godot/servers
clayjohn 8c21c26fb5 Add aerial perspective to fixed fog 2020-10-17 10:53:07 -07:00
..
audio Fix application of window in FFT 2020-10-15 01:57:17 +02:00
camera
physics_2d Fix how Line2D obtains the other object's supports 2020-10-03 12:59:34 +01:00
physics_3d Revert "Allow Area2D and 3D mouse events without a collision layer" 2020-07-27 22:45:01 +02:00
rendering Add aerial perspective to fixed fog 2020-10-17 10:53:07 -07:00
xr
SCsub
audio_server.cpp
audio_server.h
camera_server.cpp
camera_server.h
display_server.cpp Add window click-through support. 2020-09-17 12:36:18 +03:00
display_server.h Add window click-through support. 2020-09-17 12:36:18 +03:00
navigation_server_2d.cpp
navigation_server_2d.h
navigation_server_3d.cpp
navigation_server_3d.h
physics_server_2d.cpp
physics_server_2d.h Ensure assignment operators return by reference to avoid unnecessary copies. 2020-09-04 09:18:19 +01:00
physics_server_3d.cpp
physics_server_3d.h Ensure assignment operators return by reference to avoid unnecessary copies. 2020-09-04 09:18:19 +01:00
register_server_types.cpp
register_server_types.h
rendering_server.cpp Add aerial perspective to fixed fog 2020-10-17 10:53:07 -07:00
rendering_server.h Add aerial perspective to fixed fog 2020-10-17 10:53:07 -07:00
server_wrap_mt_common.h
text_server.h [Complex Test Layouts] Change `String` to use UTF-32 encoding on all platforms. 2020-09-03 19:56:24 +03:00
xr_server.cpp
xr_server.h