godot/editor
PouleyKetchoupp 62ce81ec15 Coding style fix in editor NodePath update
Added r_ prefix for reference arguments that can be modified.
2021-06-30 11:50:40 -07:00
..
debugger Implement Tree's internal minimum width calculation 2021-06-28 15:54:31 +02:00
fileserver Rename `instance()`->`instantiate()` when it's a verb 2021-06-19 20:49:18 -06:00
icons Implement painting properties over TileSets 2021-06-29 11:07:46 +02:00
import Fix editor suffixes and degrees conversion 2021-06-30 12:38:25 -03:00
plugins Merge pull request #50014 from reduz/remove-immediate 2021-06-30 20:18:59 +02:00
translations i18n: Sync translations with Weblate 2021-06-29 14:57:47 +02:00
SCsub
action_map_editor.cpp Implement Tree's internal minimum width calculation 2021-06-28 15:54:31 +02:00
action_map_editor.h Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods 2021-05-07 14:00:50 -06:00
animation_bezier_editor.cpp Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods 2021-05-07 14:00:50 -06:00
animation_bezier_editor.h
animation_track_editor.cpp Rename `instance()`->`instantiate()` when it's a verb 2021-06-19 20:49:18 -06:00
animation_track_editor.h Documentation search fixes 2021-06-16 09:43:34 -07:00
animation_track_editor_plugins.cpp Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods 2021-05-07 14:00:50 -06:00
animation_track_editor_plugins.h
array_property_edit.cpp
array_property_edit.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
audio_stream_preview.cpp Rename `instance()`->`instantiate()` when it's a verb 2021-06-19 20:49:18 -06:00
audio_stream_preview.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
code_editor.cpp Merge pull request #49719 from LightningAA/rename-node-is-ancestor-of 2021-06-29 12:07:25 +02:00
code_editor.h Added support for scripts reporting multiple errors to ScriptTextEditor 2021-06-19 22:20:30 +10:00
connections_dialog.cpp Documentation search fixes 2021-06-16 09:43:34 -07:00
connections_dialog.h Documentation search fixes 2021-06-16 09:43:34 -07:00
create_dialog.cpp Rename `instance()`->`instantiate()` when it's a verb 2021-06-19 20:49:18 -06:00
create_dialog.h
dependency_editor.cpp Implement Tree's internal minimum width calculation 2021-06-28 15:54:31 +02:00
dependency_editor.h
dictionary_property_edit.cpp
dictionary_property_edit.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
doc_tools.cpp Rename `instance()`->`instantiate()` when it's a verb 2021-06-19 20:49:18 -06:00
doc_tools.h
editor_about.cpp Separate version hash from version number in editor and project manager 2021-06-08 17:30:37 +03:00
editor_about.h Make it possible to copy the Godot version identifier by clicking it 2021-04-28 17:35:57 +02:00
editor_asset_installer.cpp Core: Move DirAccess and FileAccess to `core/io` 2021-06-11 14:52:39 +02:00
editor_asset_installer.h
editor_atlas_packer.cpp Rename `instance()`->`instantiate()` when it's a verb 2021-06-19 20:49:18 -06:00
editor_atlas_packer.h
editor_audio_buses.cpp Rename `instance()`->`instantiate()` when it's a verb 2021-06-19 20:49:18 -06:00
editor_audio_buses.h Improve the audio bus editor appearance 2021-05-27 10:00:49 +02:00
editor_autoload_settings.cpp Implement Tree's internal minimum width calculation 2021-06-28 15:54:31 +02:00
editor_autoload_settings.h Documentation search fixes 2021-06-16 09:43:34 -07:00
editor_builders.py Use a DynamicFont for the default project theme 2021-05-17 15:19:13 +02:00
editor_data.cpp Rename `instance()`->`instantiate()` when it's a verb 2021-06-19 20:49:18 -06:00
editor_data.h Fix typos with codespell 2021-05-20 12:38:56 +02:00
editor_dir_dialog.cpp
editor_dir_dialog.h Core: Move DirAccess and FileAccess to `core/io` 2021-06-11 14:52:39 +02:00
editor_export.cpp Rename `instance()`->`instantiate()` when it's a verb 2021-06-19 20:49:18 -06:00
editor_export.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
editor_feature_profile.cpp Rename `instance()`->`instantiate()` when it's a verb 2021-06-19 20:49:18 -06:00
editor_feature_profile.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
editor_file_dialog.cpp Rename `instance()`->`instantiate()` when it's a verb 2021-06-19 20:49:18 -06:00
editor_file_dialog.h Documentation search fixes 2021-06-16 09:43:34 -07:00
editor_file_system.cpp Rename `instance()`->`instantiate()` when it's a verb 2021-06-19 20:49:18 -06:00
editor_file_system.h Remove thread-unsafe and unused late_added_files. 2021-06-17 05:30:24 -07:00
editor_folding.cpp Rename `instance()`->`instantiate()` when it's a verb 2021-06-19 20:49:18 -06:00
editor_folding.h
editor_fonts.cpp Rename `instance()`->`instantiate()` when it's a verb 2021-06-19 20:49:18 -06:00
editor_fonts.h
editor_help.cpp Rename `is_a_parent_of()` to `is_ancestor_of()` 2021-06-21 08:39:28 -06:00
editor_help.h Documentation search fixes 2021-06-16 09:43:34 -07:00
editor_help_search.cpp Implement Tree's internal minimum width calculation 2021-06-28 15:54:31 +02:00
editor_help_search.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
editor_inspector.cpp Rename `instance()`->`instantiate()` when it's a verb 2021-06-19 20:49:18 -06:00
editor_inspector.h Rename `instance()`->`instantiate()` when it's a verb 2021-06-19 20:49:18 -06:00
editor_layouts_dialog.cpp Rename `instance()`->`instantiate()` when it's a verb 2021-06-19 20:49:18 -06:00
editor_layouts_dialog.h
editor_log.cpp EditorLog filter buttons are now enabled/on by default 2021-06-29 12:33:05 +10:00
editor_log.h Made Editor Log buttons save their state, per project. 2021-05-06 00:48:19 +10:00
editor_native_shader_source_visualizer.cpp
editor_native_shader_source_visualizer.h
editor_node.cpp Fixes to 2D viewport 2021-06-29 17:40:45 -03:00
editor_node.h Merge pull request #49636 from LightningAA/add-feedback-button-4.0 2021-06-29 12:47:17 +02:00
editor_path.cpp Make several actions in the Inspector dock more obvious 2021-06-04 02:05:27 +03:00
editor_path.h Make several actions in the Inspector dock more obvious 2021-06-04 02:05:27 +03:00
editor_paths.cpp Main: Fixup bogus fallback to project manager with more bolognese 2021-06-16 19:11:08 +02:00
editor_paths.h Refactor editor paths validation in EditorPaths and EditorSettings 2021-06-14 19:56:20 +02:00
editor_plugin.cpp Validate parameters when adding plugins 2021-06-13 17:25:39 +08:00
editor_plugin.h Rename Transform to Transform3D in core 2021-06-03 07:30:01 -04:00
editor_plugin_settings.cpp Implement Tree's internal minimum width calculation 2021-06-28 15:54:31 +02:00
editor_plugin_settings.h
editor_properties.cpp Fix editor suffixes and degrees conversion 2021-06-30 12:38:25 -03:00
editor_properties.h Fix editor suffixes and degrees conversion 2021-06-30 12:38:25 -03:00
editor_properties_array_dict.cpp Fix RichTextLabel custom_effects export to be properly filtered in the Editor 2021-06-25 22:58:46 +10:00
editor_properties_array_dict.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
editor_resource_picker.cpp Rename `instance()`->`instantiate()` when it's a verb 2021-06-19 20:49:18 -06:00
editor_resource_picker.h Make EditorFileDialog only created on demand in EditorResourcePicker 2021-05-25 18:38:19 +03:00
editor_resource_preview.cpp Rename `instance()`->`instantiate()` when it's a verb 2021-06-19 20:49:18 -06:00
editor_resource_preview.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
editor_run.cpp Implement the `%command%` placeholder in the Main Run Args setting 2021-05-07 00:05:02 +02:00
editor_run.h
editor_run_native.cpp Rename `instance()`->`instantiate()` when it's a verb 2021-06-19 20:49:18 -06:00
editor_run_native.h
editor_run_script.cpp
editor_run_script.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
editor_scale.cpp
editor_scale.h
editor_sectioned_inspector.cpp Use bold fonts in editor 2021-06-02 12:47:57 -03:00
editor_sectioned_inspector.h Reorganize Project Settings 2021-02-18 11:23:34 -03:00
editor_settings.cpp Rename `instance()`->`instantiate()` when it's a verb 2021-06-19 20:49:18 -06:00
editor_settings.h EditorSettings: Factor code to compute auto display scale 2021-06-16 14:36:09 +02:00
editor_spin_slider.cpp Fix editor suffixes and degrees conversion 2021-06-30 12:38:25 -03:00
editor_spin_slider.h Fix editor suffixes and degrees conversion 2021-06-30 12:38:25 -03:00
editor_themes.cpp Rename `instance()`->`instantiate()` when it's a verb 2021-06-19 20:49:18 -06:00
editor_themes.h Fix project icon size in Project Manager 2021-03-20 17:32:38 +08:00
editor_translation_parser.cpp Consistently prefix bound virtual methods with _ 2021-06-12 00:55:52 +02:00
editor_translation_parser.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
editor_vcs_interface.cpp
editor_vcs_interface.h
editor_zoom_widget.cpp Rework the TileSet resource and TileMap nodes: 2021-05-07 18:06:17 +02:00
editor_zoom_widget.h Rework the TileSet resource and TileMap nodes: 2021-05-07 18:06:17 +02:00
export_template_manager.cpp Consolidate JSON, JSONParseResults and JSONParser into JSON 2021-06-19 08:01:40 +01:00
export_template_manager.h Improve the UI/UX of the Export Template Manager dialog 2021-06-03 22:15:15 +03:00
filesystem_dock.cpp Merge pull request #49295 from foxydevloper/fix-focus-filter 2021-06-29 17:23:45 +02:00
filesystem_dock.h Merge pull request #49295 from foxydevloper/fix-focus-filter 2021-06-29 17:23:45 +02:00
find_in_files.cpp Implement Tree's internal minimum width calculation 2021-06-28 15:54:31 +02:00
find_in_files.h Documentation search fixes 2021-06-16 09:43:34 -07:00
groups_editor.cpp Documentation search fixes 2021-06-16 09:43:34 -07:00
groups_editor.h
import_defaults_editor.cpp Fix heap-use-after-free in Import Defaults Editor 2021-02-25 11:50:10 -03:00
import_defaults_editor.h Fix heap-use-after-free in Import Defaults Editor 2021-02-25 11:50:10 -03:00
import_dock.cpp Rename `instance()`->`instantiate()` when it's a verb 2021-06-19 20:49:18 -06:00
import_dock.h Improved 3D Scene Importer 2021-03-22 12:16:40 -03:00
inspector_dock.cpp Make several actions in the Inspector dock more obvious 2021-06-04 02:05:27 +03:00
inspector_dock.h Make several actions in the Inspector dock more obvious 2021-06-04 02:05:27 +03:00
localization_editor.cpp Implement Tree's internal minimum width calculation 2021-06-28 15:54:31 +02:00
localization_editor.h ICU: Update to version 69.1, improve ICU data export process. 2021-04-22 16:56:53 +03:00
multi_node_edit.cpp
multi_node_edit.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
node_3d_editor_gizmos.cpp Merge pull request #49853 from AndreaCatania/AndreaCatania-patch-4 2021-06-23 15:22:05 +02:00
node_3d_editor_gizmos.h Rename VisibilityNotifierXD to VisibleOnScreenNotifierXD 2021-06-16 22:01:39 -03:00
node_dock.cpp
node_dock.h
plugin_config_dialog.cpp Core: Move DirAccess and FileAccess to `core/io` 2021-06-11 14:52:39 +02:00
plugin_config_dialog.h Fix enabling of created plugin 2021-03-06 15:33:52 +02:00
pot_generator.cpp Remove uses of `auto` for better readability and online code reviews 2021-04-26 14:59:28 +02:00
pot_generator.h Core: Move DirAccess and FileAccess to `core/io` 2021-06-11 14:52:39 +02:00
progress_dialog.cpp
progress_dialog.h
project_export.cpp Tweak script export text in the export dialog to be more explicit 2021-06-24 10:00:48 +02:00
project_export.h Core: Move DirAccess and FileAccess to `core/io` 2021-06-11 14:52:39 +02:00
project_manager.cpp Rename `instance()`->`instantiate()` when it's a verb 2021-06-19 20:49:18 -06:00
project_manager.h Make it possible to copy the Godot version identifier by clicking it 2021-04-28 17:35:57 +02:00
project_settings_editor.cpp Improve Project Settings Editor 2021-05-14 13:58:43 +03:00
project_settings_editor.h Improve Project Settings Editor 2021-05-14 13:58:43 +03:00
property_editor.cpp Rename `instance()`->`instantiate()` when it's a verb 2021-06-19 20:49:18 -06:00
property_editor.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
property_selector.cpp Adding some more missing renames for Transform3D and Quaternion 2021-06-15 16:01:50 +02:00
property_selector.h
quick_open.cpp Improve TreeItem API and allow to move nodes 2021-05-17 22:06:46 +02:00
quick_open.h
register_exporters.h
rename_dialog.cpp Rename LineEdit caret_* properties getters and setters to match property 2021-04-17 12:41:23 +01:00
rename_dialog.h
reparent_dialog.cpp
reparent_dialog.h
scene_tree_dock.cpp Coding style fix in editor NodePath update 2021-06-30 11:50:40 -07:00
scene_tree_dock.h Coding style fix in editor NodePath update 2021-06-30 11:50:40 -07:00
scene_tree_editor.cpp Rename `instance()`->`instantiate()` when it's a verb 2021-06-19 20:49:18 -06:00
scene_tree_editor.h Implement Particle Trails 2021-04-30 17:38:02 -03:00
script_create_dialog.cpp Make contents of "Create Script" dialog expand with the window size 2021-06-29 20:20:34 -03:00
script_create_dialog.h Documentation search fixes 2021-06-16 09:43:34 -07:00
settings_config_dialog.cpp Merge pull request #48696 from madmiraal/fix-48692 2021-06-20 00:29:42 +02:00
settings_config_dialog.h Added Built-in Action editor to Editor Settings dialog. 2021-02-19 19:36:42 +10:00
shader_globals_editor.cpp Rename Variant TRANSFORM to TRANSFORM3D 2021-06-03 07:30:01 -04:00
shader_globals_editor.h