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collada
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Cleanup unnecessary debug prints
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2017-10-21 20:41:07 +02:00 |
doc
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Created internal usage flag to remove non editor properties from doc, closes #13334
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2017-12-06 17:16:25 -03:00 |
fileserver
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Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function,
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2017-11-25 00:09:40 -03:00 |
icons
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Merge pull request #14786 from djrm/pr_fixes
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2017-12-17 22:21:06 +01:00 |
import
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Added more hacks to GLTF2 importer to support crap exporter (MakeHuman in this case), fixes #13393
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2017-12-28 16:07:45 -03:00 |
plugins
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prevent strings from being evaluated to just "true"
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2017-12-30 21:22:16 -07:00 |
translations
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i18n: Sync translation templates with current source
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2017-12-20 17:10:28 +01:00 |
animation_editor.cpp
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Enhance undoredo action name, TTR, cleanup
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2017-12-12 23:04:37 +07:00 |
animation_editor.h
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Rename pos to position in user facing methods and variables
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2017-09-20 13:11:10 +02:00 |
array_property_edit.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
array_property_edit.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
code_editor.cpp
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Native pan and zoom for macOS
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2017-11-21 09:11:39 +01:00 |
code_editor.h
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Native pan and zoom for macOS
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2017-11-21 09:11:39 +01:00 |
connections_dialog.cpp
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Enhance undoredo action name, TTR, cleanup
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2017-12-12 23:04:37 +07:00 |
connections_dialog.h
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Enhance undoredo action name, TTR, cleanup
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2017-12-12 23:04:37 +07:00 |
create_dialog.cpp
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Changes to the Editor File Dialog.
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2017-12-25 02:29:00 -02:00 |
create_dialog.h
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Fixes random sorting order in Create New Node dialog
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2017-11-04 19:01:01 +01:00 |
dependency_editor.cpp
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Updated icons
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2017-12-14 15:49:27 -06:00 |
dependency_editor.h
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Add context menu to editor file dialogs.
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2017-12-05 21:05:58 +01:00 |
dictionary_property_edit.cpp
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Better supported for remote object editing with the inspector with a simple dictionary editor implement
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2017-11-17 09:20:33 +08:00 |
dictionary_property_edit.h
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Better supported for remote object editing with the inspector with a simple dictionary editor implement
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2017-11-17 09:20:33 +08:00 |
doc_code_font.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
doc_font.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
doc_title_font.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
editor_about.cpp
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EditorAbout: TTR workaround for "Project Manager" contexts
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2017-12-25 15:02:54 +07:00 |
editor_about.h
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Changed EditorAbout's TextEdits to RichTextLabels.
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2017-12-01 13:20:10 -02:00 |
editor_asset_installer.cpp
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Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function,
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2017-11-25 00:09:40 -03:00 |
editor_asset_installer.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
editor_audio_buses.cpp
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Some untranslated UI strings
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2017-12-02 16:59:45 +07:00 |
editor_audio_buses.h
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Improved audio buses editor
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2017-09-25 01:48:57 -05:00 |
editor_autoload_settings.cpp
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Clean up setting dialogues a bit.
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2017-12-17 18:39:36 +01:00 |
editor_autoload_settings.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
editor_data.cpp
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Properly rename scenes and resources after renaming or moving files, should fix #13976
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2017-12-26 16:32:12 -03:00 |
editor_data.h
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Properly rename scenes and resources after renaming or moving files, should fix #13976
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2017-12-26 16:32:12 -03:00 |
editor_dir_dialog.cpp
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Renamed function arguments to keep them consistent between declaration and implementation
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2017-09-14 13:49:15 -04:00 |
editor_dir_dialog.h
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-Fixed EditorDirDialog, which was really old and needed to use EditorFileSystem
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2017-09-03 00:24:36 -03:00 |
editor_export.cpp
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Use a different strategy for path remaps, try loading from a remap file instead.
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2017-12-18 11:21:49 -03:00 |
editor_export.h
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Merge pull request #14597 from NathanWarden/linux_extensions
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2017-12-16 13:05:18 +01:00 |
editor_file_dialog.cpp
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Changes to the Editor File Dialog.
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2017-12-25 02:29:00 -02:00 |
editor_file_dialog.h
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Changes to the Editor File Dialog.
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2017-12-25 02:29:00 -02:00 |
editor_file_system.cpp
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Reimport now checks source path changes and imported files and their md5, fixes #14728
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2017-12-27 15:22:04 -03:00 |
editor_file_system.h
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Changed reimport logic to also check md5 before reimporting, fixes #13135
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2017-11-24 13:39:41 -03:00 |
editor_fonts.cpp
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Fix text editor status font
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2017-12-27 06:09:28 +09:00 |
editor_fonts.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
editor_help.cpp
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Minor style fixes for editor help
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2017-12-27 10:35:26 -06:00 |
editor_help.h
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Docs methods grouping by prefix
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2017-12-16 20:02:10 +01:00 |
editor_initialize_ssl.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
editor_initialize_ssl.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
editor_log.cpp
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Remove unecessary anchors&margins set causing bad display (sons of containers)
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2017-09-27 00:38:28 +02:00 |
editor_log.h
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Fixed some inconsistent styles, plus some cleanup
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2017-09-12 13:16:47 -05:00 |
editor_name_dialog.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
editor_name_dialog.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
editor_node.cpp
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EditorSettings: Move scene tab options to their dedicated category
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2017-12-20 19:41:02 +01:00 |
editor_node.h
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-Add lightmapper
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2017-12-14 09:01:27 -03:00 |
editor_path.cpp
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Better supported for remote object editing with the inspector with a simple dictionary editor implement
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2017-11-17 09:20:33 +08:00 |
editor_path.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
editor_plugin_settings.cpp
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Removed most of the custom colors from the interface.
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2017-09-25 21:43:20 -05:00 |
editor_plugin_settings.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
editor_plugin.cpp
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Defer the scan filesystem call when adding import plugins
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2017-12-09 14:59:01 -02:00 |
editor_plugin.h
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Style: Re-apply clang-format over recent invalid additions
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2017-12-10 01:27:02 +01:00 |
editor_profiler.cpp
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Some untranslated UI strings
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2017-12-02 16:59:45 +07:00 |
editor_profiler.h
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Renamed fixed_process to physics_process
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2017-09-30 16:19:07 +02:00 |
editor_resource_preview.cpp
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Use new XDG folders to dehardcode paths
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2017-11-19 20:54:26 +01:00 |
editor_resource_preview.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
editor_run_native.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
editor_run_native.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
editor_run_script.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
editor_run_script.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
editor_run.cpp
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Fix player window centering on macOS retina screens
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2017-12-10 18:28:08 +01:00 |
editor_run.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
editor_scale.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
editor_scale.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
editor_settings.cpp
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Merge pull request #14853 from MattUV/context-menu
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2017-12-25 08:40:20 +07:00 |
editor_settings.h
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Fixed editor settings disappearing (caused by uninitialized variable).
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2017-11-29 22:04:41 -06:00 |
editor_sub_scene.cpp
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Enhanced Merge From Scene
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2017-12-13 12:38:35 +08:00 |
editor_sub_scene.h
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Enhanced Merge From Scene
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2017-12-13 12:38:35 +08:00 |
editor_themes.cpp
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Added default close and title color to editor themed graph nodes
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2017-12-24 13:08:53 -06:00 |
editor_themes.h
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Fixed theme update and some widgets.
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2017-11-11 11:58:30 -06:00 |
export_template_manager.cpp
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Fix bug in previous commit
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2017-12-18 20:59:32 +01:00 |
export_template_manager.h
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Property install export templates when downloaded from http
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2017-12-17 15:48:24 -03:00 |
file_type_cache.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
file_type_cache.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
filesystem_dock.cpp
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Properly rename scenes and resources after renaming or moving files, should fix #13976
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2017-12-26 16:32:12 -03:00 |
filesystem_dock.h
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Properly rename scenes and resources after renaming or moving files, should fix #13976
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2017-12-26 16:32:12 -03:00 |
groups_editor.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
groups_editor.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
import_dock.cpp
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Fix not being able to select an editor layout created in another language.
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2017-11-26 13:27:48 -02:00 |
import_dock.h
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Refresh import options when changing importer
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2017-11-13 17:31:00 -02:00 |
multi_node_edit.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
multi_node_edit.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
node_dock.cpp
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Fix not being able to select an editor layout created in another language.
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2017-11-26 13:27:48 -02:00 |
node_dock.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
output_strings.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
output_strings.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
pane_drag.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
pane_drag.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
progress_dialog.cpp
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Should no longer crash after rebaking, may be a solution to #14795
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2017-12-19 09:58:02 -03:00 |
progress_dialog.h
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-Add lightmapper
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2017-12-14 09:01:27 -03:00 |
project_export.cpp
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Updated Linux template extensions to match architecture.
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2017-12-12 16:09:48 -05:00 |
project_export.h
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Fix file extensions persisting in file dialog after export
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2017-11-20 23:20:56 +01:00 |
project_manager.cpp
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ProjectManager: enhance dialog ok button text
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2017-12-23 09:06:03 +07:00 |
project_manager.h
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Ask users to explore official projects when none is loaded.
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2017-11-26 15:31:48 -03:00 |
project_settings_editor.cpp
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Fixes and modifications for some dialogs.
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2017-12-21 15:26:46 -02:00 |
project_settings_editor.h
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ProjectSettings: show error msg in a label instead
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2017-10-28 09:35:09 +07:00 |
property_editor.cpp
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Merge pull request #14991 from djrm/pr_fixes
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2017-12-27 10:29:25 +07:00 |
property_editor.h
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Clean up setting dialogues a bit.
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2017-12-17 18:39:36 +01:00 |
property_selector.cpp
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PropertyEditor: Fix display of property doc in tooltip
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2017-12-09 22:54:12 +01:00 |
property_selector.h
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Many fixes to visual script, changed virtuals override for a proper selector.
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2017-09-12 07:58:54 -03:00 |
pvrtc_compress.cpp
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Use new XDG folders to dehardcode paths
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2017-11-19 20:54:26 +01:00 |
pvrtc_compress.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
quick_open.cpp
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Fixed quick open not showing enties with no search text, issue 11277
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2017-09-16 13:14:22 +00:00 |
quick_open.h
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Improve 'quick open' search time
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2017-09-02 16:17:59 +02:00 |
register_exporters.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
reparent_dialog.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
reparent_dialog.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
run_settings_dialog.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
run_settings_dialog.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
scene_tree_dock.cpp
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Merge pull request #14991 from djrm/pr_fixes
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2017-12-27 10:29:25 +07:00 |
scene_tree_dock.h
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Show sub-resources as sub-menu
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2017-12-17 23:55:24 +09:00 |
scene_tree_editor.cpp
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Enhanced Toggle Visibility button
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2018-01-04 09:01:51 +08:00 |
scene_tree_editor.h
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Enhanced Toggle Visibility button
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2018-01-04 09:01:51 +08:00 |
script_create_dialog.cpp
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Merge pull request #14551 from volzhs/ok-alert-confirm
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2017-12-16 01:17:45 +01:00 |
script_create_dialog.h
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Pressing Enter key creates or loads script on Attach script window
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2017-12-11 23:20:25 +09:00 |
script_editor_debugger.cpp
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Make auto switch to remote scene tree opt-in
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2017-12-04 10:25:35 +01:00 |
script_editor_debugger.h
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Add editor setting to allow keep show local scene tree while debugger start.
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2017-11-22 21:53:01 +08:00 |
SCsub
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disable caching for targets using helper functions
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2017-11-28 23:24:12 -04:00 |
settings_config_dialog.cpp
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doc: Sync classref with current source
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2017-12-18 08:13:58 +01:00 |
settings_config_dialog.h
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Clean up setting dialogues a bit.
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2017-12-17 18:39:36 +01:00 |
spatial_editor_gizmos.cpp
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Fixed joint gizmos orientations
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2017-12-23 15:19:03 +01:00 |
spatial_editor_gizmos.h
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Fixed joint gizmos orientations
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2017-12-23 15:19:03 +01:00 |