godot/drivers/gles2
Juan Linietsky a0511ed59a Color Ramp and Curve Map added to visual shader editing.
Added Color Ramp and Curve Map to shader nodes.
Fixed an issue that crashed Godot Editor right when opened.
2015-01-19 02:39:58 -03:00
..
shaders Color Ramp and Curve Map added to visual shader editing. 2015-01-19 02:39:58 -03:00
rasterizer_gles2.cpp -begin work on unidirectional collision detection 2015-01-13 10:49:26 -03:00
rasterizer_gles2.h -fixed issue with shader not being reset on layers, closes #1199 2015-01-12 20:44:02 -03:00
rasterizer_instance_gles2.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
rasterizer_instance_gles2.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
SCsub GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
shader_compiler_gles2.cpp Add missing shader function: refract 2015-01-14 00:28:18 +08:00
shader_compiler_gles2.h -Initial working(?) implementation of shaders for 2D. Lighting still not there though. 2015-01-12 10:19:09 -03:00
shader_gles2.cpp Camera Fixes 2014-09-15 20:06:37 -03:00
shader_gles2.h Misc Fixes 2014-06-27 23:21:45 -03:00