godot/scene
Rémi Verschelde 86b215516d
Merge pull request #50213 from m44615/fix_50161
Fix: The ORMMaterial3D shader doesn't compile #50161
2021-07-06 22:55:14 +02:00
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2d Use PROPERTY_USAGE_NONE instead of 0 for no property usage 2021-07-01 14:13:27 -04:00
3d Remove leftovers from the DirectionalLight3D Optimized shadow depth range 2021-07-02 20:32:43 +02:00
animation Use PROPERTY_USAGE_NONE instead of 0 for no property usage 2021-07-01 14:13:27 -04:00
audio Fixes small typos and grammar correction 2021-03-12 19:05:16 +05:30
debugger Merge pull request #49719 from LightningAA/rename-node-is-ancestor-of 2021-06-29 12:07:25 +02:00
gui LineEdit: Respect max_length by truncating text to append 2021-07-06 18:03:03 +02:00
main Fix Render Info 2021-07-03 10:15:04 -03:00
resources Fix: The ORMMaterial3D shader doesn't compile #50161 2021-07-06 18:38:11 +02:00
register_scene_types.cpp Remove unused PhysicsShapeQueryResult3D & PhysicsShapeQueryResult2D 2021-07-05 11:16:11 -07:00
register_scene_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_string_names.cpp Fix editor suffixes and degrees conversion 2021-06-30 12:38:25 -03:00
scene_string_names.h Remove clips_input() method and use clip_content 2021-06-25 15:46:37 +02:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2020-12-18 10:29:34 +01:00