godot/scene
Rémi Verschelde 12290c172a
Merge pull request #21231 from AlexHolly/filedialog-fix-multi-selection
Check all selected items on OPEN_MANY/OPEN_FILES in FileDialog, also …
2018-08-25 11:13:31 +02:00
..
2d Particles: Allow speed_scale at 0 in property hint, equivalent to pause 2018-08-24 18:11:35 +02:00
3d Particles: Allow speed_scale at 0 in property hint, equivalent to pause 2018-08-24 18:11:35 +02:00
animation Style: Fix previous commits from @reduz 2018-08-24 16:50:29 +02:00
audio Restrict set_pitch_scale to positive scales for AudioStreamPlayer* 2018-08-22 00:11:53 +02:00
gui Merge pull request #21231 from AlexHolly/filedialog-fix-multi-selection 2018-08-25 11:13:31 +02:00
main Avoid misuse of set_drag_preview() function where it shouldn't be. Closes #20100 2018-08-24 10:30:11 -03:00
resources Backward compatibility for autotile setup from Godot 3.0.X 2018-08-24 22:59:08 -03:00
SCsub disable caching for targets using helper functions 2017-11-28 23:24:12 -04:00
register_scene_types.cpp Merge pull request #21379 from volzhs/particle-mat 2018-08-24 20:38:51 +02:00
register_scene_types.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
scene_string_names.cpp Massive rewrite to AnimationTree. Many APIs changed in order to: 2018-08-20 13:39:16 -03:00
scene_string_names.h Massive rewrite to AnimationTree. Many APIs changed in order to: 2018-08-20 13:39:16 -03:00