godot/platform/ios
Pedro J. Estébanez 12a519bae2 Split RenderingDevice into API-agnostic and RenderingDeviceDriver parts
Credit and thanks to @bruzvg for multiple build fixes, update of 3rd-party items and MinGW support.

Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
2023-12-20 19:18:08 +01:00
..
api
doc_classes Add missing tutorials to documentation classes 2023-08-19 20:29:24 +02:00
export Remove unnecessary assignments 2023-12-13 11:06:26 -05:00
README.md
SCsub
app_delegate.h
app_delegate.mm Add project settings for AVAudioSessionCategory on iOS 2023-10-17 12:35:49 +02:00
detect.py [iOS, GDExtension] Fix loading and exporting static libraries and xcframeworks. 2023-11-09 20:04:40 +02:00
device_metrics.h
device_metrics.m
display_layer.h
display_layer.mm
display_server_ios.h Split RenderingDevice into API-agnostic and RenderingDeviceDriver parts 2023-12-20 19:18:08 +01:00
display_server_ios.mm Split RenderingDevice into API-agnostic and RenderingDeviceDriver parts 2023-12-20 19:18:08 +01:00
godot_app_delegate.h
godot_app_delegate.m
godot_ios.mm
godot_view.h
godot_view.mm [iOS] Fix build with Xcode 15. 2023-09-27 21:27:15 +03:00
godot_view_renderer.h
godot_view_renderer.mm
ios.h
ios.mm
joypad_ios.h
joypad_ios.mm
key_mapping_ios.h
key_mapping_ios.mm
keyboard_input_view.h
keyboard_input_view.mm
main.m
os_ios.h Split RenderingDevice into API-agnostic and RenderingDeviceDriver parts 2023-12-20 19:18:08 +01:00
os_ios.mm Split RenderingDevice into API-agnostic and RenderingDeviceDriver parts 2023-12-20 19:18:08 +01:00
platform_config.h [macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching. 2023-09-21 14:21:00 +03:00
platform_gl.h [macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching. 2023-09-21 14:21:00 +03:00
tts_ios.h
tts_ios.mm
view_controller.h
view_controller.mm [iOS] Fix build with Xcode 15. 2023-09-27 21:27:15 +03:00
vulkan_context_ios.h Split RenderingDevice into API-agnostic and RenderingDeviceDriver parts 2023-12-20 19:18:08 +01:00
vulkan_context_ios.mm Split RenderingDevice into API-agnostic and RenderingDeviceDriver parts 2023-12-20 19:18:08 +01:00

README.md

iOS platform port

This folder contains the C++, Objective-C and Objective-C++ code for the iOS platform port.

See also misc/dist/ios_xcode folder for the Xcode project template used for packaging the iOS export templates.

Documentation