10:42:05 -03:00
register_scene_types.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
scene_string_names.cpp Several performance improvements, mainly in loading and instancing scenes and resources. 2015-06-29 00:29:49 -03:00
scene_string_names.h Several performance improvements, mainly in loading and instancing scenes and resources. 2015-06-29 00:29:49 -03:00
SCsub Cosmetic fixes to SCons buildsystem 2015-11-01 20:53:26 +01:00