godot/scene/main
Rémi Verschelde 7a16bb2ee4
Fix typos with codespell
Using codespell 2.2-dev from current git.

Added `misc/scripts/codespell.sh` to make it easier to run it once in a
while and update the skip and ignore lists.

(cherry picked from commit 1bdb82c64e)
2022-02-11 09:50:59 +01:00
..
canvas_layer.cpp Backport CanvasLayer visibility 2022-02-11 01:00:35 +08:00
canvas_layer.h Backport CanvasLayer visibility 2022-02-11 01:00:35 +08:00
http_request.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
http_request.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
instance_placeholder.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
instance_placeholder.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
node.cpp Add a signal to notify when children nodes enter or exit tree 2022-02-11 09:50:58 +01:00
node.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
resource_preloader.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
resource_preloader.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
scene_tree.cpp ProjectSettings add dirty flag and project_settings_changed signal 2022-02-09 11:20:25 +00:00
scene_tree.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
timer.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
timer.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
viewport.cpp Fix typos with codespell 2022-02-11 09:50:59 +01:00
viewport.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00