godot/scene
Rémi Verschelde 92c04fa727
Fix build after mismatch between #48168 and #48599
2021-05-17 17:50:42 +02:00
..
2d Merge pull request #39976 from aaronfranke/tilemap-vec2i 2021-05-13 14:48:16 +02:00
3d Fix accessing scene tree without checking: MeshInstance3D::create_debug_tangents, GIProbe::bake 2021-05-16 14:01:01 +02:00
animation Merge pull request #41416 from TokageItLab/fix_animation_tree_cache 2021-05-09 13:57:18 +02:00
audio Fixes small typos and grammar correction 2021-03-12 19:05:16 +05:30
debugger Fixes small typos and grammar correction 2021-03-12 19:05:16 +05:30
gui Fix build after mismatch between #48168 and #48599 2021-05-17 17:50:42 +02:00
main Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods 2021-05-07 14:00:50 -06:00
resources Merge pull request #48549 from kleonc/bitmap_resize_fix 2021-05-17 17:39:24 +02:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2020-12-18 10:29:34 +01:00
register_scene_types.cpp Create ColorPicker shaders statically 2021-05-17 11:39:20 +02:00
register_scene_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_string_names.cpp Scene: Remove unused `mesh_materials` StringNames 2021-04-15 13:02:10 +02:00
scene_string_names.h Scene: Remove unused `mesh_materials` StringNames 2021-04-15 13:02:10 +02:00