.. |
animation_player_editor_plugin.cpp
|
Removed support for saving paths as relative, closes #5728
|
2016-07-22 10:39:46 -03:00 |
animation_player_editor_plugin.h
|
|
|
animation_tree_editor_plugin.cpp
|
Removed unused variables (second pass) + dead code
|
2016-07-07 23:15:59 +02:00 |
animation_tree_editor_plugin.h
|
|
|
baked_light_baker_cmpxchg.cpp
|
|
|
baked_light_baker.cpp
|
Stop baking process if there is no geometry in the BakedLightInstance.
|
2016-07-25 21:45:20 -05:00 |
baked_light_baker.h
|
|
|
baked_light_editor_plugin.cpp
|
Stop baking process if there is no geometry in the BakedLightInstance.
|
2016-07-25 21:45:20 -05:00 |
baked_light_editor_plugin.h
|
|
|
camera_editor_plugin.cpp
|
|
|
camera_editor_plugin.h
|
|
|
canvas_item_editor_plugin.cpp
|
Some optimizations and limits for extreme zoom in and out in editor, fixes #5820
|
2016-07-21 10:11:53 -03:00 |
canvas_item_editor_plugin.h
|
|
|
collision_polygon_2d_editor_plugin.cpp
|
Removed unused variables (second pass) + dead code
|
2016-07-07 23:15:59 +02:00 |
collision_polygon_2d_editor_plugin.h
|
|
|
collision_polygon_editor_plugin.cpp
|
Fix CollisionPolygon gizmo showing error icons instead of the 3d handles
|
2016-07-09 13:18:16 -03:00 |
collision_polygon_editor_plugin.h
|
|
|
collision_shape_2d_editor_plugin.cpp
|
|
|
collision_shape_2d_editor_plugin.h
|
|
|
color_ramp_editor_plugin.cpp
|
|
|
color_ramp_editor_plugin.h
|
|
|
cube_grid_theme_editor_plugin.cpp
|
|
|
cube_grid_theme_editor_plugin.h
|
|
|
editor_preview_plugins.cpp
|
Removed unused variables (second pass) + dead code
|
2016-07-07 23:15:59 +02:00 |
editor_preview_plugins.h
|
|
|
item_list_editor_plugin.cpp
|
|
|
item_list_editor_plugin.h
|
|
|
light_occluder_2d_editor_plugin.cpp
|
Removed unused variables (second pass) + dead code
|
2016-07-07 23:15:59 +02:00 |
light_occluder_2d_editor_plugin.h
|
|
|
material_editor_plugin.cpp
|
|
|
material_editor_plugin.h
|
|
|
mesh_editor_plugin.cpp
|
|
|
mesh_editor_plugin.h
|
|
|
mesh_instance_editor_plugin.cpp
|
|
|
mesh_instance_editor_plugin.h
|
|
|
multimesh_editor_plugin.cpp
|
|
|
multimesh_editor_plugin.h
|
|
|
navigation_polygon_editor_plugin.cpp
|
Removed unused variables (second pass) + dead code
|
2016-07-07 23:15:59 +02:00 |
navigation_polygon_editor_plugin.h
|
|
|
particles_2d_editor_plugin.cpp
|
|
|
particles_2d_editor_plugin.h
|
|
|
particles_editor_plugin.cpp
|
Removed unused variables (second pass) + dead code
|
2016-07-07 23:15:59 +02:00 |
particles_editor_plugin.h
|
|
|
path_2d_editor_plugin.cpp
|
|
|
path_2d_editor_plugin.h
|
|
|
path_editor_plugin.cpp
|
|
|
path_editor_plugin.h
|
|
|
polygon_2d_editor_plugin.cpp
|
Removed unused variables (second pass) + dead code
|
2016-07-07 23:15:59 +02:00 |
polygon_2d_editor_plugin.h
|
|
|
resource_preloader_editor_plugin.cpp
|
|
|
resource_preloader_editor_plugin.h
|
|
|
rich_text_editor_plugin.cpp
|
|
|
rich_text_editor_plugin.h
|
|
|
sample_editor_plugin.cpp
|
Removed unused variables (second pass) + dead code
|
2016-07-07 23:15:59 +02:00 |
sample_editor_plugin.h
|
|
|
sample_library_editor_plugin.cpp
|
|
|
sample_library_editor_plugin.h
|
|
|
sample_player_editor_plugin.cpp
|
|
|
sample_player_editor_plugin.h
|
|
|
script_editor_plugin.cpp
|
Likely with bugs and with some features are missing, as well as profiler support, but VisualScript should be more or less done!
|
2016-08-06 19:00:54 -03:00 |
script_editor_plugin.h
|
Making bits of docs appear in different dialogues is made easier with EditorHelpBit
|
2016-08-23 23:15:16 -03:00 |
script_text_editor.cpp
|
Likely with bugs and with some features are missing, as well as profiler support, but VisualScript should be more or less done!
|
2016-08-06 19:00:54 -03:00 |
script_text_editor.h
|
Likely with bugs and with some features are missing, as well as profiler support, but VisualScript should be more or less done!
|
2016-08-06 19:00:54 -03:00 |
SCsub
|
|
|
shader_editor_plugin.cpp
|
Added block caret to TextEdit
|
2016-07-12 16:07:17 +01:00 |
shader_editor_plugin.h
|
|
|
shader_graph_editor_plugin.cpp
|
Removed unused variables (second pass) + dead code
|
2016-07-07 23:15:59 +02:00 |
shader_graph_editor_plugin.h
|
|
|
spatial_editor_plugin.cpp
|
Fix EditorSpatialGizmo virtual functions not being called
|
2016-07-09 13:10:13 -03:00 |
spatial_editor_plugin.h
|
|
|
sprite_frames_editor_plugin.cpp
|
AnimatedSprite and AnimatedSprite 3D adapt the name of the current animation if the one in SpriteFrames is removed/added or renamed. Closes #5152
|
2016-06-29 17:51:55 -03:00 |
sprite_frames_editor_plugin.h
|
|
|
stream_editor_plugin.cpp
|
|
|
stream_editor_plugin.h
|
|
|
style_box_editor_plugin.cpp
|
|
|
style_box_editor_plugin.h
|
|
|
texture_editor_plugin.cpp
|
|
|
texture_editor_plugin.h
|
|
|
texture_region_editor_plugin.cpp
|
TextureRegionEditor snap_mode fix.
|
2016-08-04 19:49:11 +01:00 |
texture_region_editor_plugin.h
|
|
|
theme_editor_plugin.cpp
|
|
|
theme_editor_plugin.h
|
|
|
tile_map_editor_plugin.cpp
|
Small usability improvements on the TileMap editor tile palette.
|
2016-08-16 06:00:47 -03:00 |
tile_map_editor_plugin.h
|
|
|
tile_set_editor_plugin.cpp
|
Respect frame property when converting to TileSet.
|
2016-07-05 11:40:22 -07:00 |
tile_set_editor_plugin.h
|
|
|