godot/scene/main
Markus Sauermann ba23081eb7 Fix crash caused by stale owner
Adjust `NOTIFICATION_PREDELETE` in `Node` to clean up owned nodes.
Also print a warning, when the owner becomes invalid.

(cherry picked from commit d3d00c7039)
2024-01-25 17:03:57 +01:00
..
SCsub
canvas_item.cpp Revert "Fix transform notification not getting sent out for RigidBody2D" 2023-11-14 22:17:26 +01:00
canvas_item.h Remove `CanvasItem::_invalidate_global_transform` 2023-08-30 00:29:42 +02:00
canvas_layer.cpp Replace `radians` range hint with `radians_as_degrees` 2023-09-25 08:50:19 +02:00
canvas_layer.h
http_request.cpp
http_request.h
instance_placeholder.cpp Copy network authority when instancing placeholder nodes. 2023-10-05 12:58:17 +01:00
instance_placeholder.h
missing_node.cpp
missing_node.h
multiplayer_api.cpp
multiplayer_api.h
multiplayer_peer.cpp
multiplayer_peer.h Extract ScriptInstance to simplify includes 2023-09-06 22:54:38 +02:00
node.cpp Fix crash caused by stale owner 2024-01-25 17:03:57 +01:00
node.h Remove unused `NOTIFICATION_NODE_RECACHE_REQUESTED` notification 2023-11-06 12:16:32 +01:00
resource_preloader.cpp
resource_preloader.h
scene_tree.cpp Let scene replacemnent benefit from certain late pieces of frame logic 2023-11-21 18:32:49 +01:00
scene_tree.h
shader_globals_override.cpp Fix ShaderGlobalsOverride property handling 2023-09-22 10:21:20 +03:00
shader_globals_override.h
timer.cpp
timer.h
viewport.cpp fix crash on hiding grandparent on mouse exit 2024-01-25 17:03:56 +01:00
viewport.h fix crash on hiding grandparent on mouse exit 2024-01-25 17:03:56 +01:00
window.cpp Limit window size updates on title translation change. 2023-12-07 10:27:09 +01:00
window.h [DisplayServer] Add method to estimate window title bar size. 2023-10-03 16:13:52 +03:00