godot/scene
Rémi Verschelde 3e01ef56f9
Merge pull request #92577 from bruvzg/win_preview_resize
Update editor `Window` preview position when resizing window.
2024-05-31 14:16:52 +02:00
..
2d Merge pull request #92283 from KoBeWi/code_simpleton 2024-05-30 11:47:58 +02:00
3d Merge pull request #92302 from jsjtxietian/debug-shape-null 2024-05-30 22:38:33 +02:00
animation Fix wrong usage of parameters_base_path StringName 2024-05-30 12:03:43 +02:00
audio Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
debugger Reduce and prevent unnecessary random-access to `List` 2024-05-04 16:08:55 +02:00
gui Merge pull request #92138 from YeldhamDev/scrollcontainer_fixes 2024-05-31 14:16:10 +02:00
main Update editor `Window` preview position when resizing window. 2024-05-31 07:52:46 +03:00
resources Fix code style for generated shader code from ParticleProcessMaterial 2024-05-31 14:12:41 +02:00
theme Merge pull request #91953 from AThousandShips/use_normal_sname 2024-05-31 14:16:05 +02:00
SCsub
property_list_helper.cpp Automatically use property count in PropertyListHelper 2024-05-25 10:51:37 +02:00
property_list_helper.h Automatically use property count in PropertyListHelper 2024-05-25 10:51:37 +02:00
property_utils.cpp Fix inherited scenes produce errors in editor when "editable_children" is true 2024-03-10 07:37:47 +08:00
property_utils.h
register_scene_types.cpp Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
register_scene_types.h
scene_string_names.cpp [Scene] Add `SceneStringNames::panel` 2024-05-30 22:54:50 +02:00
scene_string_names.h [Scene] Add `SceneStringNames::panel` 2024-05-30 22:54:50 +02:00