godot/scene
Rémi Verschelde 7e4cfe4b94
Merge pull request #13245 from Krakean/itemlist_add_some_signals
Added some new API functionality to Item List component
2017-11-26 21:05:41 +01:00
..
2d Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function, 2017-11-25 00:09:40 -03:00
3d Tweak the default camera node settings 2017-11-25 23:48:30 +01:00
animation Implement onion skinning for the animation editor 2017-11-25 13:25:14 +01:00
audio Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function, 2017-11-25 00:09:40 -03:00
gui Merge pull request #13245 from Krakean/itemlist_add_some_signals 2017-11-26 21:05:41 +01:00
main Merge pull request #12572 from RandomShaper/onion-skinning 2017-11-26 15:13:35 -03:00
resources Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function, 2017-11-25 00:09:40 -03:00
register_scene_types.cpp Remove get_default_video_mode definition on OSX/iOS 2017-11-09 23:36:08 +01:00
register_scene_types.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
scene_string_names.cpp Unify degree members and properties 2017-11-10 12:52:07 +01:00
scene_string_names.h Renamed fixed_process to physics_process 2017-09-30 16:19:07 +02:00
SCsub Dead code tells no tales 2017-08-27 22:13:45 +02:00