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debugger
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Rename instance() ->instantiate() when it's a verb
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2021-06-19 20:49:18 -06:00 |
fileserver
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Rename instance() ->instantiate() when it's a verb
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2021-06-19 20:49:18 -06:00 |
icons
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Rename VisibilityNotifierXD to VisibleOnScreenNotifierXD
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2021-06-16 22:01:39 -03:00 |
import
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Fix for LOD is broken 49706
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2021-06-20 04:27:32 -07:00 |
plugins
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Improve error message when there are no meshes to bake for 3D occlusion
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2021-06-23 15:32:48 +02:00 |
translations
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i18n: Sync translations with Weblate
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2021-06-16 13:48:32 +02:00 |
action_map_editor.cpp
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Use mouse and joypad enums instead of plain integers
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2021-06-20 11:54:24 -04:00 |
action_map_editor.h
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Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods
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2021-05-07 14:00:50 -06:00 |
animation_bezier_editor.cpp
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Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods
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2021-05-07 14:00:50 -06:00 |
animation_bezier_editor.h
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animation_track_editor_plugins.cpp
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Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods
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2021-05-07 14:00:50 -06:00 |
animation_track_editor_plugins.h
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animation_track_editor.cpp
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Rename instance() ->instantiate() when it's a verb
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2021-06-19 20:49:18 -06:00 |
animation_track_editor.h
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Documentation search fixes
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2021-06-16 09:43:34 -07:00 |
array_property_edit.cpp
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array_property_edit.h
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Rename Reference to RefCounted
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2021-06-11 18:48:42 +02:00 |
audio_stream_preview.cpp
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Rename instance() ->instantiate() when it's a verb
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2021-06-19 20:49:18 -06:00 |
audio_stream_preview.h
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Rename Reference to RefCounted
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2021-06-11 18:48:42 +02:00 |
code_editor.cpp
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Move indent management to CodeEdit
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2021-06-20 20:00:54 +01:00 |
code_editor.h
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Added support for scripts reporting multiple errors to ScriptTextEditor
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2021-06-19 22:20:30 +10:00 |
connections_dialog.cpp
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Documentation search fixes
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2021-06-16 09:43:34 -07:00 |
connections_dialog.h
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Documentation search fixes
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2021-06-16 09:43:34 -07:00 |
create_dialog.cpp
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Rename instance() ->instantiate() when it's a verb
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2021-06-19 20:49:18 -06:00 |
create_dialog.h
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dependency_editor.cpp
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Core: Move DirAccess and FileAccess to core/io
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2021-06-11 14:52:39 +02:00 |
dependency_editor.h
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dictionary_property_edit.cpp
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dictionary_property_edit.h
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Rename Reference to RefCounted
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2021-06-11 18:48:42 +02:00 |
doc_tools.cpp
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Rename instance() ->instantiate() when it's a verb
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2021-06-19 20:49:18 -06:00 |
doc_tools.h
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editor_about.cpp
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Separate version hash from version number in editor and project manager
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2021-06-08 17:30:37 +03:00 |
editor_about.h
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Make it possible to copy the Godot version identifier by clicking it
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2021-04-28 17:35:57 +02:00 |
editor_asset_installer.cpp
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Core: Move DirAccess and FileAccess to core/io
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2021-06-11 14:52:39 +02:00 |
editor_asset_installer.h
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editor_atlas_packer.cpp
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Rename instance() ->instantiate() when it's a verb
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2021-06-19 20:49:18 -06:00 |
editor_atlas_packer.h
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editor_audio_buses.cpp
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Rename instance() ->instantiate() when it's a verb
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2021-06-19 20:49:18 -06:00 |
editor_audio_buses.h
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Improve the audio bus editor appearance
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2021-05-27 10:00:49 +02:00 |
editor_autoload_settings.cpp
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Rename instance() ->instantiate() when it's a verb
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2021-06-19 20:49:18 -06:00 |
editor_autoload_settings.h
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Documentation search fixes
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2021-06-16 09:43:34 -07:00 |
editor_builders.py
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Use a DynamicFont for the default project theme
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2021-05-17 15:19:13 +02:00 |
editor_data.cpp
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Rename instance() ->instantiate() when it's a verb
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2021-06-19 20:49:18 -06:00 |
editor_data.h
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Fix typos with codespell
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2021-05-20 12:38:56 +02:00 |
editor_dir_dialog.cpp
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editor_dir_dialog.h
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Core: Move DirAccess and FileAccess to core/io
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2021-06-11 14:52:39 +02:00 |
editor_export.cpp
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Rename instance() ->instantiate() when it's a verb
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2021-06-19 20:49:18 -06:00 |
editor_export.h
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Rename Reference to RefCounted
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2021-06-11 18:48:42 +02:00 |
editor_feature_profile.cpp
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Rename instance() ->instantiate() when it's a verb
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2021-06-19 20:49:18 -06:00 |
editor_feature_profile.h
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Rename Reference to RefCounted
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2021-06-11 18:48:42 +02:00 |
editor_file_dialog.cpp
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Rename instance() ->instantiate() when it's a verb
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2021-06-19 20:49:18 -06:00 |
editor_file_dialog.h
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Documentation search fixes
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2021-06-16 09:43:34 -07:00 |
editor_file_system.cpp
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Rename instance() ->instantiate() when it's a verb
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2021-06-19 20:49:18 -06:00 |
editor_file_system.h
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Remove thread-unsafe and unused late_added_files.
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2021-06-17 05:30:24 -07:00 |
editor_folding.cpp
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Rename instance() ->instantiate() when it's a verb
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2021-06-19 20:49:18 -06:00 |
editor_folding.h
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editor_fonts.cpp
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Rename instance() ->instantiate() when it's a verb
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2021-06-19 20:49:18 -06:00 |
editor_fonts.h
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editor_help_search.cpp
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Change behavior of String.right
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2021-05-20 23:07:57 +02:00 |
editor_help_search.h
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Rename Reference to RefCounted
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2021-06-11 18:48:42 +02:00 |
editor_help.cpp
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Documentation search fixes
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2021-06-16 09:43:34 -07:00 |
editor_help.h
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Documentation search fixes
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2021-06-16 09:43:34 -07:00 |
editor_inspector.cpp
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Rename instance() ->instantiate() when it's a verb
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2021-06-19 20:49:18 -06:00 |
editor_inspector.h
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Rename instance() ->instantiate() when it's a verb
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2021-06-19 20:49:18 -06:00 |
editor_layouts_dialog.cpp
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Rename instance() ->instantiate() when it's a verb
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2021-06-19 20:49:18 -06:00 |
editor_layouts_dialog.h
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editor_log.cpp
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Rename instance() ->instantiate() when it's a verb
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2021-06-19 20:49:18 -06:00 |
editor_log.h
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Made Editor Log buttons save their state, per project.
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2021-05-06 00:48:19 +10:00 |
editor_native_shader_source_visualizer.cpp
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editor_native_shader_source_visualizer.h
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editor_node.cpp
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Rename instance() ->instantiate() when it's a verb
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2021-06-19 20:49:18 -06:00 |
editor_node.h
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Rename instance() ->instantiate() when it's a verb
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2021-06-19 20:49:18 -06:00 |
editor_path.cpp
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Make several actions in the Inspector dock more obvious
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2021-06-04 02:05:27 +03:00 |
editor_path.h
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Make several actions in the Inspector dock more obvious
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2021-06-04 02:05:27 +03:00 |
editor_paths.cpp
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Main: Fixup bogus fallback to project manager with more bolognese
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2021-06-16 19:11:08 +02:00 |
editor_paths.h
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Refactor editor paths validation in EditorPaths and EditorSettings
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2021-06-14 19:56:20 +02:00 |
editor_plugin_settings.cpp
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Rename instance() ->instantiate() when it's a verb
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2021-06-19 20:49:18 -06:00 |
editor_plugin_settings.h
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editor_plugin.cpp
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Validate parameters when adding plugins
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2021-06-13 17:25:39 +08:00 |
editor_plugin.h
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Rename Transform to Transform3D in core
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2021-06-03 07:30:01 -04:00 |
editor_properties_array_dict.cpp
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Rename instance() ->instantiate() when it's a verb
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2021-06-19 20:49:18 -06:00 |
editor_properties_array_dict.h
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Rename Reference to RefCounted
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2021-06-11 18:48:42 +02:00 |
editor_properties.cpp
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Rename instance() ->instantiate() when it's a verb
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2021-06-19 20:49:18 -06:00 |
editor_properties.h
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Documentation search fixes
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2021-06-16 09:43:34 -07:00 |
editor_resource_picker.cpp
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Rename instance() ->instantiate() when it's a verb
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2021-06-19 20:49:18 -06:00 |
editor_resource_picker.h
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Make EditorFileDialog only created on demand in EditorResourcePicker
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2021-05-25 18:38:19 +03:00 |
editor_resource_preview.cpp
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Rename instance() ->instantiate() when it's a verb
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2021-06-19 20:49:18 -06:00 |
editor_resource_preview.h
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Rename Reference to RefCounted
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2021-06-11 18:48:42 +02:00 |
editor_run_native.cpp
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Rename instance() ->instantiate() when it's a verb
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2021-06-19 20:49:18 -06:00 |
editor_run_native.h
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editor_run_script.cpp
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editor_run_script.h
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Rename Reference to RefCounted
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2021-06-11 18:48:42 +02:00 |
editor_run.cpp
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Implement the %command% placeholder in the Main Run Args setting
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2021-05-07 00:05:02 +02:00 |
editor_run.h
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editor_scale.cpp
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editor_scale.h
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editor_sectioned_inspector.cpp
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Use bold fonts in editor
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2021-06-02 12:47:57 -03:00 |
editor_sectioned_inspector.h
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editor_settings.cpp
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Rename instance() ->instantiate() when it's a verb
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2021-06-19 20:49:18 -06:00 |
editor_settings.h
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EditorSettings: Factor code to compute auto display scale
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2021-06-16 14:36:09 +02:00 |
editor_spin_slider.cpp
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Rename instance() ->instantiate() when it's a verb
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2021-06-19 20:49:18 -06:00 |
editor_spin_slider.h
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Documentation search fixes
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2021-06-16 09:43:34 -07:00 |
editor_themes.cpp
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Rename instance() ->instantiate() when it's a verb
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2021-06-19 20:49:18 -06:00 |
editor_themes.h
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Fix project icon size in Project Manager
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2021-03-20 17:32:38 +08:00 |
editor_translation_parser.cpp
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Consistently prefix bound virtual methods with _
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2021-06-12 00:55:52 +02:00 |
editor_translation_parser.h
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Rename Reference to RefCounted
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2021-06-11 18:48:42 +02:00 |
editor_vcs_interface.cpp
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editor_vcs_interface.h
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editor_zoom_widget.cpp
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Rework the TileSet resource and TileMap nodes:
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2021-05-07 18:06:17 +02:00 |
editor_zoom_widget.h
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Rework the TileSet resource and TileMap nodes:
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2021-05-07 18:06:17 +02:00 |
export_template_manager.cpp
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Consolidate JSON, JSONParseResults and JSONParser into JSON
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2021-06-19 08:01:40 +01:00 |
export_template_manager.h
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Improve the UI/UX of the Export Template Manager dialog
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2021-06-03 22:15:15 +03:00 |
filesystem_dock.cpp
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Rename instance() ->instantiate() when it's a verb
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2021-06-19 20:49:18 -06:00 |
filesystem_dock.h
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Core: Move DirAccess and FileAccess to core/io
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2021-06-11 14:52:39 +02:00 |
find_in_files.cpp
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Documentation search fixes
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2021-06-16 09:43:34 -07:00 |
find_in_files.h
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Documentation search fixes
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2021-06-16 09:43:34 -07:00 |
groups_editor.cpp
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Documentation search fixes
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2021-06-16 09:43:34 -07:00 |
groups_editor.h
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import_defaults_editor.cpp
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import_defaults_editor.h
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import_dock.cpp
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Rename instance() ->instantiate() when it's a verb
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2021-06-19 20:49:18 -06:00 |
import_dock.h
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Improved 3D Scene Importer
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2021-03-22 12:16:40 -03:00 |
inspector_dock.cpp
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Make several actions in the Inspector dock more obvious
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2021-06-04 02:05:27 +03:00 |
inspector_dock.h
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Make several actions in the Inspector dock more obvious
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2021-06-04 02:05:27 +03:00 |
localization_editor.cpp
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ICU: Update to version 69.1, improve ICU data export process.
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2021-04-22 16:56:53 +03:00 |
localization_editor.h
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ICU: Update to version 69.1, improve ICU data export process.
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2021-04-22 16:56:53 +03:00 |
multi_node_edit.cpp
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multi_node_edit.h
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Rename Reference to RefCounted
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2021-06-11 18:48:42 +02:00 |
node_3d_editor_gizmos.cpp
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Merge pull request #49853 from AndreaCatania/AndreaCatania-patch-4
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2021-06-23 15:22:05 +02:00 |
node_3d_editor_gizmos.h
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Rename VisibilityNotifierXD to VisibleOnScreenNotifierXD
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2021-06-16 22:01:39 -03:00 |
node_dock.cpp
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node_dock.h
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plugin_config_dialog.cpp
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Core: Move DirAccess and FileAccess to core/io
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2021-06-11 14:52:39 +02:00 |
plugin_config_dialog.h
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pot_generator.cpp
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Remove uses of auto for better readability and online code reviews
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2021-04-26 14:59:28 +02:00 |
pot_generator.h
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Core: Move DirAccess and FileAccess to core/io
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2021-06-11 14:52:39 +02:00 |
progress_dialog.cpp
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progress_dialog.h
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project_export.cpp
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Tweak script export text in the export dialog to be more explicit
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2021-06-24 10:00:48 +02:00 |
project_export.h
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Core: Move DirAccess and FileAccess to core/io
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2021-06-11 14:52:39 +02:00 |
project_manager.cpp
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Rename instance() ->instantiate() when it's a verb
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2021-06-19 20:49:18 -06:00 |
project_manager.h
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Make it possible to copy the Godot version identifier by clicking it
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2021-04-28 17:35:57 +02:00 |
project_settings_editor.cpp
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Improve Project Settings Editor
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2021-05-14 13:58:43 +03:00 |
project_settings_editor.h
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Improve Project Settings Editor
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2021-05-14 13:58:43 +03:00 |
property_editor.cpp
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Rename instance() ->instantiate() when it's a verb
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2021-06-19 20:49:18 -06:00 |
property_editor.h
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Rename Reference to RefCounted
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2021-06-11 18:48:42 +02:00 |
property_selector.cpp
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Adding some more missing renames for Transform3D and Quaternion
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2021-06-15 16:01:50 +02:00 |
property_selector.h
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quick_open.cpp
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Improve TreeItem API and allow to move nodes
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2021-05-17 22:06:46 +02:00 |
quick_open.h
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register_exporters.h
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rename_dialog.cpp
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Rename LineEdit caret_* properties getters and setters to match property
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2021-04-17 12:41:23 +01:00 |
rename_dialog.h
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reparent_dialog.cpp
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reparent_dialog.h
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scene_tree_dock.cpp
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Rename instance() ->instantiate() when it's a verb
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2021-06-19 20:49:18 -06:00 |
scene_tree_dock.h
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Rename instance() ->instantiate() when it's a verb
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2021-06-19 20:49:18 -06:00 |
scene_tree_editor.cpp
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Rename instance() ->instantiate() when it's a verb
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2021-06-19 20:49:18 -06:00 |
scene_tree_editor.h
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Implement Particle Trails
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2021-04-30 17:38:02 -03:00 |
script_create_dialog.cpp
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Documentation search fixes
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2021-06-16 09:43:34 -07:00 |
script_create_dialog.h
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Documentation search fixes
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2021-06-16 09:43:34 -07:00 |
SCsub
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settings_config_dialog.cpp
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Merge pull request #48696 from madmiraal/fix-48692
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2021-06-20 00:29:42 +02:00 |
settings_config_dialog.h
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shader_globals_editor.cpp
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Rename Variant TRANSFORM to TRANSFORM3D
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2021-06-03 07:30:01 -04:00 |
shader_globals_editor.h
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