godot/editor/export
Yuri Sizov 773b4d7764 Ensure more export errors are reported to users
Also fixes the timing issue when exporting all
presets at the same time, where the error report
would try to appear while the progress dialog
was still visible.
2023-12-06 15:26:07 +01:00
..
editor_export_platform_pc.cpp Ensure more export errors are reported to users 2023-12-06 15:26:07 +01:00
editor_export_platform_pc.h Allow exporting release Android builds without a debug keystore 2023-06-19 01:00:13 -03:00
editor_export_platform.cpp Ensure more export errors are reported to users 2023-12-06 15:26:07 +01:00
editor_export_platform.h Expose EditorExportPlatform::get_os_name() 2023-09-07 12:28:09 -05:00
editor_export_plugin.cpp Re-architect how Android plugins are packaged and handled at export time 2023-07-18 19:14:53 +02:00
editor_export_plugin.h Re-architect how Android plugins are packaged and handled at export time 2023-07-18 19:14:53 +02:00
editor_export_preset.cpp [Export] Improve app / file version validation. 2023-11-01 11:25:44 +02:00
editor_export_preset.h Add a "version" project setting and use it in new export presets 2023-08-04 10:29:33 +02:00
editor_export_shared_object.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
editor_export.cpp Add a button in the export dialog to fix missing texture formats 2023-08-17 02:56:42 -05:00
editor_export.h Fix export options of scripted EditorExportPlugins 2023-07-04 15:39:23 +02:00
export_template_manager.cpp Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable 2023-10-08 17:23:33 +02:00
export_template_manager.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
project_export.cpp Ensure more export errors are reported to users 2023-12-06 15:26:07 +01:00
project_export.h Fix theme application in various editor dialogs 2023-12-04 13:18:48 +01:00
SCsub Split up editor export code into multiple files 2022-07-26 08:28:19 -05:00