godot/scene/main
Markus Sauermann 8836f2160a Move call of push_unhandled_input from Window to Viewport
This solves the problem, that mouse events get sent to SubViewports
even if they are outside of the visible area of the SubViewport.

This changes makes SubViewportContainer::unhandled_input redundand.
Shortcut Events now need to be distributed via push_input, in order for
them to be able to reach SubViewports.
2023-03-17 19:22:24 +01:00
..
canvas_item.cpp Set RTL minimal dash size to 2.0, add invalid dash size error to the draw_dashed_line. 2023-02-17 08:53:08 +02:00
canvas_item.h Merge pull request #68492 from Sauermann/fix-picking-sort 2023-02-06 15:38:38 +01:00
canvas_layer.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
canvas_layer.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
http_request.cpp [NET] Refactor TLS configuration. 2023-01-28 11:08:02 +01:00
http_request.h [NET] Refactor TLS configuration. 2023-01-28 11:08:02 +01:00
instance_placeholder.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
instance_placeholder.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
missing_node.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
missing_node.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
multiplayer_api.cpp [MP] Fix orphan StringName on close. 2023-02-27 09:45:16 +01:00
multiplayer_api.h Use enum instead of int in virtual methods return type 2023-01-31 19:06:49 +01:00
multiplayer_peer.cpp Use enum instead of int in virtual methods return type 2023-01-31 19:06:49 +01:00
multiplayer_peer.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
node.cpp Prevent infinite loops when printing orphan nodes 2023-03-09 16:47:38 +01:00
node.h Update instances of scenes which have been reimported. 2023-01-16 13:46:33 -08:00
resource_preloader.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
resource_preloader.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_tree.cpp Fix change_scene memory leak due to duplicate instantiation 2023-01-15 14:05:15 +01:00
scene_tree.h Add SceneTree.unload_current_scene() 2023-01-10 14:02:06 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
shader_globals_override.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
shader_globals_override.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
timer.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
timer.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
viewport.cpp Move call of push_unhandled_input from Window to Viewport 2023-03-17 19:22:24 +01:00
viewport.h Fix some ways to create inconsistent Viewport sizes 2023-02-13 08:19:00 +01:00
window.cpp Move call of push_unhandled_input from Window to Viewport 2023-03-17 19:22:24 +01:00
window.h Fix Color Picking 2023-02-09 01:00:54 +01:00