godot/platform/android
Juan Linietsky a1f715a4da support for 2D shadow casters
Added support for 2D shadow casters.

*DANGER* Shaders in CanvasItem CHANGED, if you are using shader in a
CanvasItem and pull this, you will lose them. Shaders now work through a
2D material system similar to 3D. If you don't want to lose the 2D
shader code, save the shader as a .shd, then create a material in
CanvasItem and re-assign the shader.
2015-03-02 00:54:43 -03:00
..
export More Fixes 2014-12-07 11:33:57 -03:00
globals 2D Rewrite Step [1] 2015-01-10 17:35:26 -03:00
java -accelerometer precission changed to "GAME" (#1015) 2015-01-02 14:34:57 -03:00
libs -Ability to ask for documents/pictures/etc system dirs. 2014-12-02 14:02:41 -03:00
AndroidManifest.xml.template Small Issues & Maintenance 2014-08-01 22:10:38 -03:00
SCsub Fix android build on windows 2014-10-08 14:39:47 +08:00
android_native_app_glue.c GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
android_native_app_glue.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
audio_driver_jandroid.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
audio_driver_jandroid.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
audio_driver_opensl.cpp support for 2D shadow casters 2015-03-02 00:54:43 -03:00
audio_driver_opensl.h -fix bug in cache for atlas import/export 2014-03-13 22:57:24 -03:00
cpu-features.c 3D Physics Rework, Other Stuff 2014-09-15 11:33:30 -03:00
cpu-features.h 3D Physics Rework, Other Stuff 2014-09-15 11:33:30 -03:00
detect.py 2D Rewrite Step [1] 2015-01-10 17:35:26 -03:00
dir_access_android.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
dir_access_android.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
dir_access_jandroid.cpp Add DirAccess:dir_exist api 2014-05-25 14:50:54 +08:00
dir_access_jandroid.h Add DirAccess:dir_exist api 2014-05-25 14:50:54 +08:00
file_access_android.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
file_access_android.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
file_access_jandroid.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
file_access_jandroid.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
godot_android.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
ifaddrs_android.cpp Making Godot Easier to Use.. 2014-05-24 01:35:47 -03:00
ifaddrs_android.h Making Godot Easier to Use.. 2014-05-24 01:35:47 -03:00
java_bind.cpp More 3D Improvements 2014-05-29 10:56:39 -03:00
java_bind.h More 3D Improvements 2014-05-29 10:56:39 -03:00
java_class_wrapper.cpp 3D Physics and Other Stuff 2014-09-02 23:13:40 -03:00
java_class_wrapper.h 3D Physics and Other Stuff 2014-09-02 23:13:40 -03:00
java_glue.cpp Merge branch 'master' of https://github.com/okamstudio/godot 2015-01-13 11:23:05 -03:00
java_glue.h Fixed Bugs & Joypad in Android 2014-07-02 00:09:36 -03:00
logo.png GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
os_android.cpp support for 2D shadow casters 2015-03-02 00:54:43 -03:00
os_android.h -Ability to ask for documents/pictures/etc system dirs. 2014-12-02 14:02:41 -03:00
platform_config.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
project.properties.template -fix bug in cache for atlas import/export 2014-03-13 22:57:24 -03:00
sign.sh Making Godot Easier to Use.. 2014-05-24 01:35:47 -03:00
thread_jandroid.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
thread_jandroid.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00