godot/scene/3d
AndreaCatania 9e57a07fb6 Implemented ragdoll
Implementing ragdoll

Implementing ragdoll

Implementing ragdoll

Implementing ragdoll

Implementing ragdoll

a

Implemented implicit hierarchy.

Improved

Added some physics properties

Added bone offset to preserve COM, partially fixed scaling

work in progress

WIP

wip

Implemented Joint Gizmos

Implemented pin joint joint

Implemented all joints
2018-05-07 21:03:16 +02:00
..
area.cpp Renamed tree_exited to tree_exiting. tree_exited is now used for actual out of tree notification. 2018-01-12 08:29:24 -03:00
area.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
arvr_nodes.cpp Update copyright statements to 2018 2018-01-01 14:40:47 +01:00
arvr_nodes.h Update copyright statements to 2018 2018-01-01 14:40:47 +01:00
audio_stream_player_3d.cpp Fix typos with codespell 2018-02-21 19:46:06 +01:00
audio_stream_player_3d.h Merge pull request #15254 from mrcdk/pitch_scale 2018-02-01 14:26:27 +01:00
baked_lightmap.cpp Fix timer second not zero padded when < 10 2018-02-19 21:53:39 +07:00
baked_lightmap.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
bone_attachment.cpp Bind many more properties to scripts 2018-01-12 00:58:14 +02:00
bone_attachment.h Bind many more properties to scripts 2018-01-12 00:58:14 +02:00
camera.cpp a way to ensure that camera is disabled 2018-03-17 10:57:04 +01:00
camera.h Camera::project_local_ray_normal needs to be virtual so that ARVRCamera::project_local_ray_normal gets called. 2018-05-03 11:32:37 -07:00
collision_object.cpp Improve CollisionObject/CollisionObject2D warning message 2018-02-19 21:48:31 +01:00
collision_object.h Before I forget, add warnings on areas without children (should not break anything). 2018-01-18 14:31:07 -03:00
collision_polygon.cpp CSG Support for Godot! 2018-04-27 21:55:10 -03:00
collision_polygon.h CSG Support for Godot! 2018-04-27 21:55:10 -03:00
collision_shape.cpp Update collision shapes data on tree entered 2018-01-11 21:08:58 +01:00
collision_shape.h Update collision shapes data on tree entered 2018-01-11 21:08:58 +01:00
gi_probe.cpp Fixed crash on duplicate GIProbe baking 2018-01-11 19:50:33 +01:00
gi_probe.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
immediate_geometry.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
immediate_geometry.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
interpolated_camera.cpp InterpolatedCamera: use internal_process 2018-03-16 05:15:26 +07:00
interpolated_camera.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
light.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
light.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
listener.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
listener.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
mesh_instance.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
mesh_instance.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
multimesh_instance.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
multimesh_instance.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
navigation_mesh.cpp Bind many more properties to scripts 2018-01-12 00:58:14 +02:00
navigation_mesh.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
navigation.cpp Don't crash when trying to add an invalid navmesh 2018-03-02 09:37:32 +01:00
navigation.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
particles.cpp Merge pull request #16359 from Noshyaar/convert 2018-05-03 21:24:03 +02:00
particles.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
path.cpp CSG Support for Godot! 2018-04-27 21:55:10 -03:00
path.h Bind many more properties to scripts 2018-01-12 00:58:14 +02:00
physics_body.cpp Implemented ragdoll 2018-05-07 21:03:16 +02:00
physics_body.h Implemented ragdoll 2018-05-07 21:03:16 +02:00
physics_joint.cpp Added physics API in order to enable/disable collisions between rigidbody attached to a joint with bullet physics bullet 2018-02-05 18:54:07 +01:00
physics_joint.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
portal.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
portal.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
position_3d.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
position_3d.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
proximity_group.cpp modify default param names in couple of signals 2018-01-12 15:45:29 +01:00
proximity_group.h Bind many more properties to scripts 2018-01-12 00:58:14 +02:00
ray_cast.cpp Use internal physics processing for Nodes' internal logic 2018-04-11 09:28:14 +02:00
ray_cast.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
reflection_probe.cpp Bind many more properties to scripts 2018-01-12 00:58:14 +02:00
reflection_probe.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
remote_transform.cpp Update copyright statements to 2018 2018-01-01 14:40:47 +01:00
remote_transform.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
room_instance.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
room_instance.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
scenario_fx.cpp Warn about WorldEnvironment being ignored 2018-03-16 11:21:57 +01:00
scenario_fx.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
SCsub Fix disable_3d=yes compile errors 2017-10-22 21:24:20 +03:30
skeleton.cpp Implemented ragdoll 2018-05-07 21:03:16 +02:00
skeleton.h Implemented ragdoll 2018-05-07 21:03:16 +02:00
spatial_velocity_tracker.cpp Bind many more properties to scripts 2018-01-12 00:58:14 +02:00
spatial_velocity_tracker.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
spatial.cpp Implemented ragdoll 2018-05-07 21:03:16 +02:00
spatial.h Implemented ragdoll 2018-05-07 21:03:16 +02:00
sprite_3d.cpp Fix Sprite3D's incorrect behavior when using AtlasTextures. 2018-02-15 10:33:58 -05:00
sprite_3d.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
vehicle_body.cpp Improve side impulse calculation 2018-03-30 09:30:38 +11:00
vehicle_body.h Improve side impulse calculation 2018-03-30 09:30:38 +11:00
visibility_notifier.cpp Renamed tree_exited to tree_exiting. tree_exited is now used for actual out of tree notification. 2018-01-12 08:29:24 -03:00
visibility_notifier.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
visual_instance.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
visual_instance.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
voxel_light_baker.cpp Fixes logically dead code (Coverity) 2018-04-21 22:35:23 +08:00
voxel_light_baker.h Fix typos in code and docs with codespell 2018-01-18 22:01:42 +01:00