godot/editor/plugins
2022-02-06 23:39:04 +01:00
..
tiles Add missing SNAME macro optimization in some function calls 2022-02-06 15:54:04 +01:00
abstract_polygon_2d_editor.cpp Fix theme application in various curve editors 2022-01-29 01:03:43 +03:00
abstract_polygon_2d_editor.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
animation_blend_space_1d_editor.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
animation_blend_space_1d_editor.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
animation_blend_space_2d_editor.cpp Vectors: Use clear() and has(). 2022-02-02 00:11:09 +05:45
animation_blend_space_2d_editor.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
animation_blend_tree_editor_plugin.cpp String: Add contains(). 2022-02-04 01:28:02 +05:45
animation_blend_tree_editor_plugin.h simplify formatting scripts, add a clang-tidy script, and run clang-tidy 2022-01-29 04:41:03 -06:00
animation_player_editor_plugin.cpp String: Add contains(). 2022-02-04 01:28:02 +05:45
animation_player_editor_plugin.h [Editor] Move some animation specific keying logic out of inspector. 2022-01-19 11:08:25 +01:00
animation_state_machine_editor.cpp String: Add contains(). 2022-02-04 01:28:02 +05:45
animation_state_machine_editor.h Make AnimationTree delta argument force double in core 2022-01-29 05:07:30 +09:00
animation_tree_editor_plugin.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
animation_tree_editor_plugin.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
asset_library_editor_plugin.cpp Update AssetLib network settings when Editor Settings change 2022-01-21 15:42:05 +08:00
asset_library_editor_plugin.h Fix Asset Library UX when an asset is being downloaded 2022-01-19 19:16:17 +03:00
audio_stream_editor_plugin.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
audio_stream_editor_plugin.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
camera_3d_editor_plugin.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
camera_3d_editor_plugin.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
canvas_item_editor_plugin.cpp Fix node types in image drag-and-drop and add node icons 2022-02-05 21:01:29 -06:00
canvas_item_editor_plugin.h Improve 2D editor's right-click menu 2022-01-27 03:02:45 +01:00
collision_polygon_2d_editor_plugin.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
collision_polygon_2d_editor_plugin.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
collision_polygon_3d_editor_plugin.cpp Fix secondary handles in editor gizmos 2022-01-12 14:21:20 +01:00
collision_polygon_3d_editor_plugin.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
collision_shape_2d_editor_plugin.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
collision_shape_2d_editor_plugin.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
cpu_particles_2d_editor_plugin.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
cpu_particles_2d_editor_plugin.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
cpu_particles_3d_editor_plugin.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
cpu_particles_3d_editor_plugin.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
curve_editor_plugin.cpp Use fill() to fill an entire image instead of setting pixels individually. 2022-01-08 17:43:15 +05:45
curve_editor_plugin.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
debugger_editor_plugin.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
debugger_editor_plugin.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
editor_debugger_plugin.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
editor_debugger_plugin.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
editor_preview_plugins.cpp Cleanup and move char functions to the char_utils.h header. 2022-02-04 11:35:01 +02:00
editor_preview_plugins.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
font_editor_plugin.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
font_editor_plugin.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gpu_particles_2d_editor_plugin.cpp Store panels and docks singletons in their own classes 2022-01-20 20:13:26 +01:00
gpu_particles_2d_editor_plugin.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gpu_particles_3d_editor_plugin.cpp Store panels and docks singletons in their own classes 2022-01-20 20:13:26 +01:00
gpu_particles_3d_editor_plugin.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gpu_particles_collision_sdf_editor_plugin.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gpu_particles_collision_sdf_editor_plugin.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gradient_editor_plugin.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gradient_editor_plugin.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
input_event_editor_plugin.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
input_event_editor_plugin.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
light_occluder_2d_editor_plugin.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
light_occluder_2d_editor_plugin.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
lightmap_gi_editor_plugin.cpp Merge pull request #56367 from Calinou/bakedlightmap-print-time-request-attention 2022-01-07 00:58:36 +01:00
lightmap_gi_editor_plugin.h Merge pull request #56367 from Calinou/bakedlightmap-print-time-request-attention 2022-01-07 00:58:36 +01:00
line_2d_editor_plugin.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
line_2d_editor_plugin.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
material_editor_plugin.cpp Fix typos with codespell 2022-01-07 00:12:09 +01:00
material_editor_plugin.h Move metallic and roughness automated assignment to an inspector UndoRedo 2022-01-06 16:07:26 +00:00
mesh_editor_plugin.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
mesh_editor_plugin.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
mesh_instance_3d_editor_plugin.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
mesh_instance_3d_editor_plugin.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
mesh_library_editor_plugin.cpp Store panels and docks singletons in their own classes 2022-01-20 20:13:26 +01:00
mesh_library_editor_plugin.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
multimesh_editor_plugin.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
multimesh_editor_plugin.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
navigation_polygon_editor_plugin.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
navigation_polygon_editor_plugin.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
node_3d_editor_gizmos.cpp Add missing SNAME macro optimization in some function calls 2022-02-06 15:54:04 +01:00
node_3d_editor_gizmos.h Fix secondary handles in editor gizmos 2022-01-12 14:21:20 +01:00
node_3d_editor_plugin.cpp Remove get_focus_owner() from Control, replaced by get_viewport()->gui_get_focus_owner() 2022-02-03 11:59:32 +01:00
node_3d_editor_plugin.h Merge pull request #56619 from timothyqiu/left-right-palette 2022-01-18 16:38:09 +01:00
occluder_instance_3d_editor_plugin.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
occluder_instance_3d_editor_plugin.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
ot_features_plugin.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
ot_features_plugin.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
packed_scene_translation_parser_plugin.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
packed_scene_translation_parser_plugin.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
path_2d_editor_plugin.cpp Fix theme application in various curve editors 2022-01-29 01:03:43 +03:00
path_2d_editor_plugin.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
path_3d_editor_plugin.cpp Fix theme application in various curve editors 2022-01-29 01:03:43 +03:00
path_3d_editor_plugin.h Fix theme application in various curve editors 2022-01-29 01:03:43 +03:00
physical_bone_3d_editor_plugin.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
physical_bone_3d_editor_plugin.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
polygon_2d_editor_plugin.cpp Vectors: Use clear() and has(). 2022-02-02 00:11:09 +05:45
polygon_2d_editor_plugin.h Minor tweaks and fixes to panning 2022-01-23 13:49:53 +01:00
replication_editor_plugin.cpp [Editor] Replication plugin to configure MultiplayerSynchronizers. 2022-02-04 14:56:30 +01:00
replication_editor_plugin.h [Editor] Replication plugin to configure MultiplayerSynchronizers. 2022-02-04 14:56:30 +01:00
resource_preloader_editor_plugin.cpp String: Add contains(). 2022-02-04 01:28:02 +05:45
resource_preloader_editor_plugin.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
root_motion_editor_plugin.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
root_motion_editor_plugin.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
script_editor_plugin.cpp Merge pull request #57562 from AnilBK/string-add-contains 2022-02-03 22:21:24 +01:00
script_editor_plugin.h Save script editor's function list split offset with the editor layout 2022-02-02 22:50:49 +01:00
script_text_editor.cpp Add missing SNAME macro optimization in some function calls 2022-02-06 15:54:04 +01:00
script_text_editor.h Fix theming update of shader editor 2022-01-25 12:10:07 +03:00
SCsub Rework the TileSet resource and TileMap nodes: 2021-05-07 18:06:17 +02:00
shader_editor_plugin.cpp Fix theming update of shader editor 2022-01-25 12:10:07 +03:00
shader_editor_plugin.h Fix theming update of shader editor 2022-01-25 12:10:07 +03:00
shader_file_editor_plugin.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
shader_file_editor_plugin.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_2d_editor_plugin.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_2d_editor_plugin.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_3d_editor_plugin.cpp Add missing SNAME macro optimization in some function calls 2022-02-06 15:54:04 +01:00
skeleton_3d_editor_plugin.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_ik_3d_editor_plugin.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
skeleton_ik_3d_editor_plugin.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
sprite_2d_editor_plugin.cpp Store panels and docks singletons in their own classes 2022-01-20 20:13:26 +01:00
sprite_2d_editor_plugin.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
sprite_frames_editor_plugin.cpp SpriteFramesEditor Fix crash when selecting non-Texture2D file for splitting 2022-02-06 23:39:04 +01:00
sprite_frames_editor_plugin.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
style_box_editor_plugin.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
style_box_editor_plugin.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
sub_viewport_preview_editor_plugin.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
sub_viewport_preview_editor_plugin.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
text_control_editor_plugin.cpp Edit font properties on multiple objects at once 2022-02-06 18:32:55 +08:00
text_control_editor_plugin.h Edit font properties on multiple objects at once 2022-02-06 18:32:55 +08:00
text_editor.cpp Convert TextEdit callbacks to Callable 2022-01-19 17:26:22 +00:00
text_editor.h Convert TextEdit callbacks to Callable 2022-01-19 17:26:22 +00:00
texture_3d_editor_plugin.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
texture_3d_editor_plugin.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
texture_editor_plugin.cpp Rename TextureRect.expand to ignore_texture_size 2022-01-07 20:21:17 +01:00
texture_editor_plugin.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
texture_layered_editor_plugin.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
texture_layered_editor_plugin.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
texture_region_editor_plugin.cpp Minor tweaks and fixes to panning 2022-01-23 13:49:53 +01:00
texture_region_editor_plugin.h Minor tweaks and fixes to panning 2022-01-23 13:49:53 +01:00
theme_editor_plugin.cpp Remove get_focus_owner() from Control, replaced by get_viewport()->gui_get_focus_owner() 2022-02-03 11:59:32 +01:00
theme_editor_plugin.h Addded methods to propagate checks & refactored classes to use new methods. 2022-01-18 19:21:59 -08:00
theme_editor_preview.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
theme_editor_preview.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
version_control_editor_plugin.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
version_control_editor_plugin.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
visual_shader_editor_plugin.cpp Rename PORT_TYPE_VECTOR to PORT_TYPE_VECTOR_3D 2022-02-06 20:15:28 +03:00
visual_shader_editor_plugin.h Refactor AddOption in visual shader editor 2022-01-28 15:28:37 +03:00
voxel_gi_editor_plugin.cpp Rename VoxelGI editor bake actions from "GI Probe" to "VoxelGI" 2022-01-26 23:12:26 +01:00
voxel_gi_editor_plugin.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00