godot/servers
Lily Garcia 8ee6264cc9 Implement collision impulse in Godot Physics 3D 2023-01-07 22:34:28 -05:00
..
audio Merge pull request #69718 from groud/finally_rename_gdnative_to_gdextension 2022-12-12 11:43:59 +01:00
camera Remove unused GDNative code 2022-03-09 13:59:03 +01:00
debugger Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
extensions Implement collision impulse in Godot Physics 3D 2023-01-07 22:34:28 -05:00
movie_writer Rename all gdnative occurences to gdextension 2022-12-12 11:04:57 +01:00
navigation Remove redundant Variant-types initializations 2022-11-14 19:35:19 +01:00
physics_2d Fix regression 70154 caused by my prior CCD fix. 2022-12-16 11:39:19 -07:00
physics_3d Implement collision impulse in Godot Physics 3D 2023-01-07 22:34:28 -05:00
rendering Fix use of comma instead of semicolon 2022-12-17 20:17:04 -05:00
text Fix String::word_wrap() for long words 2022-12-16 13:18:57 +08:00
xr Fix VRS issues 2022-11-17 00:32:42 +11:00
SCsub Add NavigationPathQuery 2022-09-20 22:20:11 +02:00
audio_server.cpp Unify usage of GLOBAL/EDITOR_GET 2022-10-18 19:01:48 +02:00
audio_server.h Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
camera_server.cpp Use verbose prints when registering cameras in CameraServer 2022-09-02 23:26:04 +02:00
camera_server.h Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
display_server.cpp Merge pull request #69712 from bruvzg/real_size 2022-12-07 14:29:46 +01:00
display_server.h Merge pull request #69712 from bruvzg/real_size 2022-12-07 14:29:46 +01:00
display_server_headless.h Rename `window_get_real_size` to `window_get_size_with_decorations`, add `window_get_position_with_decorations`. 2022-12-07 11:07:30 +02:00
navigation_server_2d.cpp Fix Navigation API abbreviations inconsistency 2022-12-17 22:06:22 +01:00
navigation_server_2d.h Fix Navigation API abbreviations inconsistency 2022-12-17 22:06:22 +01:00
navigation_server_3d.cpp Fix Navigation API abbreviations inconsistency 2022-12-17 22:06:22 +01:00
navigation_server_3d.h Fix Navigation API abbreviations inconsistency 2022-12-17 22:06:22 +01:00
physics_server_2d.cpp Update remaining physics exclude parameters to use TypedArray 2022-11-23 19:39:04 +01:00
physics_server_2d.h Update remaining physics exclude parameters to use TypedArray 2022-11-23 19:39:04 +01:00
physics_server_2d_wrap_mt.cpp Rename variable names for some singletons 2022-04-26 22:53:50 -05:00
physics_server_2d_wrap_mt.h Add `area_get_collision_layer` and `area_get_collision_mask` 2022-09-25 14:34:35 +04:00
physics_server_3d.cpp Update remaining physics exclude parameters to use TypedArray 2022-11-23 19:39:04 +01:00
physics_server_3d.h Implement collision impulse in Godot Physics 3D 2023-01-07 22:34:28 -05:00
physics_server_3d_wrap_mt.cpp Rename variable names for some singletons 2022-04-26 22:53:50 -05:00
physics_server_3d_wrap_mt.h Add `area_get_collision_layer` and `area_get_collision_mask` 2022-09-25 14:34:35 +04:00
register_server_types.cpp Merge pull request #62429 from smix8/navigation_path_query_4.x 2022-09-21 13:25:48 +02:00
register_server_types.h Change Server initialization order 2022-06-01 16:48:28 +02:00
rendering_server.cpp Remove high quality glow as it is not any higher quality than regular glow 2022-12-13 10:15:45 -08:00
rendering_server.h Remove high quality glow as it is not any higher quality than regular glow 2022-12-13 10:15:45 -08:00
server_wrap_mt_common.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
text_server.cpp Fix String::word_wrap() for long words 2022-12-16 13:18:57 +08:00
text_server.h Fix String::word_wrap() for long words 2022-12-16 13:18:57 +08:00
xr_server.cpp Replace Array return types with TypedArray 3 2022-08-24 12:53:36 +02:00
xr_server.h Style: Misc docs and comment style and language fixes 2022-11-02 19:01:18 +01:00