godot/modules/openxr
2024-04-16 10:36:43 -05:00
..
action_map
doc_classes Revert OpenXRHand to its pre-SkeletonModifier3D state 2024-04-16 10:36:43 -05:00
editor
extensions OpenXR: Improve swapchain logic and fix swapchain update when render target multiplier is changed. 2024-04-09 16:56:39 +10:00
scene Revert OpenXRHand to its pre-SkeletonModifier3D state 2024-04-16 10:36:43 -05:00
config.py
openxr_api_extension.cpp
openxr_api_extension.h
openxr_api.cpp OpenXR: apply fix for reverse Z 2024-04-10 10:35:19 +10:00
openxr_api.h OpenXR: Improve swapchain logic and fix swapchain update when render target multiplier is changed. 2024-04-09 16:56:39 +10:00
openxr_interface.cpp OpenXR: Add refresh rate signal support 2024-04-08 12:36:17 +10:00
openxr_interface.h OpenXR: Add refresh rate signal support 2024-04-08 12:36:17 +10:00
openxr_platform_inc.h
openxr_util.cpp
openxr_util.h
register_types.cpp
register_types.h
SCsub
util.h Update lingering do/while(0) defines 2024-04-04 14:17:22 -05:00