.. |
default_theme
|
Improve the default project theme
|
2022-01-19 18:46:01 +03:00 |
SCsub
|
…
|
|
animation.cpp
|
Merge pull request #56193 from kodiwills/fix-update-mode-not-refreshed-visually-on-undo
|
2022-01-05 10:53:34 +01:00 |
animation.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
audio_stream_sample.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
audio_stream_sample.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
bit_map.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
bit_map.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
box_shape_3d.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
box_shape_3d.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
camera_effects.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
camera_effects.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
canvas_item_material.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
canvas_item_material.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
capsule_shape_2d.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
capsule_shape_2d.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
capsule_shape_3d.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
capsule_shape_3d.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
circle_shape_2d.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
circle_shape_2d.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
concave_polygon_shape_2d.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
concave_polygon_shape_2d.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
concave_polygon_shape_3d.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
concave_polygon_shape_3d.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
convex_polygon_shape_2d.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
convex_polygon_shape_2d.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
convex_polygon_shape_3d.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
convex_polygon_shape_3d.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
curve.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
curve.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
cylinder_shape_3d.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
cylinder_shape_3d.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
environment.cpp
|
Allow using between 1 and 8 cascades for SDFGI
|
2022-01-17 16:49:02 +01:00 |
environment.h
|
Allow using between 1 and 8 cascades for SDFGI
|
2022-01-17 16:49:02 +01:00 |
fog_material.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
fog_material.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
font.cpp
|
Merge pull request #54794 from bruvzg/runtime_bmfont_parser
|
2022-01-17 13:25:08 +01:00 |
font.h
|
Merge pull request #54794 from bruvzg/runtime_bmfont_parser
|
2022-01-17 13:25:08 +01:00 |
gradient.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
gradient.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
height_map_shape_3d.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
height_map_shape_3d.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
immediate_mesh.cpp
|
Add nodiscard to core math classes to catch c++ errors.
|
2022-01-20 13:07:49 +00:00 |
immediate_mesh.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
importer_mesh.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
importer_mesh.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
material.cpp
|
Move metallic and roughness automated assignment to an inspector UndoRedo
|
2022-01-06 16:07:26 +00:00 |
material.h
|
Optimize include files to improve `shader_language.h` compilation speed
|
2022-01-12 14:19:12 +03:00 |
mesh.cpp
|
Merge pull request #56330 from nikitalita/convert-old-octahedral
|
2022-01-08 23:38:44 +01:00 |
mesh.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
mesh_data_tool.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
mesh_data_tool.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
mesh_library.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
mesh_library.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
multimesh.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
multimesh.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
navigation_mesh.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
navigation_mesh.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
packed_scene.cpp
|
Removed redundant ClassDB::is_class_enabled() and moved second dynamic_cast inside worst case if
|
2022-01-08 14:09:22 +01:00 |
packed_scene.h
|
Merge pull request #53313 from KoBeWi/debinded_konnekt
|
2022-01-04 12:22:46 +01:00 |
particles_material.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
particles_material.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
physics_material.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
physics_material.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
polygon_path_finder.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
polygon_path_finder.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
primitive_meshes.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
primitive_meshes.h
|
Style: Remove inconsistently used `@author` docstrings
|
2022-01-04 20:42:50 +01:00 |
rectangle_shape_2d.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
rectangle_shape_2d.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
resource_format_text.cpp
|
Merge pull request #53313 from KoBeWi/debinded_konnekt
|
2022-01-04 12:22:46 +01:00 |
resource_format_text.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
segment_shape_2d.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
segment_shape_2d.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
separation_ray_shape_2d.cpp
|
Use List Initializations for Vectors.
|
2022-01-12 10:15:12 +05:45 |
separation_ray_shape_2d.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
separation_ray_shape_3d.cpp
|
Use List Initializations for Vectors.
|
2022-01-12 10:15:12 +05:45 |
separation_ray_shape_3d.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
shader.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
shader.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
shape_2d.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
shape_2d.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
shape_3d.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
shape_3d.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
skeleton_modification_2d.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
skeleton_modification_2d.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
skeleton_modification_2d_ccdik.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
skeleton_modification_2d_ccdik.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
skeleton_modification_2d_fabrik.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
skeleton_modification_2d_fabrik.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
skeleton_modification_2d_jiggle.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
skeleton_modification_2d_jiggle.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
skeleton_modification_2d_lookat.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
skeleton_modification_2d_lookat.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
skeleton_modification_2d_physicalbones.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
skeleton_modification_2d_physicalbones.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
skeleton_modification_2d_stackholder.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
skeleton_modification_2d_stackholder.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
skeleton_modification_2d_twoboneik.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
skeleton_modification_2d_twoboneik.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
skeleton_modification_3d.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
skeleton_modification_3d.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
skeleton_modification_3d_ccdik.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
skeleton_modification_3d_ccdik.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
skeleton_modification_3d_fabrik.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
skeleton_modification_3d_fabrik.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
skeleton_modification_3d_jiggle.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
skeleton_modification_3d_jiggle.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
skeleton_modification_3d_lookat.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
skeleton_modification_3d_lookat.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
skeleton_modification_3d_stackholder.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
skeleton_modification_3d_stackholder.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
skeleton_modification_3d_twoboneik.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
skeleton_modification_3d_twoboneik.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
skeleton_modification_stack_2d.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
skeleton_modification_stack_2d.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
skeleton_modification_stack_3d.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
skeleton_modification_stack_3d.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
skin.cpp
|
Expose add_named_bind for all essential skin bindings.
|
2022-01-14 03:20:24 -08:00 |
skin.h
|
Merge pull request #56212 from laws65/skin-export-crash-fix
|
2022-01-05 10:48:52 +01:00 |
sky.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
sky.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
sky_material.cpp
|
Add shader cache and filter variable to PanoramaSkyMaterial
|
2022-01-14 23:30:27 -05:00 |
sky_material.h
|
Add shader cache and filter variable to PanoramaSkyMaterial
|
2022-01-14 23:30:27 -05:00 |
sphere_shape_3d.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
sphere_shape_3d.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
sprite_frames.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
sprite_frames.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
style_box.cpp
|
Use List Initializations for Vectors.
|
2022-01-12 10:15:12 +05:45 |
style_box.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
surface_tool.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
surface_tool.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
syntax_highlighter.cpp
|
Improvments for SyntaxHighlighters
|
2022-01-15 15:39:55 +00:00 |
syntax_highlighter.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
text_file.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
text_file.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
text_line.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
text_line.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
text_paragraph.cpp
|
[TextServer] Improvements for line breaking, "Fill" alignment, overrun, and interaction between these modes.
|
2022-01-13 08:53:28 +02:00 |
text_paragraph.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
texture.cpp
|
Fix AtlasTexture nesting
|
2022-01-15 00:14:56 +01:00 |
texture.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
theme.cpp
|
Merge pull request #56376 from pycbouh/theme-tombe-les-theme-properties
|
2022-01-06 11:33:43 +01:00 |
theme.h
|
Merge pull request #56376 from pycbouh/theme-tombe-les-theme-properties
|
2022-01-06 11:33:43 +01:00 |
tile_set.cpp
|
Use List Initializations for Vectors.
|
2022-01-12 10:15:12 +05:45 |
tile_set.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
video_stream.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
visual_shader.cpp
|
Fixed incorrect property types
|
2022-01-11 17:17:11 +05:30 |
visual_shader.h
|
Add a GDScript template for `VisualShaderNodeCustom`
|
2022-01-06 12:06:33 +03:00 |
visual_shader_nodes.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
visual_shader_nodes.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
visual_shader_particle_nodes.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
visual_shader_particle_nodes.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
visual_shader_sdf_nodes.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
visual_shader_sdf_nodes.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
world_2d.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
world_2d.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
world_3d.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
world_3d.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
world_boundary_shape_2d.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
world_boundary_shape_2d.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
world_boundary_shape_3d.cpp
|
Use List Initializations for Vectors.
|
2022-01-12 10:15:12 +05:45 |
world_boundary_shape_3d.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |