godot/scene/main
Erik 8b0546d93b Implement game camera override
Implemented uniform API in Viewport class to override 2D and/or
3D camera.

Added buttons in 2D and 3D editor viewport toolbars that override
the running game camera transform with the editor viewport camera
transform. Implemented via remote debugger protocol and camera
override API.

Removed LiveEditFuncs function pointers from ScriptDebugger class.
Since the debugger got access to the SceneTree instance (if one
exists), there is no need to store the function pointers. The live
edit functions in SceneTree are used directly instead. Also removed
the static version of live edit functions in SceneTree for the same
reason. This reduced the SceneTree -> Debugger coupling too since
the function pointers don't need to be set from SceneTree anymore.

Moved script_debugger_remote.h/cpp from 'core/' to 'scene/debugger/'.
This is because the remote debugger is now using SceneTree directly
and 'core/' classes should not depend on 'scene/' classes.
2019-10-23 02:51:32 +01:00
..
canvas_layer.cpp Ability to make CanvasLayers have pseudo 3D depth. 2019-04-05 10:25:51 -03:00
canvas_layer.h Ability to make CanvasLayers have pseudo 3D depth. 2019-04-05 10:25:51 -03:00
http_request.cpp HTTPRequest: include faulty URLs in error texts 2019-08-31 16:57:46 +02:00
http_request.h Adds timeout property for httprequest 2019-07-09 12:30:22 +03:00
instance_placeholder.cpp Fix some code found by Coverity Scan and PVS Studio 2019-07-23 09:14:31 +02:00
instance_placeholder.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
node.cpp Expose Node::update_configuration_warning() to scripts 2019-10-17 12:20:35 +02:00
node.h Add new events and accompanying logic to notify when the app is paused and resumed on Android devices. 2019-09-19 13:29:49 -07:00
resource_preloader.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
resource_preloader.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
scene_tree.cpp Implement game camera override 2019-10-23 02:51:32 +01:00
scene_tree.h Implement game camera override 2019-10-23 02:51:32 +01:00
SCsub SCons: Build thirdparty code in own env, disable warnings 2018-09-28 14:07:39 +02:00
timer.cpp Added is_inside_tree() check in both Timer and Tween 2019-09-03 13:26:41 +02:00
timer.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
viewport.cpp Implement game camera override 2019-10-23 02:51:32 +01:00
viewport.h Implement game camera override 2019-10-23 02:51:32 +01:00