a84ba9c853
-=-=-=- -Fixed some DAE import & export bugs -Changed Collada exporter to use the mesh loops API -Added tangent export to Collada exporter -Added triangulation option to Collada exporter -Changed a little how normalmaps are handled in shader. Not sure if it's working properly, be careful. -Fixed some strange bug with kinematic bodies #776 -Fix release compilaiton issues #782 |
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.. | ||
addheader | ||
bmfhdr | ||
buildstuff | ||
collada | ||
doc | ||
docdump | ||
editor | ||
export/blender25 | ||
freetype | ||
glwrapper | ||
Godot.app/Contents | ||
html_fs | ||
ios_xcode_template | ||
osx_template.app/Contents | ||
pck | ||
script_plugins | ||
scrits | ||
memsort.py | ||
SCsub |