godot/tools/editor/plugins
2016-08-23 23:15:16 -03:00
..
animation_player_editor_plugin.cpp Removed support for saving paths as relative, closes #5728 2016-07-22 10:39:46 -03:00
animation_player_editor_plugin.h
animation_tree_editor_plugin.cpp Removed unused variables (second pass) + dead code 2016-07-07 23:15:59 +02:00
animation_tree_editor_plugin.h
baked_light_baker_cmpxchg.cpp
baked_light_baker.cpp Stop baking process if there is no geometry in the BakedLightInstance. 2016-07-25 21:45:20 -05:00
baked_light_baker.h
baked_light_editor_plugin.cpp Stop baking process if there is no geometry in the BakedLightInstance. 2016-07-25 21:45:20 -05:00
baked_light_editor_plugin.h
camera_editor_plugin.cpp
camera_editor_plugin.h
canvas_item_editor_plugin.cpp Some optimizations and limits for extreme zoom in and out in editor, fixes #5820 2016-07-21 10:11:53 -03:00
canvas_item_editor_plugin.h
collision_polygon_2d_editor_plugin.cpp Removed unused variables (second pass) + dead code 2016-07-07 23:15:59 +02:00
collision_polygon_2d_editor_plugin.h
collision_polygon_editor_plugin.cpp Fix CollisionPolygon gizmo showing error icons instead of the 3d handles 2016-07-09 13:18:16 -03:00
collision_polygon_editor_plugin.h
collision_shape_2d_editor_plugin.cpp
collision_shape_2d_editor_plugin.h
color_ramp_editor_plugin.cpp
color_ramp_editor_plugin.h
cube_grid_theme_editor_plugin.cpp
cube_grid_theme_editor_plugin.h
editor_preview_plugins.cpp Removed unused variables (second pass) + dead code 2016-07-07 23:15:59 +02:00
editor_preview_plugins.h
item_list_editor_plugin.cpp
item_list_editor_plugin.h
light_occluder_2d_editor_plugin.cpp Removed unused variables (second pass) + dead code 2016-07-07 23:15:59 +02:00
light_occluder_2d_editor_plugin.h
material_editor_plugin.cpp
material_editor_plugin.h
mesh_editor_plugin.cpp
mesh_editor_plugin.h
mesh_instance_editor_plugin.cpp
mesh_instance_editor_plugin.h
multimesh_editor_plugin.cpp
multimesh_editor_plugin.h
navigation_polygon_editor_plugin.cpp Removed unused variables (second pass) + dead code 2016-07-07 23:15:59 +02:00
navigation_polygon_editor_plugin.h
particles_2d_editor_plugin.cpp
particles_2d_editor_plugin.h
particles_editor_plugin.cpp Removed unused variables (second pass) + dead code 2016-07-07 23:15:59 +02:00
particles_editor_plugin.h
path_2d_editor_plugin.cpp
path_2d_editor_plugin.h
path_editor_plugin.cpp
path_editor_plugin.h
polygon_2d_editor_plugin.cpp Removed unused variables (second pass) + dead code 2016-07-07 23:15:59 +02:00
polygon_2d_editor_plugin.h
resource_preloader_editor_plugin.cpp
resource_preloader_editor_plugin.h
rich_text_editor_plugin.cpp
rich_text_editor_plugin.h
sample_editor_plugin.cpp Removed unused variables (second pass) + dead code 2016-07-07 23:15:59 +02:00
sample_editor_plugin.h
sample_library_editor_plugin.cpp
sample_library_editor_plugin.h
sample_player_editor_plugin.cpp
sample_player_editor_plugin.h
script_editor_plugin.cpp Likely with bugs and with some features are missing, as well as profiler support, but VisualScript should be more or less done! 2016-08-06 19:00:54 -03:00
script_editor_plugin.h Making bits of docs appear in different dialogues is made easier with EditorHelpBit 2016-08-23 23:15:16 -03:00
script_text_editor.cpp Likely with bugs and with some features are missing, as well as profiler support, but VisualScript should be more or less done! 2016-08-06 19:00:54 -03:00
script_text_editor.h Likely with bugs and with some features are missing, as well as profiler support, but VisualScript should be more or less done! 2016-08-06 19:00:54 -03:00
SCsub
shader_editor_plugin.cpp Added block caret to TextEdit 2016-07-12 16:07:17 +01:00
shader_editor_plugin.h
shader_graph_editor_plugin.cpp Removed unused variables (second pass) + dead code 2016-07-07 23:15:59 +02:00
shader_graph_editor_plugin.h
spatial_editor_plugin.cpp Fix EditorSpatialGizmo virtual functions not being called 2016-07-09 13:10:13 -03:00
spatial_editor_plugin.h
sprite_frames_editor_plugin.cpp AnimatedSprite and AnimatedSprite 3D adapt the name of the current animation if the one in SpriteFrames is removed/added or renamed. Closes #5152 2016-06-29 17:51:55 -03:00
sprite_frames_editor_plugin.h
stream_editor_plugin.cpp
stream_editor_plugin.h
style_box_editor_plugin.cpp
style_box_editor_plugin.h
texture_editor_plugin.cpp
texture_editor_plugin.h
texture_region_editor_plugin.cpp TextureRegionEditor snap_mode fix. 2016-08-04 19:49:11 +01:00
texture_region_editor_plugin.h
theme_editor_plugin.cpp
theme_editor_plugin.h
tile_map_editor_plugin.cpp Small usability improvements on the TileMap editor tile palette. 2016-08-16 06:00:47 -03:00
tile_map_editor_plugin.h
tile_set_editor_plugin.cpp Respect frame property when converting to TileSet. 2016-07-05 11:40:22 -07:00
tile_set_editor_plugin.h