godot/scene
Emmanuel Barroga 94a00cd9c7 Fixes Reverse Animation Starting on First Frame
When playing an animation in reverse, the animation initially starts on frame 0. If it loops, it'll play normally by going to the last frame of the animation, but if it does not... it prematurely stops, since it is already on the last frame (for reversed animation) by starting on frame 0.
2019-10-16 04:26:26 -07:00
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2d Fixes Reverse Animation Starting on First Frame 2019-10-16 04:26:26 -07:00
3d Merge pull request #31476 from SoulForMachine/fix-move-and-slide-error 2019-09-03 12:51:42 +02:00
animation Added is_inside_tree() check in both Timer and Tween 2019-09-03 13:26:41 +02:00
audio Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
gui Merge pull request #31844 from 2shady4u/TweenInSceneTree 2019-09-03 18:35:20 +02:00
main Merge pull request #31844 from 2shady4u/TweenInSceneTree 2019-09-03 18:35:20 +02:00
resources Fix semicolon parsing in visual shader expression (#31857) 2019-09-01 14:45:22 +03:00
register_scene_types.cpp Register ReferenceRect when building with ADVANCED_GUI_DISABLED 2019-08-26 19:47:24 +02:00
register_scene_types.h Remove redundant author doc comments 2019-08-12 04:26:38 -05:00
scene_string_names.cpp -Fixes to undo redo to avoid crash, closes #24251 2019-02-14 10:22:34 -03:00
scene_string_names.h -Fixes to undo redo to avoid crash, closes #24251 2019-02-14 10:22:34 -03:00
SCsub Move Penner easing equations to thirdparty/misc 2018-09-28 16:01:26 +02:00